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Lazarou Monkey Terror last won the day on
April 5 2024
Lazarou Monkey Terror had the most liked content!
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Advanced Lot Plop - new GUIs with DLLs
Lazarou Monkey Terror replied to CasperVg's topic in SC4 Modding - Open Discussion
I don't think this is a bug with Plop and Paint, more that weird bug with the Maxis buildings that have mixed up the building exemplars or something. -
Sharing the petition for EA to release SC4 source code
Lazarou Monkey Terror replied to 2MuchRandom's topic in SimCity 4 General Discussion
Cheers, I signed and shared it on Mastodon https://mastodon.social/@Lazarou/116774066908289925 -
Some more work on Jazzanova, a dense, inner city medium sized tile.
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New Walking Sims - Additional Pedestrian Variety
Lazarou Monkey Terror commented on FANTA1990's file in Gameplay Mods
This is wonderful work, my city appreciates the new variety of sims, particularly the scooter sims as there are a lot of those in my real life city (London) and my own city was lacking! If you are considering more files like like this, and please do, then may I request a selection of robot animations? -
The Sandi Toksvig Estate, on a corner of Jazzanova
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Some things I have wanted to share since The Great Hosting Betrayal, a inner city medium tile called Khanistri Hills, overlooking the Brajonel metro centre Great to have Simtropolis back, only fellow mayors can truly appreciate this
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Lazarou Monkey Terror changed their profile photo
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Simtropolis Returns!
Lazarou Monkey Terror replied to CorinaMarie's topic in Simtropolis Recovery Project
This is such good news, I was about to install that new 'painting props' addon when the site went down! That old hosting company had better look both ways crossing the street, that's all I'm saying! lol- 148 Replies
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Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
It works! Fantastic work everyone! So going forward, what do I need to change in Reader in a lot where this shows up? -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
I'll try it out once we've finish our movies for tonight, this is some incredible sleuthing, thankyou! -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
The lot is my own creation, I use The Thing everywhere in my city but needed something to go under a monorail, so tried my hand at making something new. I made the lot by copying a similar one for the BSC parks, changing the overlay texture and renaming some things. -
Despite having a nightmare with custom content and the Lot Editor recently I've still had time to build. "Ezra Connection" is a small tile between larger ones, traffic passes through the tile as much as travels around it, I'm particularly pleased with how I've managed to get Monorail traffic travelling over multiple tiles.
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Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
(Hope that works) -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
PGX - WLP002M2 Straight wMonoRail_56ace8ea.SC4Lot -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
Not my own textures, the ones from The Thing, which I use in my own lots. 'PGX Textures 01' is the DAT file, I could tell you the overlay texture as well but my virtual machine has collapsed in on itself and I'm not messing with that until Monday! "Creating my own textures" is on the list of things to learn, but first I need my Lot Editor working, lol! -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
That's right, the lots are looking fine in LE but when I play them in SimCity it's the same overlay texture that replaces any overlay texture from Pgxpgx that I've used for my own custom lots. Right now my virtual machine and windows 7 are not playing ball so I can't really investigate any Lot Editor issues. I feel cursed! What needs to load last, ie 'be in the zzz folder', is it the overlay texture dat file or the custom lots I've made?
