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RLope

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About RLope

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  1. New Starter - Mac content suggestions?

    NAM 37. I went through the most popular ones on STEX and LEX. Just a word of warning on Mac though, in regards to train stations. There's a glitch where some stations have a really small capacity amount due to some technical reason. You may need to look it up in this forum subsection. There's more to say but I'm just ducking in here during my lunch break
  2. NAM 37 works on Mac

    Cool. I hadn't bothered since I've been happy with the pre-NAM 37 RC. Do we still have to press CTRL+shift when cycling between FLUPS, etc.?
  3. SC4 for Mac 64-bit

    sigh. I've got a 2012 macbook, so I guess by then I'm emigrating to Windows again as I'm assuming support for this version of the Macbook is gone whenever Apple release their own processors.. If I'm still playing SC4...
  4. NAM General Support

    In making a LV1 RHW, vast swathes of my highway are white where the tarmac should be. What's the reason for this and what's the fix?
  5. CTD when population reaches 180k

    Update: I don't think the launch options is the exact equivalent for where you enter -CPUCount 1 in Windows. But I did think, if this constant CTD could be solved by keeping CPU cores remaining at 1, this means lowering the quality of graphics demanded by the game could stave off the need to use a second core. So putting down all graphics levels to medium seems to have had some effect. My city is now up to 220k and CTD is still happening but definitely not 1 minute into loading the game.
  6. CTD when population reaches 180k

    Yeah there's "Set Launch Options", which opens a pop-up where you can type in something.
  7. CTD when population reaches 180k

    I guess the Mac version of "Properties" would be "Get Info" but it's for sure a lot more limited than the former. Could it be in Steam?
  8. CTD when population reaches 180k

    Could you please guide me to the Mac-version/bought on Steam/Aspyr guide to getting this done?
  9. Quite simply: my CTDs when playing (Mac-user) dramatically increase once I reach populations over 180k. Never an issue when creating a hamlet or a suburban city (CTDs normally caused by a plugin that I've identified and avoided). I thought in my old region it was an issue with the large city sizes, but it seems to affect my medium city sizes too once it hits around 180,000 residents (and about 100k commercial). I thought I could pin it with something I was doing, NAM, highway walls, plotting roads, etc. but even something as minute as scrolling causes it to CTD. I wonder if anyone else has had this problem?
  10. I can't click on anything

    So my Mac has just updated itself (it's a 2011 Macbook), then there were just some Steam updates. I'm naturally weary of these updates happening, given that the last time, the "ctrl+Tab" issue was sprung on me. Now I'm having an issue where if I hover my mouse over options, I can't open it. I can open cities, but when I get in, I can't open any of the buttons, except for zoom in (+) and out (-). Help?!
  11. Certain plopped items causing CTD

    Hey, It's this one - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1504. But it's not everything inside the set that will cause CTDs for me, it's only ones where there are stairs or ramps. Same with PEG's CDK set... more "basic" ones are ok to plop, but then Marina and the Yacht Club are CTDs. https://community.simtropolis.com/files/file/18749-peg-cdkm-yacht-club/
  12. NAM General Support

    I've never heard of slope mods til now...I'm gonna need to read up about this. Totally out of my depth tbh.
  13. Hi, Just wondering if anyone's seen this before: certain items which previously were working are now causing me CTDs. The list is growing but from experience these things definitely aren't working - -some items in MAS71's walls -PEG marina -PEG garbage export -and most recently, the NAM FLUP straight path under rail. Thanks
  14. I use different kinds of open grass area - vanilla, one with a security fence, the SFBT medium wealth set that works nicely in diagonals, etc. These are where I've been placing them a lot as of late -"barriers" between zones -on slopes in lieu of slope walls I love the underground powerlines idea btw.
  15. NAM General Support

    Building in uneven terrain is a lot more difficult with RRW it seems. It's a lot more demanding in terms of keeping a level terrain - which I think is nice dash of realism.
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