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Ryan B

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Everything posted by Ryan B

  1. SC4DOT Sign Shop

    Originally posted by: JayStimson ryanb_sc4: A simple "I think your signs need more vertical support" would have done the trick just fine, thank you. Sorry you didn't appreciate the humor. quote> It's OK - I just don't often get critiques like that - threw me off a bit. Now, then - here's an update on "Project Buffalo", which is a re-creation of signage for the area highways of Buffalo, NY:
  2. Show us your... roadsigns!!!

    Here's an update on "Project Buffalo". I have completed signage for Interstate 90 eastbound between Exit 57A and Exit 55.
  3. Swedish Motorway Exit Signs

    That's outstanding work, riiga!
  4. aTx_ScotiabankPlace

    Wow, great work! Time to welcome Les Senateurs d'Ottawa into SimCity!
  5. Show us your... roadsigns!!!

    Here's the first sign preview render from my upcoming Buffalo, NY project: This is for Exit 57A on Interstate 90, for Eden & Angola. Thoughts?
  6. SC4DOT Sign Shop

    Originally posted by: JayStimson Now, on a critique note: I like the signs I see except for the veritcal support. A bit wimpy. If you look at the pics in this thread of real life photos, you'll see what I mean. Add some testosterone before the wind blows your signs over like a little girl. Otherwise, everything else is very well done. Keep up the good work. quote> A simple "I think your signs need more vertical support" would have done the trick just fine, thank you. Message received, at any rate. I'll do my best to incorporate your suggestions in my next pack. I'm going to take a small break from the request pile to do a set that I've wanted to do for some time now: A Buffalo, NY set! This will feature real-world (and up-to-date) signs for I-90, I-190, I-290, I-990, NY 33, and NY 198. Coming soon to the STEX!
  7. SC4DOT Sign Shop

    Originally posted by: citiesxlfan42 Oh, thank you, thank you, thank you! The signs are fantastic! You guys did a marvelous job. I'm gonna go put them into thier respective cities now.quote> Glad you like 'em! Throw us some pictures of them in action when you get a chance!
  8. Version 1.0

    1,749 Downloads

    December 2010 Sign Pack | Part 2 Requested by: citiesxlfan42 Total Number of Signs: 9 Modeled by: ryanb_sc4 Modded / Lotted by: ryanb_sc4 Installation Info: Extract the "SC4DOT December 2010" folder into your Plugins folder. Everything is sorted accordingly inside. Stats: Neutral stats, no utility usage, 40 plop. High Quality Preview Images: For questions, support - or to request a sign - click on the SC4DOT logo at the top of the page and you'll be directed to our thread! Thanks for supporting our quest to be the #1 traffic sign BAT team on ST!
  9. SC4DOT Sign Shop

    Originally posted by: citiesxlfan42 Great job on the new release! Will my signs be in part two of the release?quote> In one word, yes. I'm hoping to get them and a few others out tonight.
  10. Highway Sign Pack - Modesto, CA

    Nice work, Fonzy! You've come a long way in a short time!
  11. Simfanatik, you're doing some awesome work! With your great skills, real-world vehicles will soon be making their way into SC4! Don't forget the Ford F-150, the Chevrolet Silverado, the Toyota Tundra, the Nissan Titan . . . . just to name a few. Will you be branching out into sedans and SUVs as well?
  12. SC4DOT Sign Shop

    Good morning, ST! SC4DOT is pleased to announce the release of our "December 2010 Sign Pack-Part 1", featuring five requested signs from this very thread. Here's the link: https://www.simtropolis.com/stex/details.cfm?id=25585 Go and download to see whose signs made it in!
  13. Show us your... roadsigns!!!

    These are really cool, folks!
  14. LRM Plopable Streetlights 01

    Nice work, Maarten! Totally donwloading as soon as I get SC4 back!
  15. 2010-2011 STHL Season

    Sounds good, Rory . . . . and I just saw your CML. Sorry to say I LMAO'd.
  16. NWM => tla-3 => railroad

    I think you'll all be pleasantly surprised.
  17. SC4DOT Sign Shop

    Hi Fonzy! That looks pretty good for a Caltrans sign. Nice work! There's a tutorial floating around somewhere (either on the Omnibus or on SC4D) on how to make that base texture transparent.
  18. SC4DOT Sign Shop

    @ CXL - Here's hoping so. I can't speak to yours specifically, because Vince has those models.
  19. NAM: Development

    Here's some of the stuff being worked on, from the NAM Development thread over at SC4D. I do not take credit for any of these creations - I'm just the messenger: More exciting stuff is sure to come down the pipeline!
  20. SC4DOT Sign Shop

    Good news, folks - it looks like I'm going to be able to tackle several requests over the course of this week here, and I'll get them out just as soon as I can! @ zakuten & louistsw - If I come across anyone who might want to BAT some Asian signs for us, I'll give 'em a shout.
  21. Show us Your Interchanges!

    Here's a "rural / suburban" SPUI. It features high-capacity ramps and direct connections, with only one signalized intersection (in the middle).
  22. SC4DOT Sign Shop

    @ Texan: Thanks for stopping in! I'm a fellow Texan, so I was excited to whip these two up real quick for you. These are completely to TxDOT standards and SC4-RHW lane spacing: EDIT: Just realized it was supposed to be IH 27, not IH 24 . . . . . that'll get fixed.
  23. SC4DOT Sign Shop

    @ Texan: Thanks for stopping in! I'm a fellow Texan, so I was excited to whip these two up real quick for you. These are completely to TxDOT standards and SC4-RHW lane spacing: EDIT: Just realized it was supposed to be IH 27, not IH 24 . . . . . that'll get fixed.
  24. Show us your... roadsigns!!!

    Here's something I've been fiddling with:
  25. Show us your... roadsigns!!!

    Here's something I've been fiddling with:
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