-
Content Count
169 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Leeijo
-
Couln't help it, but with the truly awesome pack of cubemaps just released by Ronyx, I had to take some scenic shots from a couple of places in the city.
- 95 Replies
-
- 2
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
One of the bigger areas to finish in the south suburbs was an area with heavy rail yards and two intermodal terminals.
- 95 Replies
-
- 1
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Holy crap, wow!
-
Trying to finish the southern parts, showcase of them is the next thing planned, I think... Part of this is finishing the central parts of Rosewood centered around the Anna Marks street station. Who is Anna Mark? I don't really know Anyone up for a guess where the inspiration for this came from?
- 95 Replies
-
- 3
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
This is a real game changer, have been waiting for this for forever, thanks! @Ronyx69I saw you asked a question on the SingleTrackAI page, and I know I'm inpatient but It's annoying seeing my trains getting stuck. I have had a look at the source code and it looks like a really simple addition to get your tracks to work with it as well. The standard tracks should already be handled, but the station tracks need to be added. Did you get a private reply or know if anyone else is working on it? Otherwise I'm probably gonna do it myself...
-
Currently working on a hilly area between downtown and the upper plains called Menlo Heights. Repetitive work detailing but it'll be nice when it's done!
- 95 Replies
-
- 1
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Didn't make it up this weekend, but here it is! (Also, if you're interested, check out the MoveIt xml linked in the description for the base terminal to use in your city)
- 95 Replies
-
- 1
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
There is a another video coming, soon! Probably this weekend, and it will feature the creation of the custom bus terminals I have been making, as well as an xml for MoveIt with the basic version for you to simply copy and paste. Don't miss it!
- 95 Replies
-
- 5
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Had this peninsula close to Rosewood that I kind of wanted to make a mountain out of. Have mostly found terrain modifications to be an necessary evil, but I'm quite happy with how these turned out. Also means I can finally start finishing these suburbs and move on to downtown!
- 95 Replies
-
- 3
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
If you mean the two story apartment buildings, check out the previous page a couple of posts back. Those are dingbats I'm working on at the moment. If it's the low res houses, they're on the workshop, my SoCal houses.
- 95 Replies
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
The southern suburbs of Rosewood and Primrose are starting to actually look like something... Here are some morning shots:
- 95 Replies
-
- 1
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Thanks! Those are actual tram tracks made by brunna. They are using the meshes from MOM though. They are also a bit glitchy with nodes not displaying properly and I had to adapt one version to allow stops on them. But with a bit of work it works really good! The station is all built with props.
- 95 Replies
-
- 1
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Custom bus and train hub Cali style.
- 95 Replies
-
- 4
-
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Primrose metro depot and surroundings:
- 95 Replies
-
- 4
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
First batch of Dingbats is nearing completion. Three models done so far, one more to come as well as some variation of the first.
- 95 Replies
-
- 3
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Is there a way to upgrade quays?
Leeijo replied to AmiPolizeiFunk's topic in Cities: Skylines Modding - Open Discussion
Yes, this! Some of the basic ground level roads as elevated but with a very simple mesh. Is there something stopping this since I gather it would be really appreciated by a lot of people but isn't done? -
Californian Coast - Rocky Beach Waterworks
Leeijo replied to Simulanten's topic in Cities: Skylines City Journals
Damn you make my houses look good! -
Koesj's Building Woes: Dingbats!
Leeijo replied to Koesj's topic in Cities: Skylines Modding - Open Discussion
Well, I was lucky enough to take that one over. It has been altered a bit though to match the others that will come in the same style: -
New episode is out and the assets are released!
- 95 Replies
-
- 3
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Palmrose beach. This area will be featured in the episode coming later this week together with the release of the assets.
- 95 Replies
-
- 2
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Some pictures for a change, major suburbs in progress. The houses will be ready for release in the coming week! One of the local service train stations. A Metrolink passing through the suburbs. Nice place to live, except for the power lines cutting through the neighborhood. That's it for now, but more coming soon!
- 95 Replies
-
- 1
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Check out the Downtown Transit Center being de-constructed, and don't miss the sneak peak of the SoCal suburbs.
- 95 Replies
-
- 1
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
It took some months after the Parklife update, but I managed to get Emory Hills up and running again! While waiting I started another project to fill a gap in the workshop, SoCal low residential houses: There is still some work to do, but they will be released sometime this summer!
- 95 Replies
-
- 1
-
-
- california
- metropolis
-
(and 1 more)
Tagged with:
-
Arnold J. Rimmer - asset creation (RELEASED: Brick wall 01, Concrete wall 02, Concrete barrier, Cone TRV-7)
Leeijo replied to art just right's topic in Cities: Skylines Modding - Open Discussion
Personally I build a lot in different levels and elevatable parts are essential, so for me having them in the same item is ok. And both versions of all would be great -
Arnold J. Rimmer - asset creation (RELEASED: Brick wall 01, Concrete wall 02, Concrete barrier, Cone TRV-7)
Leeijo replied to art just right's topic in Cities: Skylines Modding - Open Discussion
Really nice networks! Any chance to get the concrete ones as elevatable as well?
