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Popular Content
Showing most liked content on 05/30/2016 in Files
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5 points
Version 1.0
1,541 Downloads
This pack contains beach lots and bike paths made of copacabana sidewalk. They work similar to plaza in game, their properties depends how long is the lot. These lots have been created for the Rio 2016 Project. Installation Instructions: Unzip the file and move its contents to Documents/SimCity4/Plugins Dependencies: Flunight Textures Vol 01 Flunight Props Vol 02 -
4 points
Version 1.0
4,593 Downloads
This pack contains props and Mayor Mode Ploppable (MMP). The props are tropical plants, palms and trees. This pack has been created for the Rio 2016 Project. Installation Instructions: Unzip the file and move its contents to Documents/SimCity4/Plugins There is no dependencies. carlosmarcelo edit: changed category and revised description. -
3 points
Version 03
1,674 Downloads
BJ's was started by discount department store chain Zayre in 1984. The company's name was derived from the initials of Beverly Jean Weich, the daughter of Mervyn Weich, the president of the new company. As of November 6, 2013, BJ's operated 200 BJ's clubs in fifteen states and employed approximately 25,000 team members (both full- and part-time). Its major competitors are Costco Wholesale and Walmart's version of a warehouse club concept, Sam's Club. (source) This BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 8x8 CS$ Plop, 8x8 CS$ Grow Jobs : 1399 CS$ Plop Cost : $40000 Bulldoze Cost : $4000 Power Consumed : 26 Water Consumed : 256 Air/Water Pollution : Negligible Garbage Pollution : 38 over 6 Flamability : 45 Growth Stage : 1 ------------------ Dependencies: ------------------ Only the usual culprits... SHK Parking Pack LBT Mega Prop Pack vol.01 BSC MEGA Props CP Vol 02 SuperSHK MEGA Parking Textures nos.17 Essentials (v10+) And above all... have fun! nos.17 -
3 points
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3 points
Version 1.0
2,196 Downloads
This pack contains only textures. The textures are similar to the sidewalks of Rio de Janeiro beaches like Copacabana and Ipanema. This pack has been created for the Rio 2016 Project. Installation Instructions: Unzip the file and move its contents to Documents/SimCity4/Plugins -
2 points
Version 1.0
3,940 Downloads
This file contains mayor menu ploppable tents and some Lots with tents and bonfires. The Lots with tents will have night lights. The MMP tents do not have no night lights. Dependencies: None for the MMPs For the Lots with fire you will need PEG MTP SUPER PACK 1. This dependency is only used for the glow effect on fires. If you don't have it, the Lot should also work. -
1 point
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1 point
Version 1.0
7,273 Downloads
This small, 1x1 railroad signal bridge is owned by the railway, and improves the efficiency of your rail system. The only downside is that you have to put it on a road network. This is an unfortunate side effect of putting it in the Rail Menu. Stats: Lot Size: 1x1 Transit Enabled: Yes Pollution: none Appears in Rail Menu -
1 point
Version 2.2.4
11,091 Downloads
SimCity 2013 Mods Switch 2.2 - Lets you effortlessly toggle each and every mod between deploy/withhold, either offline/online modes. Mod packages no longer need to be physically removed just to play online. Even disagreeing mods can be placed together without conflict. SC13MS comes to help....... Modders are offering so many interesting enhancements. It would be a pity if we do not fully explore the collection, then strategically deploy individual functionalities between games. However, the bigger our MODS portfolio, the more file system hassle we are to deal with if we wish to specify which packages to load/unload, not to mention switching offline/online. SC13MS comes to help. ... Info: applies to people having \SimCity custom path. things like ccleaner, unless explicitly configured not to, would erase sc13ms memory of your custom path, forcing you to again have to point to your \SimCity folder. ... Video by Monte Gaming ... Install: ... Control Panel -> Programs & Features -> Uninstall SC13MS previous version -> Download -> Unzip to anywhere -> Run setup ... UI: ... Window: Passive. Auto height according to context and screen resolution. Folder label: Passive. Shows package location. Package label: Passive. Shows package file name. Gray: not loaded next launch. Green: loaded offline. Orange: loaded online. Yellow: always loaded. NonMod checkbox: Passive if system package, option if MOD. For specifying a package to always load. OFFLineCapable checkbox: Option. For specifying whether a MOD package is offline capable. OFFLineLoading checkbox: Option. For specifying whether a MOD package is to be loaded offline. ONLineCapable checkbox: Option. For specifying whether a MOD package is online capable. ONLineLoading checkbox: Option. For specifying whether a MOD package is to be loaded online. Scribble textbox: Input. For the user to store a short personal note. PackagesCount label: Passive. Sums up all Mod/NonMod packages. NextLaunchModsCount label: Passive. Sums up all Mod packages to be loaded next launch. HideNonMods checkbox: Option. For toggling hide/display of all system packages, and MODs with NonMod checkbox checked. UnConfig button: Action. Sets all MODs to only offline capable & only offline loaded. Prerequisite for uninstall. YourModsAreSwitchedTo label: Passive. Shows the current offline/online mode, to which each MOD is to be loaded or not. Toggle button: Action. Switches between offline/online mode, to which each MOD is to be loaded or not. Save&Exit button: Action. Saves all settings, exits SC13MS. Save&Launch button: Action. Saves all settings, exits SC13MS, and launch game. ... Permanent Uninstall: ... Click UnConfig (to ensure availability of all mod packages for deployment without SC13MS) -> Control Panel -> Programs & Features -> Uninstall SC13MS ... @Everyone Thank you all for bug reports and suggestions during the month long beta, making release of the current stable possible and earlier than anticipated. UguuDoki 2014.06.21 -
