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Everything posted by Dannato
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@ haljackey In most European countries, yellow lines (or dark orange lines) are used for temporary markings especially at construction sites. They supercede the original white lines, so when you see both, its the yellow lines you have to go by. here's two examples, this time from Germany: or
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Some highways (motorways, autobahn) around my home town: Zurich, Switzerland. Many tunnels.
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First of all, i'm so glad to have the stex back. Second, i think it's great, not very different, but great Third, it's much much faster. That's why i love it. Forth, thanks again to Dirk for all this work!
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The region seems to be slowly changing towards the urban, but judging the seem to be stuck with a fairly provincial (and quite typically "Germanic") mindset: always gossoping and complaining about everybody else. The tree-lined avenue you take leaving Bornheim looks fantastic. The residental area with its villas on Freiherr von Darmok Avenue too, I like how you built those pedestrian walkays between the villas. Great work, Urland is growing ever more beautiful and realistic.
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(Needless to say, best recreation journal ever, and rank 1 in tms' rating system is simply: accurate) I wouldn't have thought you could see the Northern Lights in Edmonton, after all, it's not THAT far north. I learn a lot of things about a city I never visisited, and that's great.
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Great story to start with, you and Mr. Jones. I must admit I haven't read your previous cj, so maybe I should go there and have a look. I like the mixture of buildings in downtown Dakota. Turquois Manor is an impressive residence.
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Bonjour M. le maire. I aready said this back on something like page 3 (yes, I was about time I came back to Belleville): the excellent presentation with the photos composistions and the funny little anecdotes make this so entertaining and easy to enjoy. I keep wondering, where you get all these pictures from. Belleville is so cultivated, so alive, full of culture and savoir-vivre. Definately THE metropolis of the old world here on Simtropolis. G
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Aarrrgh, I missed the voting! (Sorry but someone had to come up with that kind of comment ) Site A Residential is okay, for the rest I would've voted diffently. Don't people need something to believe in (religion) in times of a new beginning? Anyway, nice beginning, I liked the oppressive Sibiran work-camp atmosphere you created in your initial post. So, good luck with another cold region!
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I must admit: I suck at maths. As long as I can count the number of pages of my journal (and it really isn't that long), I am very proud of myself . So I didn't try to understand, let alone check your formula, but seeing Turry seventh was quite a pleasant surprise. Thanks. So your formula works very well for me. Great!
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- 64 Comments
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- sym production
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In ancient times, in a province called Helvetia, there was a little settlement called Turicum, located on the east bank of a minor river, flowing out of a long and narrow lake. People were going peacefully after their business, when suddenly a mysterious disturbance in the time-space continuum created a parallel world, the Sim World, where things went on developing their own way. One such development is the city of Turry, Helvany. I don't know much more about Turry's history. But I can tell you about its present, and its plans for the future. This is an aerial image of Turry today. We will get
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A Note on this Journal Some might have noticed the absence of updates in the last few months. Why? Well... This city journal has now been here for a long time, May 2004, if I'm not mistaken. Turry has now a population of just slightly over 2 million. I have no ambition of increasing that number further. Turry is now fully grown. Early on in this journal, I attempted a storyline to explain how I, or Dannato, came to be mayor. My limited amount of creativity, imagination, and, above all, time, is currently invested in my other journal --Danapolis, Growing in Iceolation. If there has ever been any kind of recognisable storyline in Turry, I now officially declare it to be discontinued. What I want to do with the Turry region from now on is merely playing around with this old region at will, with a focus on making it look more aesthetically pleasing and possibly more realistic. I will post some pictures with some quick explanatory notes, but the focus is now on the game and on the pictures only. Having two journals, updates in Turry will be less frequent and created in a less time-consuming style. At this occasion, let me once again thank everybody who's been following this and dropping a comment from time to time. That said, welcome to the second part of the journal, the bonus section, as it were. ************** Defontaine & Lower Tollsbury Looking at an older pic of Lower Tollsbury, I don't think you'd still recognise it. Turry's south-east end near the expensive Gold Coast was massively bulldozed and rebuilt. (Obviously not the way you'd destroy and redevelop areas in reality.) The population has now almost doubled, to 19,000. I took up some more elements from the respective area in real-life Zurich (Tiefenbrunnen / Zollikon) while rebuilding, but still, this is no recreation. E.g. location of the Casino are inspired by real life too, but the real casino is no longer a casino, and it's no highrise building either. There are two ferry terminal and two metrorail stations in this city district: to the north, the Turry Casino Ferry Terminal and Defontaine Station (left), Tollsbury Ferry Terminal and Tollsbury Station; further to the south (right). Further to the south in towards the centre of the suburb of Tollsbury, there is a Yacht club. Before the yacht club, there is a complex bridge over Lakeside Drive and the railway line (right picture) which wasn't quite easy to build. But the NAM is really powerful, the bridge is even perfectly functional. The only thing I don't like at all is the corner bridge section. It should be rounded. So that's it for tonight, (it's half past three a.m. in Central Europe. I better go to sleep now!)
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[edit: Welcome, ladies & gentlement to page 12 of one of the best city journals currently around! ] Yes, Bend and Eureka are closer to each other than I thought. Great map, I like drawing such things myself. It seems to me that there are many rather large cities within quite small an area. Something that might develop into a megalopolis in the future.
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Truly beautiful -- colourful and idyllic, a true garden of Eden. The most careful and creative combination of ploppable trees, walkways, flowers, stones, walls and custom farms I've seen so far. A masterpeace in landscape gardening.
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Wow, that was a lot of dirt dumped in the water for building the sports complex.... I likeyour choice of skyscrapers, all very tasteful modern buildings. I think downtown Eureka looks quite realistic, with just the right mix of skyscrapers and midrise buildings. I just hope that with the future growth, it's not gonna become a crazy unrealisitc skyscraper jungle like you see in some other journals, is it? I like the Majesty Hotel tower, but it's a shame the parking garage is right by the waterfront, taking away nice waterfront space. Still great, keep going!
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Great update, I very much like the area between the railway line and the shore, with the walls, the embankment and the coral reefs. Great how you can even see the sand underneath the stones! [edit:] And Merry Christmas!
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Is this the first time i post here? I think yes, though i did look in a few times. Shame on me, did it really have to take a Trixie? (... for me to leave a comment, I mean.) Well anyhow: congratulations, you really really deserve the award. The most unique thing about this journal -- apart from the region itself -- is the incredibly pleasing use of nature-related stuff, the creek of course being marvellous. But also, there's a lot of other perfect little details, from walkways, pedestrian tunnels on the back side of stations, the loop at the end of the GLR line, the way you build the bridges and the use of walls... to name only a few... It has probably been said before, this journal is like chocolate!
