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Everything posted by Atys'
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Just wow. it's so cool. Do you plan to do a model to put over the sidewalk? (something like that: https://s-media-cache-ak0.pinimg.com/564x/1d/32/3b/1d323bd5605f3b74c2452f31f5d13a95.jpg)
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Wow, the scaffold is great, where did you find it?
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"Requires the 'unsafe' commande line" with sharp junction
Atys' posted a topic in Cities: Skylines Technical Help Q&A
I have a pb with Detour.cs in Sharp Junction (70,13): error CS0227: Unsafe code requires the 'unsafe' commande line option to be specified (93,13): error CS0227: Unsafe code requires the 'unsafe' commande line option to be specified I can run it only if I put it on the local files. But it cause a problem with network skin, which reset all the road at each load. Any idea? -
"Requires the 'unsafe' commande line" with sharp junction
Atys' replied to Atys''s topic in Cities: Skylines Technical Help Q&A
I "resolve" my problem. I know nothing about coding, then I don't really understand the consequences of this manipulation. I put the mod on my local file and delete the lines including "unsafe" in the detour.cs. When I launch the game I have some error in the launcher menu. But in game all is fine. Network skin is no longer reset at each load. All the fonctionalities of sharp junction seems work fine too. -
Custom Ground Textures and other interesting prop shader tricks.
Atys' replied to boformer's topic in Cities: Skylines Modding - Open Discussion
It's so cool. Thanks -
Hi guys I have no normal map on the cliff and sand. When I load the map in game, the normal map don't load and the texture look flat. (The water's normal map is ok). That should be a long time that I have this problem. But I din't realized it until that I create a new theme. I can see the normal map effect on the Theme creator. But never when I load a map, with ou without mod. Even with the vanilla maps. Is there a way to fix this? Do you know why?
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At'ysland Welcome on Cities Skylines Urban Planning Introduction List of episode: - Episode 3&4 - Episode 5 Episode 3 - The Island (The new world) This map will be updated in time. At'ysland was formerly an island of fisherman and farmer. The geopolitical changes of regions and the intensification of the exchanges between the emerging countries have radically changed the map of the world commercial roads, and place At'ysland at the heart of this gigantic crossroads. Its strategic location is going to contribute to an unprecedented development. Episode 4 - MIYAZAKI (The first town) MIYAZAKI is the cradle of the island. In spite of the development of this one, it knew how to keep its charm and its peace. According to the legend, the island which it shelters was inhabited by devils who to push away the foreigners. Today, there is an attraction a tourist and a perfect place for the swimmers. Let's have fun together on this new map
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Episode 16: The Urban Jungle
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Episode 15: The Hybrid Power Plant
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unlimited money isn't essential if you want to do an aesthetic city. I used it mainly to begin fast with infrastructure (highway) and to have no unpleasant surprise. For exemple, one month ago, my university has burned and I didn't notice it. I losed lot of money and citizens. With normal game, this will be very hard to me to refund my city without demolish some part of it. If you want watched a aesthetic city with money management, I advice you Konrad: https://www.youtube.com/user/KonradFilipKorzen ;)
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I have to put the #16 before ^^ But I have to choose some screenshots. I have lot of stuff IRL at the moment, but I try to keep update my CS stuff.
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Zed (Cool_Z) at it again... (my BATs)
Atys' replied to Cool_Z's topic in Cities: Skylines Modding - Open Discussion
It's really cool to create alternative version of your assets for us -
Network Skins (Coming 2016)
Atys' replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Stop being awesome pls. You will break this game by your awesomeness <3 -
Feindbolds Buildings
Atys' replied to Feindbold's topic in Cities: Skylines Modding - Open Discussion
Hi Feindblod, I used many of your assets for my last video. I love your work <3 -
Thanks guys Episode 13: The Industrial complex
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Nice shoots Linoa
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Episode 10: The Stadium Episode 11: The Japanese Garden
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Feindbolds Buildings
Atys' replied to Feindbold's topic in Cities: Skylines Modding - Open Discussion
It's awesome -
Hello, Everybody seems to appreciate the night which has just fallen on our cities. And many of the wonderful creations are now shared on steam / reddit / paradoxplaza. I propose to group them in one and the same map to create a country seen from space. Requirement: Say "I participate" with the link of your screenshot and your name/alias for the credits. Screenshot taken at a distance maximal with Enhanced Zoom (http://steamcommunity.com/sharedfiles/filedetails/?id=411016892) with an angle maximal from the ground.Resolution 1920x1080Taken at midnight, when the map is the darkestFor practical reasons post your screenshots on ParadoxPlaza ( https://forum.paradoxplaza.com/forum/index.php?threads/event-world-of-cities-skylines-from-space.883963/ ).You can present so many cities as you want, but not twice the same.You can change your screenshot until the deadligne by editing your post.All the cities respecting these requirements will be combined to form a New World. For example : End : 4th october
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Illumination map texturing overview
Atys' replied to GC_Vos's topic in Cities: Skylines Modding - Open Discussion
You are bright- 18 Replies
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- illumination
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Twin Rivers Region - a work in progress
Atys' replied to dedgren's topic in Cities: Skylines City Journals
I like it- 371 Replies
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Cities SKylines After Godzilla - The Movie "Not EA Pictures" present "Cities Skylines After Godzilla - The Movie" the epic story of a big lizard in a small city (but bigger than on Simcity). Too small for his butt. The awesome movie with buildings and trees… some cars... love and loading… and a f**king big lizard. Realised by Christopher Nolan. In 1080p! With no budget and 9 guys/awsome girls in a garage. In theaters soon in At'ysland
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Darfs buildings | New releases
Atys' replied to Darf's topic in Cities: Skylines Modding - Open Discussion
I love your work -
Episode 9: The islands of the bay Harima is put on two islands, Shodo Island and Awaji Island, the biggest. The city offers a magnificent view on the bay. In recent decades, the biotechnology sector is growing in Harima, based upon its strength in academic scientific research and public and commercial financial support. The Metropolitan Transportation Authority implements mass transportation for the At’ysland metropolitan area including all the suburban with rail and subway. Harima has historically been a center for fishing and seafood. This legacy continues with the blue oyster, a now ubiquitous variety that was originally harvested on the norht of the Bay. The historic center of Harima is the northeast quadrant of the city anchored by Market Street and the waterfront. It’s here that the principal shopping and hotel district.
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Episode 8 - The Old harbour The Old harbour is a walled port city in south of At’ysland. The city was founded during the 10th century and became an important harbour in the 12th century. Traditionally with an independent streak Old Harbour was in the past notorious for piracy. Today the city is a major tourist destination, with many ancient, attractive buildings. The city has one of the highest concentration of restaurants of the region. It is famous for its oysters. It has beautifully maintained its past architecture, making it one of the most historically rich cities on the region. This helped develop a strong tourism industry. The main feature is the Harbour, which is at the heart of the city, picturesque and lined with seafood restaurants. The city walls are open to an evening promenade. The old town has been well preserved. The train station offers connections to YAMAGUSHI and several regional destinations.
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