1 point
Version 1.0
22,750 Downloads
A small addition to the SC4 parking lots theme - set of the functional car parks to plop on roads and one-way roads. 47 pieces in total - in different sizes, with different types of parking spaces (parallel, diagonal, mixed), with various types of trees (no trees, Maxis trees, semi-seasonal trees) and lots of different vehicles. This set comes together with a prop pack of my simple car models from the 60s and 70s - MS_Motokloss_60s-70s_CarProps. About 60 old European vehicles in several variants (parallel, diagonal and “less diagonal” ). More info. in “read me” files - please check them. DEPENDENCIES: - BSC MEGA Props - CP Vol01 - for the semi seasonal trees. It is required ONLY if you want to use the version with these trees. http://sc4devotion.c...php?lotGET=1180 - MS Motokloss 60s-70s Car Props - INCLUDED in this download. IMPORTANT - some people can't see the parallel asphalt parking spaces due to the "conflict" with some different plugin*. If you are one of them, please rename the folder "Motokloss" to "zzzMotokloss" to set it at the end of the loading queue. It should solve the problem. Many thanks to yigit007, who discovered this solution (see comments below). *It doesn't happen every time. I tested these parking lots in different plugin configs and never had any troubles, same with other users. _____ Notice, the pics below were taken with the loaded NAM Euro-road texture. If you do not use NAM or this texture, you will see the standard US yellow lines (in case of the two-way road pieces). Mod Edit: Fixed unparsed BBCode. -
1 point
Version 1.0
18,590 Downloads
Every company needs distribution! Now all those Tractor Supply stores growing in your cities can have an ample supply of goods delivered to them, and keep your sims all happy! Several Growable lots are included, and one plop as well. Growable I-M Lot Size: 6x8 Growth Stage: 3 Dependencies: BSC Essentials BSC Textures Vol 01 BSC Mega Props SG Vol 01 BSCMegaProps JES Vol01 2014-12-19 - Prens: Added up-to-date links + tags. -
1 point
Version 1.0
13,322 Downloads
Been looking for a better Large Freight Yard? Well, look no further! Thanks to an incredible amount of reviews I have put together an improved version of the original Large Freight Yard. This new version has extensive updating to stats, textures, props, main building, and more! Stats Power: 180 Volts Water: 20 Capacity: 6000 Monthly Maintenance Fee: 200 Simolians Dependencies SPAM SUPER RESOURCE PACK PEG MTP SUPER PACK PEG CDK3 SUPER PAK Changelog V 1.1 Texture Overhaul, added new rail lines, second building and deepened lot. I would like to thank all of those who helped me to improve this BAT with their reviews! Thank you all! Building Architecht Dude Mod Edit: Added unlisted dependencies above. -
1 point
Version 2016.05.30.08.23
578 Downloads
Same routine as my last uploaded map: The zip contains the Grayscale from which you can render this region, two Region View screenshots, the Config.Bmp, and Region.Ini. Any resemblance of this map to the real world is solely in the imagination of the creator. As always, comments are welcome. -
1 point
Version 1.0
2,266 Downloads
This is my first SimCity 4 map I've ever uploaded. The Zephyr River Basin is an original idea of mine while i was bored at school. It has many river converging between two mountain ranges, providing a very water-based city to develop. It is 7x7 medium tiles. Sudden Valley Terrain mod and MayorBean's OceanRiverMOD were used in the screenshot. -
1 point
Version 1.0
10,052 Downloads
CTA's Ashland/Lake station was built along with the rest of the Lake Street Elevated in 1892. It was designed by an unknown architect in the Queen Anne style, with elements of Victorian Gothic. Back in 1892, this station was identical to several other stations on the same line. Today, there are only two of these beautiful designs remaining. The stationhouses at Ashland remain intact, but the platforms have been extended and shortened many times over the station's century-long history. The platforms in this model are roughly as they appeared in the 1940s. The lot is only 1x3, with overhanging platforms, but it is meant to be linked with the NAM's Elevated-Railroad-Over-Road puzzle pieces, where those puzzle pieces cross a perpendicular road. (see the pictures, it will make sense then). Note: UDI does not work through this station, either on the roads or on the tracks, unless you drag roads through the lot after plopping it. Lot Stats: Lot Size: 1x3 Platform Length: 7 tiles Capacity: 10000 Cost: $1800 Air Pollution: 1 over 1 tile Water Pollution: 3 over 2 tiles Garbage: 1 ton/month -
1 point
Version 04
9,110 Downloads
