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PEG CDKN Navy Pier 1  1.1

   (57 Reviews)

2 Screenshots

About This File

The original PEG naval facilities are back!!  This initial offering features an all-new Battleship naval facility that has been re-worked from the ocean floor up... and offers a zillion new props and features. This new base establishes a completely new lot building methodology (CDKN) that will be incorporated into all subsequent naval facilities as well as all new CDK lots.

For starters, this new base (Navy Pier One) is a conditional reward... like the game's army and air force bases.  Each subsequent base will require a little more mayoral effort and city development before becoming available. This base requires a city population of over 30,000, a mayor rating of 45+, Seaport usage over 50, a city that is at least 10% water (notably less than the requirement for the Marina)... or completion of the good Fishing Boat Mission. The lot's dynamic icon info lists these requirements as well as the current levels of each requirement so you can see how close you are getting..

 

All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.


What's New 1.1   View Changelog


Released

As part of the Project ZIP efforts the *.exe installer has been removed from this upload. To install, simply copy/extract the PEGPROD parent folder into your plugins.

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awesome. except when i placed the lot, the ship disappeared. dunno why. i give it a 7 for now.

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nvm. i got if fixed. awesome job. 20/10. finally, a simcity navy.

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Guest freeno56

Posted:

sweet Iwoa looks perrty on sim city 4

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In my game there are small boxes on every navy pier but i have all dependencies. and there is no light

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I really love this, but every time I place one in my city, it very soon turns brown as if it's abandoned, yet there are still men on the pier going about their jobs. 

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