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42 Rising StarAbout Atys'
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Hitchhiker
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Just wow. it's so cool. Do you plan to do a model to put over the sidewalk? (something like that: https://s-media-cache-ak0.pinimg.com/564x/1d/32/3b/1d323bd5605f3b74c2452f31f5d13a95.jpg)
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Wow, the scaffold is great, where did you find it?
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"Requires the 'unsafe' commande line" with sharp junction
Atys' replied to Atys''s topic in Cities: Skylines Technical Help Q&A
I "resolve" my problem. I know nothing about coding, then I don't really understand the consequences of this manipulation. I put the mod on my local file and delete the lines including "unsafe" in the detour.cs. When I launch the game I have some error in the launcher menu. But in game all is fine. Network skin is no longer reset at each load. All the fonctionalities of sharp junction seems work fine too. -
"Requires the 'unsafe' commande line" with sharp junction
Atys' posted a topic in Cities: Skylines Technical Help Q&A
I have a pb with Detour.cs in Sharp Junction (70,13): error CS0227: Unsafe code requires the 'unsafe' commande line option to be specified (93,13): error CS0227: Unsafe code requires the 'unsafe' commande line option to be specified I can run it only if I put it on the local files. But it cause a problem with network skin, which reset all the road at each load. Any idea? -
Custom Ground Textures and other interesting prop shader tricks.
Atys' replied to boformer's topic in Cities: Skylines Modding - Open Discussion
It's so cool. Thanks -
Hi guys I have no normal map on the cliff and sand. When I load the map in game, the normal map don't load and the texture look flat. (The water's normal map is ok). That should be a long time that I have this problem. But I din't realized it until that I create a new theme. I can see the normal map effect on the Theme creator. But never when I load a map, with ou without mod. Even with the vanilla maps. Is there a way to fix this? Do you know why?
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Episode 16: The Urban Jungle
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Episode 15: The Hybrid Power Plant
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unlimited money isn't essential if you want to do an aesthetic city. I used it mainly to begin fast with infrastructure (highway) and to have no unpleasant surprise. For exemple, one month ago, my university has burned and I didn't notice it. I losed lot of money and citizens. With normal game, this will be very hard to me to refund my city without demolish some part of it. If you want watched a aesthetic city with money management, I advice you Konrad: https://www.youtube.com/user/KonradFilipKorzen ;)
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I have to put the #16 before ^^ But I have to choose some screenshots. I have lot of stuff IRL at the moment, but I try to keep update my CS stuff.
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Zed (Cool_Z) at it again... (my BATs)
Atys' replied to Cool_Z's topic in Cities: Skylines Modding - Open Discussion
It's really cool to create alternative version of your assets for us -
Network Skins (Coming 2016)
Atys' replied to boformer's topic in Cities: Skylines Modding - Open Discussion
Stop being awesome pls. You will break this game by your awesomeness <3 -
Feindbolds Buildings
Atys' replied to Feindbold's topic in Cities: Skylines Modding - Open Discussion
Hi Feindblod, I used many of your assets for my last video. I love your work <3 -
Thanks guys Episode 13: The Industrial complex
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Nice shoots Linoa
