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Everything posted by iGod
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Your city has so much variety to it. It is truely amazing. Good update.
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Very good map. Gives us and idea where everything is located. Cool that it's also not straight north pointing but more diagonal (or did I get this wrong? lol). Considering your previous update though, wouldn't it be more sensible to get rid of the A67 bridge over the harbour and make it go around it? Excellent work though!
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No.8 - Breaking News!
iGod commented on kccl35's City Journal Entry in The Republic of Corraile - Be surprised, everytime (Now part of AIN!)
Agree with CHR in terms of font and logo. But it is very nicely writen and very good storys. (Is the story about ConstantinFilm AG actually true?) -
Freewater: "Rising" to the Challenge
iGod commented on k50's City Journal Entry in The Cultan Republic
Good update again. Nice idea with the newspaper. Would vote for the University Building (C). Keep the good work up man! -
Very nice regions you got there. Looks really cool with the mountains in the north. Well done.
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Update Nr. 14: Hainingen, Part II: Tips & Tricks
iGod commented on Nardo69's City Journal Entry in Urland - a (mostly) rural coastline
Nice eye for detail here and well done on the whole railway. The landscape is really pretty to and the farms blend in very well. But I think you missed out the approach signals (die Vorsignale?) ? lol. Good work! -
Again, such a good entry. Really like the detail you put in this CJ (like the medians - nice one). Btw, cheers for the info on one of your last updates. Them signs are really good.
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Moving to the west from "Abbey-Upon-Tyne", along the river "Tyne", you will eventually drive through the town of "Thornton Hights". Stretching along both sides of the river "Tyne", it can be best described as a suburb on the outskirts of "Abbey-Upon-Tyne". A relatively new village which was only founded around the 1880's as a, although lying on the river, small farming community since this village would have never dreamed of competing with the big rival in the east. Soon, people from "Abbey-Upon-Tyne" started to move here, seeking an alternative to the ever rising house prices in their hometown. The town became popular and with the extension of the "National Railway" in 1920 to the town, the industry and commercial businesses started to move to the city - but for what price. The once so small and peaceful village soon became a loud, noisy place and at the peaktime, counted around 30.000 inhabitants. The farms were driven out of the city and soon house prices were the lowest in the entire county and nationwide, which caused a lot of people to move away from "Thornton Hights". In the 1940's, the time of the "Tyne-Midlands-Cannal" constructions, the majority of houses were abandoned and a big part of the heavy industry needed to move away since their production methods were not in accordance with the new environmental laws imposed. The city governement saw it's chance to bring the village back to it's old beauty. At this time the village hit rock bottom with only 200 inhabitants remaining and hardly any industry and businesses left. But the the change came around the 1950's & 60's. The construction of the new M7 was propsed by the National Government - it was to connect the east & west coast, parts of the midlands & the "Abbey-Upon-Tyne" Airport. The governing mayor at this time ("Jules Heartly") went into long and exhausting negotiations with the National Government to point out the importance of "Thornton Hights" to the region around "Abbey-Upon-Tyne" and the result was that a new layout was proposed which runs now party through the town. Since then, the town went a long way and noumerous environmental & other regulations caused the clean high-tech industry to settle in "Thornton Hights". And with the clean industry, the people returned. Now "Thornton Hights" is a small, clean, typical middle-class village counting around 10.000 inhabitants. It's not a rich village, neither poor but surely a nice place to live. The town centre with some stores and the M7 (or, like the inhabitants call it: "Heartly Way") running past it in the backround. The waterfront also experienced a major renovation during the 1990's and attracts lots of visitors daily. Within the town centre is also the main police station & the "Greenhead Grammar School" (tudor style building in the middle). On the northern riverside, the terrace houses continue and within the river, you can see the sculpture of the "Lonely Mermaid", being build here in the 1970's. "Bulls Green Bridge", the only bridge connecting both riversides can be seen in this picture. You can also see the old church which has been build in 1898. "Bulls Green", one of 4 boroughs in the town. A typical suburban scenery. The "Aldi" supermarket is pretty much the centre for this side of the river. Also, the kids in the "Bulls Green School" are in a never ending fight with the kids from the other side of the river. In particular from the "Greenhead Grammar School". The outskirts of "Thornton Hights". Near the main cemetery, the social welfare homes have been build to proivde affordable homes for everyone. Going east, towards the town centre, you will enter the borough of "Hempton" with the Main train station. Because this railway line is quite heavily used, the city build sound walls to protect the citicens at least a bit from the noise pollution emitted by the trains. In "Pearlwort Heath", the major part of the high-tech industry has settled. Connections to the M7 & the Railway guarantee a fast delivery of all goods produced. And finaly, a picture of the town as a whole with the "Tyne-Midlands-Channel" running right through it and the M7 at the east. Hope you enjoyed this update! Comments are, as per usual, welcome and appreciated.
