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Everything posted by rushman5
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I love your epic mosaics. Your map and planning is somewhat enviable as well -sean
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I agree with jasoncw, it would be better as a non-corner w2w. also the first pic seems to have different track textures on the bend than on the straight potions (black vertical lines). Don't forget about the sidewalk out front, it needs to be a cream color with weathering. Lot editor texture should be $$pavement (i forget texture id ATM sry) One final criticism is that the blue awning looks....too blue. Maybe a little rust around the edges? Fuzziness?? could this just be you doing a low quality export? great model and idea! i like it a lot! -sean
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Digital TV Switch delayed. But not for a 2nd time
rushman5 replied to Easy Bakes's topic in Current Events
Yea, you'd be surprised how many people think digital transition = HDTV. I can't believe people fall for that shindig. -
The super secret, super STEX Search feature.
rushman5 replied to JakeMD's topic in Simtropolis Related
lol, swat. I've been using this workaround forever, i thought i was soooo sneaky. u bum! great thread to put up though! -sean -
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https://www.simtropolis.com/forum/messageview.cfm?catid=141&threadid=92955&enterthread=y Excellent omnibus article. Did I mention that the Omnibus is amazing? -sean
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Sorry, but by the BSC lot exchange, i assume you mean the "LEX" at sc4devotion.com? You need to register at that website so you can access it, it has no direct affiliation with this site. But welcome, and the Stex is an awesome resource as well! -sean
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i actually liked the black roof better, we don't have many of those in the game. I do like the new render on the exterior wall though, more refined.
- 1,973 Replies
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- nofunk
- custom content
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its happened in this city before (baltimore) so im not surprised. It is a common practice, not washing after standing or sitting, but its the sitting and not washing that is particularly gross.
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really small and simple -sean
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- interchanges
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savannah Georgia, no doubt. I think maybe you should remake the GTR to fit with a real-world terrain. Plus you wouldn't hav to redo everything witht he RHW 3.0, u counld start from scratch. -sean
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Look familiar? Not dissin, just noticin.
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- 51 Comments
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- hkabt
- residential
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Kurt Warner = MVP, Cut #43's hair
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Highway and NAM Puzzle Piece Walls
rushman5 replied to Xyloxadoria's topic in NAM & Transit Networks
Good to hear that this topic isn't completely dead. I like what I've been seeing xylo. -
You are really increasing your detail inside the city tiles, it is very nice to see that. It was heavily lacking in the first 8 pages, but has picked up considerably. Thank you for making everyone else's regions look like a patchwork of crap
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Argh! I envy your use of Cerulean's buildings! Very attractive place to work.
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There he is, and he picked an easy re-creation tis time, lol. Can't wait. Really, I wish I could wait, but I'm thinking of hacking your PC so i don't have to.
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Umm, the pattern you are referring to is natural. Try turning your city detail option up to high so that there is less, that-ness. I don't understand your entire first paragraph, maybe you could make your point a little more concise? -sean
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