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Showing most liked content on 06/14/2011 in all areas

  1. 3 points
    Well, i dont see something wrong, actually it is a great bat. I dont have any suggestions for the things you 've done already. But you finished with the back side side of the building? I think not but if yes you should add some garbage bins and stuff like that. The other thing i was thinking about, was to make something like a small garden in the front sides of the building. This building has the special Central Park East/West style and many of these have a small garden in the front, so it ma ybe a good idea to make one, it can make the building more beautiful and special. Just a suggestion, here is what i mean: From Central Park East:
  2. 3 points
    Very nice job, makes me thisty for a 44oz Strawberry Limeade.
  3. 3 points
    Where I'm from, if a small town has anything, it has a Sonic. It's getting to be a good time of year for Sonic, too. Nice job!
  4. 3 points
    this looks similar to the one in my home town of conifer CO i like!!!
  5. 3 points
    Very nice. Great detail.
  6. 3 points
    Yay 5/5 stars Mike, looks fantastic.
  7. 3 points
    Yes, finally someone made this!5/5
  8. 3 points
  9. 3 points
    Oh wow, another restaurant? I haven't seen a Sonic since Kevan, but it's nice to have two. I will defiantly use this!
  10. 3 points
    Great Work, I will have to download this! I agree with vivydu, the base texture (I think) could look a little better, but other than that, it looks great!
  11. 3 points
    Another beautiful restaurant Archean. Your The sonic Drive is really splendid, altough the texture can be a little bit better. Go on your great work.
  12. 2 points
    Looks very nice! Besides a Tunisian or Middle-Eastern setting it could work well in many beach or tropical areas. But what does it look like at night?
  13. 2 points
    Awesomness! Looks very good!
  14. 2 points
    I am still a N-0-0-B when it comes to lotting. Sorry. I can't BAT. They are the default trees. I wish I could BAT, but BATing is so hard! I used an open grass area because It was the easiest building I could use. --Bahamd81, now If you want me to make changes WITH DEFAULT PROPS, I might do that, But I am not going to ever have dependencies on lots. I will make some minor changes if you want.
  15. 2 points
    Are these the default maxis trees? As a first try its ok, but in the future you may want to do some more than put some default trees in a lot, i think everyone can do this. And that box in the middle isnt very nice, you should add something smaller for the building.
  16. 2 points
    You should add more signage variatiob of the BB&T bank, ie. make more variations like Comerica, BBVA and HSBC. Also, if you do golden corral, do the one that ccman gave you, gives you a challenge how you could model the windows, and please use snap and polygonal modelling. The lighting in the Golden Corral looks quite challenging as you need to use spotlights and omnis now, as well as self illuminating panels. I suggest using dependancies but ones that are really complete and common like SG vol 01 and BSC Textures vol 1. BSC textures make it easier to align the BAt while SG vol 01 makes the lot better. You could try for a seasonal look with BSC CP vol 01 props, they also include better looking cars. Keep in mind, when using dependencies avoid rare dependancies. You should use 3d windows so it doesn't look flat and made in an hour. It isn't that hard but creates a huge difference. I'm on the ipad now since my computer came down with overheatjng issues after 5 years of use.
  17. 2 points
  18. 2 points
    IssacOzzman: thank you Aaron Graham: thanks, i'm glad you like it. vivydu29: thank you harishna: I will start right when I can to fix the detials, and to start polygon modeling. updates coming later today.
  19. 2 points
    Great Job, I love the detail and the lot is nice, I will give it a download!!!! 5/5
  20. 2 points
    I've never heard of this chain. I had to look them up. No wonder, they're on the Eastern half of the country. Looks pretty good with a lots of details. But is it really appropriate for it to have high wealth jobs and not low or medium wealth?
  21. 2 points
    looks better, i like it.
  22. 2 points
    Like really like what your are doing, we need more banks, fast food restaurants and need more shops, like bike shops, pawn shops, video stores, game shops, beauty shops so the ladys can get there hair did, what else...... O yea, barber shop so the men can get there hair cut and spas and nail shops so the ladys can get there nails and feet did.
  23. 2 points
    Your BATing has really improved! You might want to use a larger brick texture to stop tiling.
  24. 2 points
    thanks, and i try to be original that away i won't steal some one elses stuff.
  25. 2 points
    I'm glad everyone likes it. It took awhile to make, so knowing that everyone likes it just makes my day better.
  26. 2 points
    Thank You, the BB&T Bank is gonna take awhile to complete 'cause its so detailed, but I will post updates soon
  27. 2 points
    Yeesh, SimCity 4 sure mangled those textures (I'm sure they looked a lot better in gmax). Is there a way you can make a high-res version of this?
  28. 2 points
    It's BO Time! Great work! 10/10! I wanted this for a long time! YAY!
  29. 2 points
    ok sounds good, i will start working on it after i finish the BB&T bank & Papa John's I'm working on. I'm loving this, I now have 3 projects.
  30. 2 points
    I can't wait to see the progress.
  31. 2 points
    Export Time !!!!!! Then Lotting , Then RELEASE
  32. 2 points
    Damn Mike, you're on a roll with these! More fine work.
