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no turning lane lot  1.0

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form ssc4k no turning lane lots.
thes lots sre to be ploped at a intersectio of road but the differnce is it makes the turnign lanes on that intersection only dissapear!

And we all know that not EVERY intersection has turning lanes so just plop this were you dont want them.


IMPORTANT! :if you zone over or redraw the road you have to click a piece of road in the lot agian for the thing to work.

thats all so theres no readme....


ALOT of thanks to fukuda for spending ALOT of time wiht me on bat and teaching me how to use it

and thanks to nerdy dood for teaching me the sc4 tool and lot editor.


enjoy:P




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You should zoom in on the object of focus, or crop the picture. Nice idea also...I guess you could just change the NAM settings to get rid of them :P Although, If you want some but not everywhere then this is an okay tool. Thanks.

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i got a zoomed in and cropped pic for you guys :P sry i forgot it wasnt fullscreen its only my second upload and first bat

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textures too bright. that white bump inbetween grid blocks is what ruins in for me though. perhaps a closer zoom pic? 8/10

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The shot is too far, but I can see texture needs working on. Why can't anyone get it right around here? All these "intersection" lots have the same problem.

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If you make the texture better and make it so the road and the lot come together without the white line, then I'll download it. It is a very good idea. I've been looking for something like this. Just fix some problems and its a download.

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Good, except if you draw the RHW, just a regular 2 lane road across each other, there will be no signals or turning lanes anyway, it will connect back to the roads, and it just stays the default black road texture, when its just drawn as two lanes, unless you modded the RHW 2 lane texture. If thats the case though, this is good. If you don't have a RHW 2 lane texture mod, then this is not necessary.

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Nice concept. Like they said, the texture's a bit too bright. At first I thought it was highlighted. Otherwise, very nice. Does this work for both 4 way and T intersections? And will lots grow beside it?

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Nope... these lots still suffer from that infamous connection-blocking phenomenon... so use with care. Anyways... nice idea!

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azinnodrive: um whata re you tlaking about? hey guys sry i was learning form fuuda i guess i must have got hte darkness setting wrong ill update with 3 intersection soon and change the brightness of the 4 lane interseciton :P

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Now I don't have to have taffic lights on every intersection. Very useful! Thank you ssc4k!

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oh and the textures all come from the sc4 or 5 .dt so dont say they arnt right. mabye in bat i got hte brightness wrong but the texture should be the orignal. though mabye the textures cold be a it higher in wuality form the.dat ... that would be nice

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I think this is one cool download, if takes all those annoying traffic lights that appear everywhere and really is not very realistic, cuz not every intersection has stoplights. Thankyou very much.

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azzinodrive oh i get what oyur talking about but oyu do know htat that makes the tiles directly next to the intersection unable to bild on?

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ssc4k: I don't understand, you appear to have batted the texture, which is why the original SC4 textures don't match. The idea is good, but it is badly executed.

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Yes, but the other thing is the one problem with this intersection is no control mechanism. So I'd have to use blank lots surrounding all four corners and either put a stop sign or a light up anyway, same if I was just going to cross the 2 lane RHW over each other.

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you do realize you dont need lights on every interseciton? stop signs were supposed ot be on htere mustve brought the worng file through. im sure you can live with no stop signs? if you can dont download

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What I like about this is the open possibilities, which means I could put a yield sign, instead of stop sign here. I already made a 2 way and 4 way stop sign intersection once, where you had the opt to not use turn lanes, kinda like this.

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i thnk my next project iwll be stoplights that you plp IN the intersection. it would take a long time to try to do diagnals though... dont think i would have the time but mabye for up and down i could.

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