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Showing results for tags 'modders'.
Found 4 results
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Looking for modders / asset creators
Martines91 posted a topic in Cities: Skylines Modding - Open Discussion
Hi everyone, This is going to be a longer text so please bear with me, I'm searching for some modders and/or asset makers that would help me build my replica city. I'm considering a total channel reboot with the whole series, including the whole map from scratch (more info below) I am willing to pay for the assets/mods, but the price per asset/mod would depend on its difficulty, but on that we would personally discuss and agree on some terms. So if anyone is interested joining me, here is what I am looking for: Buildings: - Big buildings (shopping centres, castles, residential buildings, offices etc.) - City landmarks - Radio towers, etc. Props: - Road props: delinators, signs, overhead signs, guardrails with delineators, road barriers, etc. - Fences - Decals, etc. Roads: - A whole road pack, I would draw/show on google earth what types I will need Power Lines: - There are not a lot of them what I need, but mostly they have custom colors which are not on the workshop To give you an idea what I currently have: Youtube: youtube.com/c/JplaysYT Imgur collection: imgur.com/a/QWaP2 Thanks- 1 Reply
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- modding
- asset making
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(and 3 more)
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Recruiting For Large Project
Matthias King posted a topic in Cities: Skylines Modding - Open Discussion
I'm looking at starting a large project and I'm hoping to bring on some help. I need builders as well as content creators, and possibly at least a little help from modders depending on what issues arise. I'm aiming to create a large city within very specific guidelines and need help. I can get into more detail for anyone who might be interested. What I envision is something of a community build project, with support from creators for specific buildings and features. I have a wishlist of people from this community who I'd ideally like to participate. If you're interested in hearing more, please post here or message me. Thank you.- 15 Replies
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- project
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Broken Mods Inbound (Patch Release today)
BaskB posted a topic in Cities: Skylines Modding - Open Discussion
Patch is coming so Modders be prepped for broken Mods. Players - DONT open savegames your keen on until Mods you have are confirmed fixed (if required) -
It has come to my attention that there have been some arguments over mods produced by modders (like the 3k border mod xoxide posted last night). I know that there is a thread already like this, but it's old and I don't want to bump it in fear that a moderator will lock the thread. I just wanted to say thanks to all the modders. My mods aren't worth much, but some of the mods you guys have produced have given people hope that the game can be improved and that anything is possible when it comes to SC2013 modding. I don't know much about the arguments that occurred. I was just filled in recently that some arguments took place. If some of you people are so ungrateful that you can't respect the amount of dedication and heart some of these modders have put into their work, then don't even post here at all. We need positive remarks and positive feedback; not selfishness and disrespect. This post by Ole' Shady inspired me to create this thread and send a message to modders that their work is respected and deserves positive recognition: Stated in this thread: Thanks again modders I love your work. The community loves your work.

