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Everything posted by Dockter
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For some reason, I have a certain part of my city that I was able to zone residential / commercial / industrial, that won't develop. I've also noticed with the police station that the additional cars are trying to "SNAP" to the street and not the parking spaces. This issue also happens with the additional bus garages.
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Cities: Skylines Announced (Release date 10th March)
Dockter replied to Mav12's topic in Cities: Skylines General Discussion
Shut up and take my money!- 165 Replies
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- paradox interactive
- colossal order
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(and 1 more)
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Tonight by accident I discovered that CTRL + ALT + W will add to your monthly budget each month. Seems to be 5k each time you press the combo. I haven't see this one listed before.
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- 412 Comments
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- 412 Comments
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The 3k border mod on ST/Exchange was removed as well as the thread on reddit, why?
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- 412 Comments
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Yes.
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- 412 Comments
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For the life of me I cannot figure out how to get building to plot outside the normal 2k boundary. I installed the mod, started a city, closed the game, opened the game, see the region border move. I build small pieces of region road outside the previous border but when I go to place buildings outside of that it won't "snap" to the road as I would expect.
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Where did the 3k border mod go?
Dockter replied to Dockter's topic in SimCity (2013) Modding - Open Discussion
Does anyone have the zip file that can give me a different link for it? -
[MOD Pack] Plop Outside City Box & All my others
Dockter replied to ProcsKalone's topic in SimCity (2013) Modding - Open Discussion
Any chance of an update coming for this for Update 10? -
UPDATED: SimCity Power Overhaul - Power Upgrade
Dockter commented on parkerwyoung's file in SC13 Game Mods
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[MOD Pack] Plop Outside City Box & All my others
Dockter replied to ProcsKalone's topic in SimCity (2013) Modding - Open Discussion
Found another issue with 0.98N and Update 10: Passenger Rail tries to clip with the road instead of the track. Removing this mod fixes issue, double verified. Nevermind, this intended apparently. -
[MOD Pack] Plop Outside City Box & All my others
Dockter replied to ProcsKalone's topic in SimCity (2013) Modding - Open Discussion
@ProcsKalone could you maybe post an update for update 10. Currently when you plot stuff, a single item will take 2 of 4 instead of 1 of 4. Seems to affect every plopable addon for casions, trading, etc. -
Looking for: Mod to remove resource changes
Dockter posted a topic in SimCity (2013) Modding - Open Discussion
Hi, Im looking for a mod that when you extract Oil, Water, Coal, Ore etc, it doesn't actually remove them from the map, essentially unlimited resources. Anyone got a clue to do that? -
SC4 - Capped FPS that changes with game speed selected
Dockter posted a topic in SC4 Bugs & Technical Issues
Hello, I recently installed SC4 onto my new PC after getting frustrated with SC5. I've noticed that the FPS in-game seems to be capped. If I run at >>> speed, my max fps while Im staning still is 15fps. If I move around, my FPS jumps to 200-300fps, but the game simulation seems to stop progressing (calendar wise). Once I stop again, and the fps starts to drop back to the locked 15fps, the counter then progresses very fast. If I change my mode to >>, then my FPS is locked at 20. If I use mode >, then my FPS is locked at 30. Has anyone else seen this? Is this an intended consquence, I'd rather not play a game at 15fps. For what its worth, Ive already edited the Graphics Rules.sgr and Video Cards.sgr. Those recommended changes had zero affect on this issue. Many Thanks.