Target's first store opened in Roseville, Minnesota, in 1962. Its on-trend merchandise at affordable prices launched a new era in discount retailing. This "T-1" store was easy to shop, attractive and always clean. It served as the prototype for every Target store opened since then, and it changed how consumers think about discount shopping. Today, Target operates more than 1,300 stores in 47 states, including over 140 SuperTarget® stores that add an upscale grocery shopping experience. In addition to the photo processing, pharmacy and Food Avenue® restaurants found in almost every Target, SuperTarget includes an in-store bakery, deli, meat and produce sections. This beautiful BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot and so this was just sitting around on his hard drive. After talking with him, he graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise or just to see what's coming up next (I have 40+ b62 building is queue), visit my lot thread over at Simpeg here or at Simtropolis here. ------- Stats: ------- 15x12 Plop & Grow CS$$, 14x16 Plop CS$$ 7882 CS$, 1973 CS$$ Jobs Growth stage : 1 Plop Cost : $150000 Bulldoze Cost : $32500 Power Consumed : 126 Water Consumed : 1510 Air Pollution : 78 over 5 tiles Water Pollution : 39 over 6 tiles Garbage Pollution : 78 over 0 tiles Flamability : 40 ------------------- Dependencies: ------------------- Required for all lots: SHK Parking Pack SuperSHK MEGA Parking Textures SuperSHK+ FA3 Parking Textures LBT Mega Prop Pack Vol01 Required for 14x16 lot only: BSC - VIP girafe beeches BSC - VIP girafe maples v2 BSC - VIP girafe walnuts BSC - VIP girafe feather grass nos.17 Essentials v10+ spa's Bank of Montreal MM NA 40ft Trailers Vol.1 Above all... have fun! nos.17 -
1 point
Version 1.0
29,950 Downloads
The MAPP - the first official download of 2007 - is finally here!! Are trips to the local mall, or the local zoo and aquarium the only entertainment that you can provide for your Sims? Have your Sims every wanted for something more to do on a long, summer's weekend than just go to the beach? Well now you too can provide the fun and entertainment that your Sims so desperately deserve. Introducing the Modular Amusement Park Pack (MAPP) presented by RJM Designs. This set is made up of amusement park rides, roller coasters, midway entertainment and more. Currently there are a few amusement park BATs available on the STEX, but this pack draws everything together.[/size] So dive right in and create that "dream park" that you have always dreamt of, or re-create your favorite amusement park from the memories of your childhood. The MAPP . . . making your Sims' entertainment dreams a reality! * NOTE - The MAPP uses the ped-malls that are included in Network Addon Mod to tie all of our custom BATs together. See How to build an Amusement Park in the readme file for instructions.* This is the Essentials pack. It includes several custom props, textures, etc. This pack also includes many buildings that you would normally associate as "core buildings" within any amusement park. Without this pack the other packs will not function properly. Please delete any and all prior versions of all MAPP lots (including the construction lot) prior to installation to avoid conflicts. Dependancies: Porkie Props Vol.1 BSC Textures Mega Pack -
1 point
Version 1.0
2,773 Downloads
This was a project I got decided to make because the country in my City Journal has a National Bank, the Illium National Bank. I decided against putting "Illium National Bank" on the BAT itself, so I sufficed with it's Logo. Since I did that, you can use it in your own cities with a generic "INB" logo. Feel free to re-lot it for your own use, seeing as Lotting isn't my strong suit Ploppable landmark, provides a moderate cap landmark effect. THIS BAT IS DARKNITE ONLY. Dependencies: SHK Parking Pack SimFox's Day & Nite Modd (DarkNite) Optional Dependency (for the modern light poles) BCS BAT Prop Pack Mattb325_Vol02 If there's anything I missed, let me know! (no, I will not be releasing a Maxis Night version, as this was something I just needed to do to waste time.) -
1 point
Version 1.2
115,150 Downloads
The SHK Parking Pack is a combination prop and texture pack designed to enable lotters to create varied and distinct parking lots with little or no need for multiple dependencies. This project is the result of many months of work with the overall goal of providing everything I could think of to make any configuration of parking area needed. There are 3 parts to this download, textures, vehicles and parking props. Textures Contains a set of 5 asphalt and concrete base textures as well as a few overlays for bridging connections at various points where other textures meet. In addition there are 2 files which contain the bulk of the overlays. Two identical sets have been created utilizing both white and yellow space lines, that when used correctly work as a texture changer to enable utilizing either all white or all yellow space lines for any lots. Vehicle Props The largest part of the pack is the vehicle props, starting with 150 single timed and untimed vehicles in both orthogonal and diagonal varieties (300 total). In addition there are a large number of orthogonal and diagonal timed clusters (68 total). Both the individual vehicles and clusters utilize a special timing system that along with the included prop families enable the creation of ever changing lots with little to no chance of repetition. * For full details on this system and others within this pack, please refer to the included documentation. Parking Props A collection of over 100 props to add character and life to your lots, everything from shopping carts to speedbumps. *Note - This download contains no lots, it is intended as a dependency for my own and others future lots. Credits Props, textures and modding by shokthrpy. Special thanks to my fellow Nightowls Paeng and Murimk, for without their knowledge, assistance, determination and occasional prod with a sharp stick would this have ever been possible. Feedback & Support I test my content as thoroughly as possible, but should you encounter any issues please visit my BAT thread at http://www.simpeg.co...hp?topic=9391.0 -
