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RyanSim

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About RyanSim

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    Freshman
  1. NAM General Support

    Recently moved computers, and onto steam after not playing for several years, also had to download new version of NAM as as had lost the TSCT. I've realised i need to change the base network capacity from clasic to higher. However if i do so none of the stations capacities on the gui's change unless i bulldoze and rebuild. Please dont tell me i would need to do this for 1000s of stations?
  2. UK - Bournemouth Housing Pack

    Really nice, we need lots more British style lots, excellent A**
  3. T Wrecks - Brilliant, everything works great, i've just de zoned all my industrial areas in 7 Large cities and replaced them all with your industrial mod. It has worked a treat and looks amazing and my crash rate has not changed at all, i happily played away for hours. If anyone else is undertaking something similar, be very careful and ensure every last bit of medium and high industry is removed before you install. Ensure you pause each region before dezoning, so you don't suffer any sort of financial collapse. Make sure you have the industry X4 mod as this balances out everything especially if you use a lot of fillers to make it look really good. When you start re-lotting a large area its best to just dive in and do the whole thing straight away before unpausing your game, again it reduces the risk of a financial collapse. The only problem is you will get a lot of similar buildings. The trick is to let them grow, wait a bit bulldoze, keep doing this until you get the mix you want. To make it look really good though its best to use ctrl and put in specific sized pieces of industry with a little space around them for you to use the filler lots to create individual compounds. Either that or bulldoze some of the smaller lots from between the big ones and put your fillers in that way. The Diagonal fences and walls make really good parking lots and storage areas in tricky places. I could bang on about this all day, but its time for bed, can't sleep in for work again because of this mod, thanks T Wrecks for nearly getting me the sack .
  4. Dry Stone Walls

    how has it taken me so long to find these? Just what i need, can finally do a more English looking countryside
  5. Amazing work. Looks brilliant, using the industry X4 seems a bit overkill, is it compatible with Bones Industry doubler i think that would be a lot more balanced judging by the amount you've increased the size of the lots, i don't really want to disturb the balance of my already established cities. If so it might be a good idea to add it to your description.
  6. Simcity "Beta" review.

    When i first heard it was getting a reboot I was extremely excited and couldn't wait to get a hold of it. But with every new picture they put on the website my hopes diminished, nothing you have said really surprises me. I think the only good thing that will come out of this game is the glassbox engine, its an awesome concept but obviously too far ahead of its time. Perhaps in 5 to 10 years we will see the true power of this engine, if you think about it, it has the potential to replicate almost every aspect of the physical world starting from the ground up, resources through all manufacturing layers up to the final product, and then onto the use of that product, repairs, disposal. You then end up with a true simulation of how a city (the World) grows. The impact on spore type evolution based games could be incredible. Glassbox engine plus some kind of mutation manipulator WOWZA.
  7. Thanks, i had always wondered if this made a difference or not. You guessed it, my files are a bit of a mess, i need to spend a night organising them a bit better. I only planned to download a few in the begging, but now i have bigger plans to theme my cities. Do you have any tips?
  8. Thanks Joe, did that a while back. It was a bit of pain but worked a treat. I currently have some saved in my mydocuments/plugin but most saved in the plugin folder in Cdrive/Programfiles/Maxis/Plugins. Is this ok or should i move them all into the mydocuments/plugin folder?
  9. Few, after some mad virus checking and some unneeded worrying, i realised that i had somehow managed to save a webpage in some strange format in my mydocuments folder. Complete with all the jscript files etc. i was trying to save an excellent article by John Jung, it contains a good residential/commercial YIMBY guide with radius effects etc, web address below if you haven't seen it before. http://uk.faqs.ign.com/articles/387/387910p1.html Needless to say that i'm a little embarrassed that one of my first posts on the forum was a bit stupid, i'll try and redress the balance shortly by posting some pics of my first real effort at a realistic city. Ryan Sim
  10. Hello, can anyone help? I've been downloading simcity4 mods etc for several months now (and thrilled with my new found love of this game), There is a folder called "SimCity 4 FAQ_File" under my 'mydocuments/plugin' folder, i haven't really noticed it before. I can't figure out what it is, its probably been there all along. Is it supposed to be there? What is it? If you could set my mind at ease i would be very grateful. Thanks in advance Ryansim
  11. Neutral tax rate + demand question

    you got the opera fix?
  12. Help, i get an l shape brick wall running down the side and front of the 1X beach segments. Does anyone know why its doing this and what i can do to solve it?
  13. Shmails GLRAvenue Station 1 Fix

    Cars and trains do not pass through station, i used the "[color=#323232][size=2]GLR/Tram in Avenue" to connect and dragged the one way road through each side of the station so that it was yellow but it does not work, when i do the same without this additional mod it works fine. Any suggestions people?[/size][/color]
  14. Dry Stone Walls

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