  33. 2 points
    many thanks a little bit more work
  34. 2 points
    [quote name='robin9000' timestamp='1307585067'] It is too bad that people are not able to see all the little tinny details that go into a mod like the one I have done. The stair case for example you can barely make it out and it took me a very long time and a lot of effort went into it.In G-max these models look great. I hope they release a Sim City five and we can render our models again with something that shows off more of the details we all put into our models.For now I will just continue to render models for Sim City 4 like everyone else. [/quote] I Agree, But This Model you have Uploaded Is Really Good 5/5 From Me.
  35. 2 points
    Amazing work as ussuall from you harishna , keep it up , I'm gonna download this set when you release it, along with the library.
  36. 2 points
    *UPDATE* Another Update, I Fixed The Orange Textures. And Scratch the first update, this one ^ is the one I want yall to comment on. Thanks, Frex_Ceafus
  37. 2 points
  38. 2 points
    Very nice. Love the changing thing. 5/5.
  39. 2 points
    Harishna I do not BAT so maybe my opinion is 'suspect'... but I think it really 'sits' well in game, and I think it will find it's way into a wide variety of cities and regions. I truly do not understand Zahrul3's post... it seems mean-spirited and spiteful, not at all well intentioned... I hope he takes your advice to heart and finds a friendlier way to communicate his thoughts. Gringa muy loca ...lol... I heard those words so many times while I was down in Costa Rica; my neighbor's 17 year old son thought I worked too hard (I was always doing something...) and would call out "gringa muy loca" as he would walk past the yard... soon almost all the boys, and then the men (funny, none of the women did) were calling me Gringamuyloca. ( very crazy white woman) The nickname followed me home to Canada... I guess it fits
  40. 2 points
    @Bahamd81: You can't plop residentials as far as I'm concerned, since they will abandon straight away. Also, the tiling is everywhere. Here's how to fix tiling Say: |_____||______||_____||______| ___||______|______|_______|___ |_____||______||_____||______| ___||______|______|_______|___ |_____||______||_____||______| ___||______|______|_______|___ | | to v |_____||______||_____||______|______|_______|_______|_____| ___||______|______|_______|______|______|_______|______|___ |_____||______||_____||______|______|_______|_______|______| ___||______|______|_______|______|______|_______|______|___ |_____||______||_____||______|______|_______|_______|______| ___||______|______|_______|______|______|_______|______|___ |_____||______||_____||______|______|_______|_______|______| ___||______|______|_______|______|______|_______|______|___ Its also in SimHotToddy's signature, its an easy tutorial. You can actually do it in paint without much disripancy.
  41. 2 points
    Ok thanks Frex...I'm so excited about Bojangle's:thumb:. So what is this giant appartments thing? Is it growable or plopable (or both)?
  42. 2 points
    It should be scaled up to whatever you like it, but in real life it would look twice as taller than the tenement. On commercial buildings, ideally the roof height is 4.5m(most maxis mid/low-density), since you have all those pipes in the ceiling sandwiched between floors. Also, the LOD is a little bit offset to the parking area, or you lotted it in a hurry so the back doesn't touch the roadside when it should have. The signature texture is also blurred in SC4, for some reason. You should have completed this BAT some time ago, but I didn't really see much more improvement on textures. Flat roofs that are uneven(one side dirty one side clean) looks quite out of position with Maxis buildings, and it isn't realistic to the game as it could be rotated anyway you/the game wants it. Subtlety is king....
  43. 2 points
    It looks wonderful, you've spent alot of time getting everything right and it's paid off.
  44. 2 points
    Any updates on your progress on Bojangles?
  45. 2 points
    You deserve 5/5 and more for this great job. Thank you.
  46. 2 points
    Before doing Bojangles, make sure you practice some intermediate detailing and good lotting. Fast food restaurants are quite challenging to lot, though you could take a look at dk1's BATs, he mostly makes these sort of fast food restaurants and shops. Here's a Bojangles you could try. Very easy, mostly basic skills and the hardest thing is the canopy(quite easy if you try). The address is 3301 S Wilmington Street, Raleigh, NC, 27603. I picked it because it's viewable from all 4 sides, so you get a clearer idea of how it should look. I looked at google earth and its approximately 10x26m, which is quite easy.
  47. 2 points
    Ahhhh lovely work! Would you mind give me an insight on your technique for modelling trees and I would feel honored if I can use one or your models instead of my plain boring trees... Jacarandas are beautiful trees especially when blossom and even that are originally from tropical areas in America you can find them in many places around the world, Brisbane Australia is full of them
  48. 2 points
  49. 2 points
    harishna, nice progress, and the farm houses are going great, i'm almost finished with the windowframes, then I will post an update in my B.A.T. Thread.
  50. 2 points
    Nice start but you need to add more details. Think on what other elements you find in this kind of houses. I can think of a back door, gutters and pipes, a chimney. The windows frames don't match the typical farm house, look at real examples and compare them to your model...I guess you are going for something like this The textures need some attention the wall textures don't look that convincing to me I can't exactly say what but there is something I don't like about it and you can add a gradient to the roof texture.
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