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Location of the Democratic Crowned Republic of Calar
iGod commented on mrdevinej's City Journal Entry in Democratic Crowned Republic of Calar
Well, you got a really interesting history part going on here. But let's see some of the city. If your city building skills are anywhere near close to your story telling skill than it will be fantastic. -
Nice update. Hmm...ye, would also go for C. Keep the good work up, it's always a pleasure to look at this CJ.
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No.7 - The 'burbs
iGod commented on kccl35's City Journal Entry in The Republic of Corraile - Be surprised, everytime (Now part of AIN!)
Really nice layout of the suburbs and you got a good urban sprawl going on as well. But in picture 2, it looks a tiny bit awkward with the massive mansions next to the small houses. Good work! -
That is actually quite a good looking picture. May I only suggest followin: Don't bust out 1 picture updates every 5 minutes, rather create one large update with more pictures Provide some more backround to the picture, what do we see - anything noticable on this picture, etc When you take photos, minimise the SimCity Toolbar, "play" the city (to get rid of the yellow frame) and take a picture. Either by using Ctrl + Shift + S, or take a screenshot with an external program Good update though and hope you continue to give us some good images. Nice work.
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Wow, they are great houses. I currently live in Manchester and these bats remind me of all them student houses in the beautiful north . They look absolutly faboulous but maybe (and that is just me going off on my own tangent lol) you could make them more terrace house style? Anyway, nice work!
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Nice update and quite entertaining CJ. Good work.
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A City Journal is, as the name already suggests, a journal about a city. It is a showcase of the city building skill of different members of Simtropolis and everyone can make one. And as TekindusT said, go and read away and you may get an idea of what "CJing" is all about
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Well, what worked for me was going for "software rendering" in the graphics options. Then go back to the desktop & start again. Now you can put all graphics settings back to high and should work. Dunno if it will be the same for you since I use "only" a dual core. But with Windows7 as well. Hope that helps
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Day 2 to the shop!
iGod commented on pipelad's City Journal Entry in Journeys of a traveling merchant, the story of New Hampsterdam
Slope mods are mods that changes the slope of streets, avenues, rails, etc... to a more realistic steepness and therefore realism. A good one is: www.simtropolis.com/stex/details.cfm - BRF Tunnel & Slope Mod By the way, good CJ. Keep the good work up. -
Cheers man!
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A Great Moment for my CJ? or just odd?
iGod commented on Retep Molinari's City Journal Entry in Eastern Balboa
That's amazing! XD -
Very clever idea with the eroding shoreline. Nice story as well and a pretty good entry.
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Picture number 2 = pure realism. Looks really good and no need to worry. If you can continue this CJ with this standard than it will be soon in the 5 star ratings. Good work and hope you will continue with such good entries.
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Yes, the photoshopping is pretty cool. Really catches the feel of the early 1900's and late 1890's and really cool history bit. Keep the good work up.
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Seriously, I can't stop commenting on this CJ, that's how amazing it is!!! Superb & Perfect are just words which are nowhere near close to expressing properly what this CJ is like! But I also need to have a little critic...I am not to sure if the tropical umbrellas at the beach do fit in really good. Looks good, but a bit odd at the same time. Also, just for realism, in the last picture the sea walls which are facing the sea nad the harbour are a wee bit close to the boats, don't you think? Anyway, amazing history bit, amazing Photo...rated it 5/5. Amazing work! PS: Are you by any chance German?
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The Real Parliamentary Republic of Lorraine
iGod commented on ma11's City Journal Entry in Parliamentary Republic of Lorraine
As the others said, you might wanna do something about your city building. I am not to fussed about the Maxis stuff but mainly that (exept for the first picture) it ALL looks randomly plopped. Also, you don't need a story line if you don't fancy that but you should at least tell us what the pictures are showing. You can make a really good CJ out of this so keep the work up and try to improve a little bit. And if you got any querries, there are always people around on Simtropolis (including me )