1 point
Version 1.0
6,676 Downloads
"WSP" stays for the "Warszawska Szkoła Pielęgniarstwa" ("Warsaw's Nursing School"), which originally resided in the bated building, designed by the architect Romuald Gutt and built in the years 1927-1928 with use of the fashionable at the time grey cement brick. After the WWII the building has been turned first into hospital and then into a medical clinic "CePeLek", which is there till today. BAT has some changes comapred to the real thing. There is also the mirror model included. This one has few features taken from the post-WWII reconstruction, like the side entrance style and the shortened chimney. In game as: - PLOP-Hospital, half diagonal - max capacity 3300. - PLOP-School, half diagonal - max capacity 1100. - PLOP-CS$$, half diagonal - 400 workers. (Same values for the original model and its mirror, diagonal lots come with white or sandstone pavement texture to choose.) - GROW-CS$$5, 5x5 lot - 740 workers (both models coupled together at one squared lot - can work as stand alone building or large W2W corner). NO DEPENDENCIES. The Renault Trafic ambulance prop (which you can see at the pics below) is part of the set. It is available in 0°, 5°, 20° and 45° settings. -
1 point
Version 1.0
15,770 Downloads
Months ago, I did a couple small shopping centers, and promised more. This is a set of three small shopping centers, for low wealth areas. Some day, I'll get around to the higher wealth ones.... Each has a random chance of showing up, and there are Holiday lights during December. Custom Features : Query, Menu Icon Lot Type : 6x3 Grow (Stage 2) and Plop Statistics : Plop Cost : -
1 point
Version 1.0
9,099 Downloads
One of the Warsaw's railway halt stations designed by the architects A. Romanowicz and P. Szymaniak. The station was opened in 1963. Its most notable features are the wide usage of the concrete shell roofs and the place where it has been located - right next to the Vistula river escarpment and entrance to the railway tunnel below the downtown. The add-on consists of four pieces to make it more universal: 1. Platforms – work as railway station (capacity: 15000 passengers) 2. Upper Pavilion - the function and capacity same like above 3. Lower Pavilion – works as bus stop (capacity: 5000 passengers) 4. Lower Pavilion in alternative version (w/o neon) - the function and capacity of the above (Also see the pics below) Dependencies: This add-on doesn’t require any other plug-ins to work(!), however to properly model the terrain, it is recommended to use the Hold Diggers and Raisers included with the NAM. If you plan to place the platforms at the embankment in more realistic way, it is also recommended to have NAM: http://community.sim...-off-site-link/ Exactly you will need the NAM „Ped. mall” pieces (road menu), to connect platforms with the bus stop (the one from this set or different one). Please check the "read me files". -
1 point
Version 1.0
7,454 Downloads
The Austonian is a high rise residential building located in Austin, Texas. The Austonian is currently the tallest building in Texas outside of Houston and Dallas. The Austonian siezed the title from another Austin building, the Three Sixty Condominiums. A beautiful building, the Austonian is a true jewel for your city. Building Statistics: Power: 240 Volts Water: 200 Residency: 4,000 R$$$ Growable Lot Size: 5 Deep 6 Wide. Thank you for considering the Austonian for your city, Building Architecht Dude -
1 point
Version 1.0
10,532 Downloads
The BAT's architecture was inspired by a real building of this kind, built in Warsaw around 1973/1974 and designed by the Swedish architect Sten Samuelson. However it was not meant to be exact replica, there are also some differences. In game entire set offer 3000 parking places. NO DEPENDENCIES. -
1 point
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1 point
Version 1.0
28,407 Downloads
The Big Box format Shopping Center has arrived in SimNation! Several key retailers have taken space in this giant dedication to the almighty Simolean. Included are a CompUSA, Sports Authority, Barnes & Noble Booksellers, Office Depot, Baby Superstore and a China Buffet! Places to shop and eat! Included is one 12x6 lot. It is a functional Cs$$ lot, providing 568 jobs. It is a large lot and could have more jobs, but i wanted to be roughly realistic. This lot is transit enabled for streets. It has three entry points, one on each end and one in the middle of the front. If you build this lot next to any type of roads, these will connect automatically. They can also be connected manually if you plop it away from roads. The front entrance works well if you set this lot back from a main road, and draw a street to it. This gives "outparcels" in front of the lot, for other smaller retailers. When placed proplerly, you will get traffic driving down the front of the shopping center, as this is a street all the way across. Dependencies : 1) Included files. 2) Texture packs from PEG (under BSC) and Cerulean available on the STEX. 3) Vehicle_Props-v3.dat available at http://gizmo.lunarpages.com , made by Gizmo. Directions : Place all files in a unique folder, in your my docs\SimCity\plugins folder. You may also place any desc and model files in the Maxis plugins folder if you wish. Credits ; Thanks to all the members of the SimTropolis forums for their help over time. Special thanks to CouchPotato and Gizmo for their nice props. Feel free to modify this lot for your own personal use. Do not redistribute the lot without prior consent from SimGoober. If at some future time you cannot reach me, be sure to give credit to me for my creations. Thanks! -
