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TheKrush

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About TheKrush

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  1. Trend Pack

    The history doesn't seem to work (online at at least) it just says it can't connect to the global market.
  2. SimCity 2013 Mods Switch

    Where does this install itself and save it's settings?
  3. ProcsKalone's Rotated Trainstation

      Better if you just use the mod to line up where the station should be to be aligned with the road, then create rail connections to the road side of the station, then disable the mod, reload and replace the station such that it's now perfectly aligned to your road.   This seems somewhat confusing but just think of it as a temporary mod you turn on when trying to perfectly line up a train station with a road, then turn it off when you're done to connect the rail.
  4. Regional Bull Dozable Regional Paths

    I'm not seeing the updated version working, it can't select the region roads to bulldoze them but the old Bulldozable package I have still works.
  5. All Roads In Road Menu

    @Publictuti09: haven't tested it but I don't see why they'd conflict   @Junaid Atari: I added install instructions but it's the same as other mods just dropping in that one folder
  6. Moving Trucks - Variety Set

    ONLINE friendly?
  7. UPDATED: SimCity Power Overhaul - Power Upgrade

    Using online "may cause issues". Can you confirm it's offline only or would it work online?
  8. Asilk's Mod Manager (AMM)

    If you open source this on GitHub I could help contribute to it where needed.
  9. New RCI 1.1 (More Workers, Shoppers and Freights)

    Is this a ONLINE friendly mod?
  10. Yeah that has it but it's snapping the rail side of the building to the road lol, I'll have to see if I can fix that, and maybe re-release it as standalone. Hmm, I tried it recently and it snapped the correct side to the road. However, it was impossible for me to get any rail connected to it. Might have been some conflicting mods though, since I was experimenting with several at the same time. I would really love a mod that snaps the station to the road instead of the rail and let me connect the rail afterwards. It's always clumsy to get it exactly as I want it, since the road is always what I do first. So I hope you get it done :-) I did find a way to use it as is, I mean you snap it to the road you want then build your rail attached to that, then delete it, make the rail extended then remove the mod and when you come back in you can plop it down and then connect back up the road and it'll be perfectly inline. Though that is a bit cumbersome it does work, I tried messing around with attempts to fix rotation and couldn't get any. In attempts though to deal with all the traffic issues my cities always have I'm considering looking into if we can mod the walking distance of sims to let them walk a bit further in attempts to reduce cars.
  11. Yeah that has it but it's snapping the rail side of the building to the road lol, I'll have to see if I can fix that, and maybe re-release it as standalone.
  12. Anyone know what happened to this mod? https://community.simtropolis.com/files/file/28776-original-train-station-snaps-on-road/ or anyone have a old copy of it?
  13. Street for busses

    I've been trying to figure out exactly what all he did to get this road working so I can update it to work with the new content but as of yet have been unable.
  14. All Roads In Road Menu

      I second this. I dislike having the roads 'messed up', but love to have access to the pedestrian path and oil service roads.   If you're still developing this mod further, I'd love seperate mods for addings each road if that is possible, so I can only have these two added and not the rest.   Anyway, useful mod as it is already. Nice work :-)     Edit: I downloaded SimCityPak and found that it is quite easy to change the menu-order with it (for those interested: after opening it, click all the prop item on the left one by one and change the 'Menu Item Order' to something 50+). Thanks again for creating this. It made me curious enough to try to adapt it to my liking. :-)Not sure if he updates it but the 2 roads stand-alone was already done by another guy: http://community.simtropolis.com/files/file/28633-university-pedestrian-paths-in-the-roads-menu/ http://community.simtropolis.com/files/file/28634-oil-well-service-road-in-roads-menu/ I just thought it useful to have rail/streetcars as well, and figured while i was doing that why not just do them all (incase the devs ever do anything with those other roads. EDIT: I tried the Menu Item order you talked about and that doesn't actually work.
  15. All Roads In Road Menu

      I'll look into the rearranging thing.
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