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ROAD TOP MASS TRANSIT  1.0

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About This File

*** UPDATED: Aug 17, 2007 ***

The bus and subway stations in SimCity require a 1x1 tile to be built. This not only takes up valuable space and makes very hard to build them after the lots have been developed (esp in downtown areas) but it is also unrealistic, as in most places in the world the bus stops are placed on sidewalks.

So, some community members have made a set of bus stops and subways that can be placed directly on roads, known as "Road-Top Mass-Transit". The two earlier versions were made by Darkmatter, Teirusu and CJMarshall (CJM). This new version has been named Version 3.00.

Credits:
- Special thanks to cjmarshall for granting permission to build on his own work, and for the help he has provided.
- Special thanks to memo and Andreas Roth for their modding advice and their commenting/reviewing.
- Special thanks to Diggis and Daeley for the Menu-Management Lot.
- Special thanks to RippleJet, Andreas Roth, AcE-cOdEr, Ennedi, Rayden, sebes, BarbyW, ebina, dmscopio, vester, ExiLe, Marco Berzacola and ussagus for their translations.
- Special thanks to mcdrye; he has made a model specifically for the purpose.
- Many thanks to Antoine, Gascooker, gshmails, NOB, Pooty, Porkissimo, RalphaelNinja, and SimGoober for granting permission to use their models in the package.
- Many thanks to Thorvin, Swamper77 and Tropod for the help and the information they have provided.

New Features in this Version:
This plugin has been based on the previous work made by CJM but incorporates many additional features. The new key features are listed below:

- Realistic Buildings and Props: the lots now have buildings and props that are likely to lie around mass-transit stops and stations, for example bus stop shelters and phone booths instead of benches and planters.
- Selectable and Interchangeable Buildings and Props: they can be selected by the player (in any combination, rather than in "themes"). The building set can also be extended. So, it is possible to build a transit system in your own, very special and customisable style.
- Revamped texturing system: the stations now have separate textures for the sidewalk/pavement and the road markings (now implemented as overlay textures), making their appearance customisable and compatible to the Euro Roads Textures Mod (or any other road textures scheme) and allowing to use custom road markings.
- NAM- and CAM-Compatible Capacities: capacities have been modified, so as to match the different capacities of NAM and CAM. There are separate .dat files for each capacity configuration.
- Non-Roadtop Stations: the package now includes three non-roadtop stations (bus, subway, combo); they use the same models and props and have common design principles.
- GLR-in-Avenue Stations: new stations for the Avenue/GLR dual network puzzle pieces of the new NAM. These include not only busstops and subways, but GLR stations as well (all combinations).
- Translations to German, Spanish, French, Italian, Polish, Portuguese, Dutch, Finnish, Swedish, Norwegian, Danish, Japanese and Chinese (both traditional and simplified).
- Menu-Management Lot (MML), hiding menu buttons, and enabling them again by plopping a Construction Lot.
- Additional improvements concerning the plop and maintenace cost consistency, hover and click queries, menu buttons and descriptions, lot sizes, wealth settings etc.

Change Log:

- Aug 30, 2005: V3.00, Release. If you have this version pls download again!
-Aug 31, 2005: V3.01, Included locale file (was left out mistakenly)
-Oct 14, 2005: V3.02, Updated documentation
-Jan 28, 2006: V3.10, Added 2x1 Stations for Roads, added German Translation, updated Documentation (pls check the readme)
-Aug 17, 2007: V3.50, Added GLR-in-Avenue Stations, MML, translations to the most SC4 languages, CAMpatible capacities, additional props/models, improved behaviour on slopes.

All updates till now are backwards compatible, ie all lots plopped using an older version are compatible to the new versions. This means that you don't need to bulldoze anything when installing a newer version.

Add-ins (these are NOT dependencies):

- Sep 22, 2005 Additional Subway Entrance Props  
- Nov 1, 2005 UK Bus-Stop Road-Markings - Updated!
- Nov 20, 2005 Berlin Mass-Transit Theme  
- Jan 30, 2006 German MT Road Markings - Updated!

If you have trouble installing this pack, please check these Installers.

- This plugin has multiple configuration options. Please check the documentation and take the little time necessary to CONFIGURE YOUR INSTALLATION properly. Also download and install the few dependencies required, so as to avoid BROWN BOXES.
- If you already have a RTMTV3 installation check the readme for update instructions.

  • Like 11
  • Yes 1
  • Thanks 2



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I appreciate all the work that went into this. Been using it since it first came out and since reinstalling SC4 have reinstalled it. I must say this: Please make a scripted installer next! There IS an easier way to deal with all the files (except ones you won't / can't include). I'm sure you use NAM. Take a look at its installer. It isn't all that hard to script installers and would save 1000s of hours for SimTrop users in the future. A 'stitch-in-time' is begging!

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It's a nice idea, but it doesn't actually count as a road access for adjacent homes, which means they take up more space than plopping a bus access. Is there no way to fix that?

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As the poster above me stated, I'm having a problem with it blocking road access to residential lots (I believe it is just residential, never really thought about it though.) To compound that problem, if you use them in such a way as to block access totally (ie one per block N, E, S & W) it seems to block access to all those units. Not sure if this is a bug or an unavoidable issue. Awsome mod otherwise.

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I've installed the dependencies, but I still have brown boxes, and I couldn't find the answer in the readme file!

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Do I have to install everything from this site to avoid brow boxes? Does installing mean coping dat and sc4xy files into the plugins folder? Or do I need another special editor to add something to something? I can't understand anything... :( Please help out the amateur...

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Downloaded and using for sure. Now bus and subway stations look like real life ones - they're ON the streets, and not BESIDE using a precious tile. 10/10.

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Wow I am a newbie to this game - I just got it last week, specifically to make Sims2 neighborhoods with - lol so I havent stopped playing the thing since. I LOVED this thing, had no probs installing it. I get aorund the no-access thing by zoning keeping it in mind. Now if I can figure out how to get the ground-avenue train thingy to work, I am in business!

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If you're having brown box issues, try downloading the installer from https://www.simtropolis.com/stex/details.cfm?id=17670&v=1 That will give you the station props and an easy installer for the plugin. I'm just trying to find the phone booth props now and i shall be free from brown boxes!! woo hoo!

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does anyone know where i can get the generic phone box prop from? named 0x0cdb00c --- RTMT_Prop_Generic_PhoneBooth will get these working without brown boxes (they are knida spoiling my city!)

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Have only up to one RTMTV3_Prop_PhoneBooth_*.dat file installed in the Props subfolder. If this prop requires a dependency (check section 5) you will have to install it as well. There is an "Installation Examples" document in the pack, which has more details.

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Sorry to be confused here but... I'm under the impression that there are no dependancies for this RTM but yet when I install the addon in my plugin folder and try to use something like the bus stop that lays ontop of a road, I get the christmas brown box instead. I assume that I need to download other "stuff" so that I don't get that. But what exactly is the minimum that I must download to avoid the christmas brown package? Thanks,

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