1 point
Version 1.0
19,996 Downloads
The MacKenzie Building is a typical suburban office building, providing middle income jobs to your city. It is named after my daughters best friend, MacKenzie Lynn (Kenzie). Custom Features : Query, Query Sound, Menu Icon Lot Type : 6x3 Growable (New York and Houston Sets) and Plop Statistics : Plop Cost : $10,000 Bulldoze Cost : $1,000 Jobs Provided : 1,218 CO$$ Pollution : Air - 12, Water - 12, Garbage - 24 Power used : 25, Water Used : 105 Yimby Effects : none, Nimby Effects : none Transit Enabled Plop : No -
1 point
Version 2.0
13,065 Downloads
The Hong Kong/ Asia BAT Team Presents… Elizabeth House Model, Modding / Lotting, Custom Menu Icons & Readme – Cockatoo. Overview: Elizabeth House is residential complex in Wan Chai! In this download there are two versions included: • Growable Stage 8 R§§ giving 3811 residents. • Plopable static landmark. The stats are as follows: GROWABLE R§§ Size: 8x2 Occupants: R§§ 3811 Growth Stage: Stage 8 Zone Type: High Density Residential Tilesets: All Power Used: 45 MWh per Month Water Used: 119 Gallons per Month Flammability: 4 – Stage 4 Garbage Generated: 13 Tones per Month Air Pollution: 27 / 5 Tiles Water Pollution: 13 / 6Tiles Bulldoze Cost: §1350 LANDMARK Size: 8x2 Power Used: 100 MWh per Month Water Used: - Flammability: 1 – Stage 4 Garbage Generated: 16 Tones per Month Air Pollution: 3 / 1 Tiles Water Pollution: 2 / 2 Tiles Bulldoze Cost: §1350 Plop Cost: §138,000 Monthly Cost: §185 Landmark Effect: 40 / 20 Tiles Mayor Rating: 10 / 256 Tiles Menu Position: Landmarks, near top Dependencies: These are the files you need for these lots to be able to function in the game… SC4D LEX Legacy - BSC Common Dependencies Pack v9 (and above) The below listed dependencies are all can be found in the hereby linked dependency pack compilation. BSC MEGA Props - CP Vol01 Installation: Copy the HKBAT folder into the Plugins folder. • R$$8_8x2_HK Elizabeth House.SC4Lot = Growable R§§ • PLOP_8x2_HK Elizabeth House.SC4Lot = Landmark If you have any problems with my custom content, please send me (Cockatoo-210893) a private message at either Simtropolis or SC4Devotion.com. My BAT threads: ST, SC4D. -
1 point
Version 1.0
14,206 Downloads
A pack of 4 minor industrial lots to grow in your cities. Included are : Eagle Electric Franklin Furs Goobers Go Go Golf Carts (incudes CS lot as well) Hamilton Hose All are I-D style growable lots, for lower stages. Full details are included in the readme file. Dependencies: BSC Essentials BSC Textures Vol 01 BSC Textures Vol 02 BSC Mega Props SG Vol 01 BSCMegaProps JES Vol01 BSCMegaProps jestarr Vol02 BSCMegaProps JES Vol03 SimCityRail Utility Lots 2014-12-17 - Prens: Added up-to-date links + tags. -
1 point
Version 1.0
14,578 Downloads
A pack of 4 minor industrial lots to grow in your cities. Included are : Abners Aparatus Bare Bottom Brewery Creepie Crawley Critter Cave DK Dental All are I-D style growable lots, for lower stages. Full details are included in the readme file. Dependencies: BSC Essentials BSC Textures Vol 01 SimCityRail Utility Lots BSC Mega Props SG Vol 01 BSCMegaProps JES Vol01 2014-12-17 - Prens: Added up-to-date links + tags. -
1 point
Version 1.0
16,179 Downloads
This is the primary resource or "dependency" file required for the new Coastal Development Kit (CDK3) industrial style. This new style is designed to add new industry specific lots to the CDK. It is not intended as a replacement for any other CDK style. The resource pack includes 44 custom props that will be used in the various CDK3 lots which are designed to add functionality & productivity to your coastlines as well a new, industrial appearance. Although lower than the established CDK-IND lots (2 meters versus 3 meters), the CDK3 lots can be easily mixed and matched with the CDK-IND lots as well as other CDK styles. This resource pack along with the other CDK3 prop packs also serves as a "development kit" for those who want to make their own, CDK3-ish lots in the Lot Editor. Once installed, all of the CDK3 props will appear in the Lot Editor prop list where you can use them as you wish. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here. -
1 point
Version 1.0
2,714 Downloads
