Special R&R | Total Recall #UFB

47ply
Thanks ![]()
NMUSpidey
Thanks, really great of you to say ![]()
Tonraq
Ha, thanks for the reminder! And lol yeah, worst SC region of all time ![]()
KonstantinII
Thanks, I'm pretty sure you'll love it ![]()
APSMS
Thanks, and pretty much yeah -- I hadn't watched the first make of Total Recall, and with the screenshots of it on google, it didn't look like I could take it seriously, and the scale and graphics difference between the first and second would be far too immense for me to watch it
Regardless, I liked the movie, graphics, story and all but it might've been different if I watched the 70s version first. ![]()
Gugu3
Thanks ![]()
TekindusT
Thanks, that's an honoring title ![]()
SimRico
Well thanks for stopping by and hope you come back soon ![]()
____________________________________________________________
A One-hit wonder project.
Well, I've watched Total Recall recently and was so intrigued by the scenery and the cities in the film. I enjoyed the story and the plot, and while I found it a pretty good sci-fi, those who've probably watched the 70s version first probably wouldn't be as satisfied with it. Regardless, I found it great, and decided why not try remaking the scenery in the movie into SC4? Both a snapshot of the Colony (Australia) and the United Federation of Britain (UFB). These two photos were of a result of 24 hours of tenous BATing and rendering and lot editing and then plopping and so forth. There are about 6 extra types of BATs that I made specifically for these two pictures. With these BATs and the BATs of others, I've set out to do something no one in the SC4 community has ever done before. A city over a city over a city -- based on the 2012 remake of Total Recall. (This is different to arcologies that are built over cities. This is literally a city over a city. Supposed to be anyway)
Though in SimCity, looks can deceive, and in these images, are almost nothing more than illusions that make it seem 'together'; but in true fact, they're almost scattered in different parts of the scene, and each freeway piece a different height. You can understand how difficult it is to make this and how long it takes with a bit of determination.
Hopefully you'll like it! And because SC4 lacks any height or depth perception, I had to stitch multiple pics at a time for this picture to really represent Total Recall's UFB/London scene. It may also be worth noting that there are nearly no extra graphics besides the additional clouds and adjusted color filtering for atmo and added city images for depth and height perception. Other than that, it's pretty much almost pure SimCity 4. The first pictures however, is raw if you get past the color filter and clouds. Lol.


Here are some behind the scenes bonus extras!
- is an image of the main screenshot unedited.
- is an image of the scene from a different point of view to show its illusion.
Take your pick.
That's it for now, thanks for stopping by and come by again when something new is up a R&R!
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