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City-building game(s)

Found 9 results

  1. Hey, long time lurker, first time post. Please be kind with me if I break any unspoken rule. TL;DR I've got a bug where I'm making too much money in my R$$$. What's going on, but more importantly should I be worried? I've been having this weird problem that I'm having problems tracking down the cause of. I did a search for it on here (and via a Google site search) and didn't find anything about it. Sometimes in some of my cities the R$$$ tax goes crazy. It keeps my current tax %, but shows EXTREMELY high income, despite not having that many R$$$ buildings. Like, we're talking millions each month if I set it at 9.0% and even at 0.1% we're talking hundreds of thousands. Sometimes it stays through reboots. Sometimes it goes away even while playing the file (and/or comes back). At first I thought it was related to some (gshmails, I think?) minor league stadiums I had installed and had used (as that was the first time I saw the bug), but I've had it in other cities w/o them and even other regions w/o those files, so that can't be it. It didn't happen for a while and then started up again. I've got a gazillion BATs so I can't be very helpful there. (If there's a way to auto generate a list of all plugins, let me know and I'll supply the info if needed.) I didn't install anything new or different. I am running the SPAM (although it started before that), but I'm not running the NAM or any other thing like that. I'm running the App Store version on a 2013 Retina display MacBook running High Sierra 10.13.3. (I used to play this on Macs back in the early 2010s both w/ and w/o BATs and never had this problem, and also used to play it on PC back when the game first came out w/o this problem, but I never used any BATs then.) I've tried to narrow it down... it *MIGHT* only be in cities with Ag lots (first time I saw it was then), but it's certainly not in every city with Ag lots. I'm not sure if it's only in large lot cities. (2 of the ones I can think of are like that, but I can't guarantee they all are.) While I'm not exactly complaining about too much money, it feels a little like cheating, plus I do have some concerns. I guess my questions are: 1.) has anyone else seen it? Knows what causes it? How to make it stop? (Or start? it IS convenient when I need money!) 2.) Does anyone know if there's an upper limit to the amount of money a city can make? Or, even worse, some kind of buffer overflow problem if I let my cities accumulate too much money? (Like a rollover to 0 or, even worse, negative money?) I always set my taxes to 0.1% just in case, but it would be nice to know for sure. And most importantly... 3.) Is this going to corrupt my files at some point and make them unplayable? Will I lose my cities? Attached are pics of it happening in one of my cities. As you can see, there's only 14,000 ppl, so the numbers don't make any sense. Thanks folks! Love you all! EDIT: Not 5 minutes later, I got one of my questions answered. Although I lowered the amount of taxes so it wouldn't make too much money, it went hardcore negative and ended my game. See attached below. (Note, that's the first time that has ever happened.)
  2. Hello everyone! I need some help with my SC4. I recently installed the CAM on my game and something happened to the income of the taxes of my cities: they plummeted to very low levels! Now all my cities don't make profit, one of my major cities had 500k of profit before the mod, now it's only 50k. I tried uninstalling the mod but the income still keeps low. What's going on?
  3. Communist Games

    Are there any Games were you can build an communist or socialist state? It should be an political Simulation or a strategy game, or does such an game not exist?
  4. There shall be no more taxes for my people. Hoorah!
  5. I have read a lot of topics regarding population and residential demand and have had now a lot of time to play the game. The that city I will mention in the post is made on the hard mode. Once I make the change from low to high density residential it becomes a lot harder to get more residential demand. OK, it makes sense in part, because now when you zone a 4x4 R zones you can get up to 18,19 households at the same space you used to get 5. But on the other hand, you are now zoning high density C zones and offices while leveling up generic industry to level 3 which all requires A LOT more workers. So the balance should be back to where it was before you went to high density R zones. The Taxes also have a strong effect. I have notice that going up to 13% on high density residential will lower the demand by a lot. So I started using taxes at 11% while at the same time using the police for tax relief for HDR(-2% taxes) when I zone them and wait for buildings to come up. This helpt.. a bit. But still there is very low residential demand while even at 3% unemployment and 2,500 open jobs I have medium C and I demand and almost 0 R demand. Has anyone else found some solution or a way to keep a high R demand? Extra information: My average land value in R zones is about 45-50 with parks and recreation police, while with that one and high tech housing it goes up to 60 leveling up R zones to level 4. I don't have a single one at level 5. I cover all my areas with Police HQ, Fire Stations, Clinics(I don't use hospitals), crematoriums, elementary schools and high schools, and 50% of the city has university coverage. Almost 95% is cover so well with parks that the buildings are all very bright blue, signaling maximum coverage.
  6. Making weed pay. The real cost of this program has not yet been realized, however. Once the bloom is off the 'sage' things may just settle down as the novelty wears off. Meanwhile, I think the cash should be spent on renewing and expanding infrastructure. A side note: The newer term for Marijuana is '420'. All kinds of excuses have been given for this, but let's not forget that this is an important historical date. April 20th is Hitler's birthday. Read into that what you will.
  7. Best Tax Rates

    Hi All, I was wondering what the best tax rates for simcity 5 are. Something that will have a good income and increase the wealth of my buildings. Any suggestions? Thanks. Have a good one. -ColWhackaMole
  8. Given the choice

    Given the choice from your goverment would you rather have a) tolls removed from the only bridge crossing other then LRT, or, b) tax reduction
  9. Hi to all, I've been playing the game for a while and I started to thinking... When I play the game without cheats I've never managed to get to more thаn +1000 income... And even then, something will happen and I build a park, a plaza, school here, police staton there... and poof... the income is gone so I have to raise taxes and the people will start to hate me.. So I've been asking myself... is there a way to actually alter the game configuration and to lower the general monthly cost of the buildings by a certain percentage? Isn't that nice? Is there a way to make the buildings like power plants, schools, parks etc. etc... cost less per month?

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