Shedd Park is a small, 1.13-acre neighborhood park in Chicago's South Lawndale neighborhood. It is named after Chicago businessman and developer John G. Shedd, who planned and built the neighborhood originally in 1885, and set aside the land for a private park. Eventually, the park became a public park when it was transferred to the City of Chicago in 1898. Not much changed until 1916, when landscape designer Jens Jensen and architect William C. Drummond, both influential members of the Prairie School, redesigned the park and built a fieldhouse with a gym and several rooms for meetings and community functions. Additional modifications through the years added a water fountain, a basketball court, and a playground to serve the changing needs of the neighborhood. Today, the park is not a landmark, but it is a quiet contributor to South Lawndale and the architectural history of Chicago. Lot Statistics Size: 6x5 Plop Cost: $2400 Monthly Cost: $40 Wealth: Medium Park Effect: +45 over 40 tiles Landmark Effect: +35 over 30 tiles Power Consumed: 5 kWh/month Water Consumed: 7 gallons/month Dependencies (sorry, but parks need stuff in them) BSC Prop Pack Cycledogg No. 1 BSC Texture Pack Cycledogg No.1 BSC Mega Props - JES Vol. 01 (at SC4Devotion) -
1 point
Version 1.0
3,324 Downloads
This Chicago house was built by Jon Kaifer in 1884, in the Wicker Park neighborhood. Kaifer, a baker, built an beautiful building in the popular Queen Anne style. Featuring an ornate cornice, almost all of the building's ornamentation is on the front and the left side. Soon after Kaifer built his house, the neighborhood's demographics shifted. The area became the largest center of Polish culture outside of Poland, Mr. Kaifer, his fate unknown, sold the building to be subdivided into apartments. Each floor was divided into two apartments, except the attic and basement, which were kept intact. Recent immigrants crowded the tiny apartments, but they kept the building in good condition. The building remained apartments until the early 1960s, when developers entered the neighborhood, which was now middle-class again, and built a shopping center. The center occupied 2 1/2 blocks, leading to this venerable old building's demolition. Vital Statistics Type: R$$, Stage 3 Occupants: 40, 65 at -$ Lot Size: 1x3 Pollution Air: 3 over 4 tiles Water: 3 over 4 tiles Garbage: 6 over 0 tiles Power Consumed: 1 kWh/month Water Consumed: 12 gallons/month -
1 point
Version 1.0
15,055 Downloads
Chuck E. Cheese's was founded by Nolan Bushnell (of Atari, Pong, Snake Pit, and UWink fame) in May 1977. The concept for Chuck E. Cheese's evolved from Mr. Bushnell's belief that there were not enough places where young people could go to play video games that had a family atmosphere. Chuck E Cheese's , "Where kids can be kids!" Growable CS$ Lot Size: 3x3, 3x4, 3x5 Growth Stage: 3 Dependencies: BSC Essentials BSC Textures Vol 01 BSCMegaProps JES Vol01 BSC Mega Props SG Vol 01 BSC Mega Props CP Vol 01 2014-12-18 - Prens: Added up-to-date links + tags. -
1 point
Version 1.0
49,203 Downloads
Updated to fix conflict with other textures. This is a Mega Pack. It includes Packs 1, 2, 3 and the new pack 4. Those same-ol' parking lot textures in SC4 are getting pretty old, aren't they? And putting a lot of them together to make a big parking lot usually doesn't show the desired effect. Now you can make really nice, really big parking lots for your sim Super-Stores! This adds several new base textures and overlays for making large, shopping-center-like parking lots. No lots are included, these are textures only. This pack includes Packs 1, 2, and 3, plus all new overlay textures exclusive to this pack. These overlays can be "stacked" by pressing Ctrl+D before plopping these into the lot editor. You may not redistribute these files without special permission. However, you may list them as a dependency by linking to this download. -
1 point
Version 1.0
16,727 Downloads
Hardun Industries has mined enough coal, and is now ready to provide you something to do with it! This modern coal burning plant provides good, clean power for your cities. Lot Size: 7x5 Dependencies: BSC Essentials BSC Textures Vol 01 BSC Mega Props SG Vol 01 BSCMegaProps JES Vol01 2014-12-19 - Prens: Added up-to-date links. -
1 point
Version 1.0
18,190 Downloads
Hardun Steel Mill is designed to help expand the mining operations in your city. Need a place to process that ore, don't you? There is a growable and Reward plop lot; the plop has a rail line down the back, under the shed. It is Transit Enabled to allow rail traffic, but does not act as a station. It is done for visual interest only. Growable I-M, Ploppable I-M Reward Lot Size: 4x5 Growth Stage: 3 Reward Requirements: BTE Mining Lots 2, Industrial Workforce 300, I-M Demand 300 Dependencies: BSC Essentials BSC MEGA Props Gascooker Vol01 BSC Textures Vol 01 BSCMegaProps JES Vol03 2014-12-19 - Prens: Added up-to-date links + tags. -
1 point
Version 1.0
29,691 Downloads
This coal mine is fictional, though it has many elements of real world ones. It is designed specifically to work well in game. It comes as a Dirty Industry and Manufacturing growable, and a Manufacturing plop. All use the same model, just different ways to use it.. Growable I-D & I-M, Ploppable I-M Reward Lot Size: 6x6 Growth Stage: 3 Reward Requirements: 1 Coal Power Plant, Industrial Workforce 300, I-M Demand 300 Dependencies: BSC Essentials BSC Textures Vol 01 2014-12-19 - Prens: Added up-to-date links + tags. -
1 point
Version 1.0
54,535 Downloads
European car automata an family prop add-ons This file has been updated June 24, 2006 to be compatible with the Euro traffic generator These files include all the cars that were released in my European car replacement mod These cars have been modified to be new instances (they no longer replace any maxis cars) They run around your city in addition to all the Maxis default cars. In addition to the cars in the European car replacement mod, there are now 2 new cars. Renault Twingos and Moduses. There are also new family props that include the new renaults. Many of these cars will be able to spawn at my new Renault and Fiat Dealerships. Check the STEX for them very soon. NOTE: All of the files beginning with MS family... are family prop files All of the files ending in...new instances... are the automata files All files go into your game's plugin folder. -
1 point
Version 1.0
31,051 Downloads
A large "Super Shopping Center" for your Sims to spend all their simoleans! This is a new "MEGA" lot, which is designed to grow on a larger formate lot. This allows the lot to be placed like a ploppable, but function completely as a growable, the best of both worlds! Simply zone a large, 18x7 commercial area, and if you can support it, it will grow! There is also an 18x6 version; this size zone will work as well, though it has a tendency to break down into smaller zones for other sized lots. Lot Details and Information Growable Version: Lot size: 18 x 6 tiles Occupany Groups: Building: Commercial,Building: CS$$,Style: Chicago,Style: New York,Style: Houston,Style: Euro,0xB5C001FF Growth stage: 1 Occupants: CS-$ : 2857,CS-$$ : 716 Bulldoze cost: -
1 point
Version 1.0
23,858 Downloads
A large "Super Shopping Center" for your Sims to spend all their simoleans! This is a new "MEGA" lot, which is designed to grow on a larger formate lot. This allows the lot to be placed like a ploppable, but function completely as a growable, the best of both worlds! Simply zone a large, 18x7 commercial area, and if you can support it, it will grow! There is also an 18x6 version; this size zone will work as well, though it has a tendency to break down into smaller zones for other sized lots. Lot size: 18 x 6 or 18 x 7 tiles Growth stage: 3 Occupants: CS-$ : 2857,CS-$$ : 716 Bulldoze cost: § 998 Dependencies BSC MEGA Props SG Vol01 v2 BSC Textures Vol 01 BSC Essentials (v2022a) Edit 30th December 2016: fixed formatting Staff Edit: Add dependency links and Increased font size to readable. -
1 point
Version 1.0
5,382 Downloads
This is a pack of lots for the original Birka homes. Get the original pack Here ; you will need them for this pack to work. GrampaAl created these, to provide an alternative wealth level for them : R$$. The origonal pack included lots in the R$ level. This pack is an addon to that pack, and requires the origonal pack for the model files. You may delete one wealth pack of lot files (.SC4Lot) if you wish, but don't delete any other files, or these may not work properly. GrampaAl did his usual magic on these, and there are numerous little extras, as is his trademark. I'm sure will enjoy them. Custom Features : Query Lot Type : Growables : Stage 1 ; 1x3. Stage 3 ; 2x2, 3x2, 2x3: All tile sets. Statistics : Residents : 11 R§§, or 23 R§ when dilapidated Pollution : Air - 1, Water - 0, Garbage - 3 Power used : 1, Water Used : 1 Directions: Auto-Install : This is the simplest method to install these files. It will automatically put all files in the right place, for optimum performance. Simply open the Zip file, and double click the install file. Follow the onscreen instructions. Mac Users : There will be a Mac compatible version of this file available in the BSC Mac Archive. Dependencies: These files are necessary for this lot to function correctly. If you missing things in game (parking lots for one), you are missing something on this list. Make sure you have the most current version, as they are sometimes updated. Base / Overlay textures: Cerulean Textures V101 BSC Textures Vol 01 Prop Packs : These contain custom props which are used on these lots. Missing these won't be quite as obvious, but some or many small details will be missing from your lots. CouchPotato Props, Released by GrampaAl and BarbyW PropPakmjbTreesShrubsAndFlowers01 Ver 02 Prop Packs released by SimGoober BSC MEGA Props - SG Vol 01 The following links may be helpful for comments, suggestions, or keeping up with my latest creations : BAT Projects - SimGoober SimGoober Lots Please feel free to use these lots yourself, and edit them for your personal use if necessary. Do not redistribute these lots in any form without prior permission on SimGoober. Credits:Thanks to GrampaAl for this expansion pack. It is all his work, and he came through very nicely! Special thanks to my fellow BSC team members, who offer ongoing support and motivation for my creations. Over time, I have learned many things from them, and other SimTropolis members, which have made my creations that much better. Thanks, SimGoober -CB Edit: Updated description from the ReadMe file, then updated linkys based on MegaPacks -
1 point
Version 1.0
10,051 Downloads
Nice simple small town USA homes, to add variety to your cities. Lot Details and Information Growable Version: Lot size : 1 x 2, 1 x 3, 2 x 2, 2 x 3 Tiles Lot Wealth : Medium Wealth Growth stage : 3 Occupants : R-$ : 25,R-$$ : 14 Occupant Groups : Building: Residential,Building: R$$,Style: Chicago,Style: New York,Style: Houston,BTE : Res. Mid Wealth,BTE : SimGoober Homes,BTE : SimGoober Creation Bulldoze cost : -
1 point
Version 1.0
27,204 Downloads
This is pack 4 of a series of lots designed to allow city Mayors to build custom, large format shopping centers in their cities. Each pack will contain at least 4 businesses, for variation. There is one lot for each pack, as all business are in a Building or Prop family; they each have a random chance of appearing every time the lot develops. This keeps the menus less cluttered, and allows for a little more game variation. This pack contains four Medium Format Retailers in this series : Party City Fashion Bug Goody's Family Clothing Verizon Wireless All lots are designed to fill the entire width of the lot, so they can appear to be joined together. Custom Features : Query, Menu Icon Lot Type : 2x4 Growable and Plop Statistics : Plop Cost : $10,000, Bulldoze Cost : $1,000 Jobs Provided : 74, Cs$$ Pollution : Air - 5, Water - 4, Garbage - 15 Power used : 6, Water Used : 4 Directions: Auto-Install : This is the simplest method to install these files. It will automatically put all files in the right place, for optimum performance. Simply open the Zip file, and double click the install file. Follow the onscreen instructions. Manual Install :If you wish to install these files manually, copy the folder for this lot to your plugin folder. I suggest placing all files in the MyDocs\SimCity 4\Plugins folder, with a new folder called "SimGoober" for all of my lots. This will keep your folder organized, and ease troubleshooting. Personally, I also add another subfolder, for each type of lot; ie: Retail, Restaraunt, Hotel, etc. -
1 point
Version 1.0
13,429 Downloads
Typical small office buildings, found in the suburbs of many cities. The plop lots are modded to go through the construction phase when plopped. Thanks to Cerulean for helping me figure that out. The growables are designed to grow on a medium density, commercial lot. They should not grow on high density, as the idea is for this to appear in the suburbs. There are three variations of this building. The plop lots have a specific building on them; the growables are in a building family, so each building could grow on each lot. Custom Features : Menu Icon Lot Type : Plop Lots : 3x3 (1 Building), 6x6 (3 Buildings), Growable Lots : 2x3,3x3,2x4 ( 1 Building), 6x6 (3 Buildings). Growables are Medium Density, stages 5 and 6. They will not appear in the European Style Set. Statistics : Plop Cost : $7,500 (Single), $20,000 (Triple); Bulldoze Cost : $750 Jobs Provided : 217 (average), CO$$ Pollution : Air - 3, Water - 3, Garbage - 26 Power used : 27, Water Used : 12 Please see readme file for directions and dependencies. -
1 point
Version 1.0
14,802 Downloads
Swiss Automation, Inc. is a leader in precision machining. Featuringthe latest technology in multi-axis CNC Swiss Screw machines, they areable to service their customers with speed, quality, and precision.They own a 28,000 sq. ft. facility in Barrington, IL. (The decision wasmade to change the name to "Helvetia Automation") Lot Info Custom Features : Query, Query Sound, Menu Icon Lot Type :4x5 Growable, Plop Plop Cost : $xx, Bulldoze Cost : $xx Jobs Provided : 261, Industry - Manufaturing Pollution : Air - 27, Water - 16, Garbage - 41 Power used : 234 Water Used : 56 Yimby Effects : none Nimby Effects : none Transit Enabled Plop : No Directions: Place all files in a new folder, in the MyDocs/SimCity/Plugins directory. Any .DAT files should be placed in the/Maxis/SimCity 4/Plugins file, so they can be shared with other lots.If you are asked to replace an existing file, keep which ever file isnewer. Dependencies: The only necessary dependency for this lot isincluded ; A swiss flag prop developed by Geoffhaw. If you have anyquestions, problems or suggestions on this lot, please see the BSCforum. Please feel free to use these lots yourself, and edit them foryour personal use if necessary. Do not redistribute these lots in any form without prior permission of Ardecila, (the Model developer) or SimGoober. Credits: BAT Model : Ardecila Lot Design : SimGoober Custom Swiss Flag Prop : GeoffHaw Lot Testing : BarbyW, SandraSim, Sam, Fox -
1 point
Version 1.0
20,644 Downloads
Updated : an older version of the custom query was in there, which interefed with other lots. Please download the new version, and be sure to delete the file SG_Query_Redlobster.dat from the old. It is not used. It all started when the original Red Lobster was introduced to America in Lakeland, Florida, in 1968. Company founder Bill Darden had tested his entrepreneurial success on a restaurant concept of a different color, "Green Frog," along with a 19-year-old prot -
1 point
Version 1.0
7,722 Downloads
A landmark in design and construction technology, the world-famousReliance Building was designed by Charles Atwood, a partner of DanielBurnham, in 1889. It has become the quintessential urban skyscraper,and its construction pioneered the system known as "Chicagoconstruction", in which a riveted steel frame is built, fireproofed,and surrounded by large windows (the main feature). Sadly, such a landmark went through a dark age in the latter 20thcentury, becoming horribly disfigured, damaged, and occupied by somelowbrow establishments. But in 1995, a program to revive the buildingstarted. Today, it houses the Hotel Burnham, a luxury hotel, and CafeAtwood, a very good yet small restaurant on the ground floor. If youlook hard enough, you just might catch a little glimpse through thewindow. The lot is 2x2, with a small alley on one side. Please pardon thestrange way the construction looks, but it was the only way I couldthink of to make the little side awning hang out over the street. Lot: 2x2 Type: CS$$$ Growable Time Spent: over 15 hours Render Time: 3.33 hours Have fun with it!
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