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Krasner

Krasner B.A.T. thread

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    6 minutes ago, DavidDHetzel said:

    very nice, looks like it could fit in severals tyle of buildings, I'm curious about the Lot across the street though.... ;)

    Thanks :) That's personnal lotting for my MD... Secret project for the moment, maybe I'll share a few things from this in the future.

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    ANARCHIST !

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    You know I'm already enchanted with this project, but seeing the final result, with all the pieces matching each other is simply fantastical! And yes, the pavillion is also my favourite part, with its bold style and beautiful details.

    Sadly, I have literally no idea about modding prop families or an MML, so I cannot be of help :/ 

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    matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

    "Let us be scientists and as such, remember always that the purpose of politics
    is not freedom, nor authority, nor is any principle of abstract character,
    but it is to meet the social needs of man and the development of the society"

    — Valentín Letelier, 1895

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    3 hours ago, Krasner said:

    (...)And I got killed by the infamous expired-page syndrom, as always. It got me edgy, then nervous and depressed, so I gave up.(...)

     

    General advice, next time you have to write a long paragraph like that, it's easier to do it in a notepad so that you don't fear the expired page or timed out. *;)

     

    Pretty good stuff here too! 

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    I'll take a quiet life... A handshake of carbon monoxide.

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    @art128 I always do that normally... But once in a while, I simply forget it :'(

    Thank you, anyway ;)


    ANARCHIST !

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    WOW, finally they are available!! I cannot wait to make them grow in rows along the rail tracks!

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    matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

    "Let us be scientists and as such, remember always that the purpose of politics
    is not freedom, nor authority, nor is any principle of abstract character,
    but it is to meet the social needs of man and the development of the society"

    — Valentín Letelier, 1895

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    Looks cool :)

    Nice to see a Frenchie BATing *:thumb:

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    The Floraler

    This is the end, hold your breath and count to ten, feel the earth move, and then...

    * * * * * * * * * * * * * * * * * * * * * * * *

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    Great job :) Reminds me a lot of my 17 years spent in Lyon. Not my type of building, I play mostly with Latin American content, but it doesn't prevent me from admiring your talent and your work *:thumb:

     

    Great job, would love to see more!

     

     

     

     

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    @Bastet69008 Thx ;)So the five numbers at the end of your nickname certainly stand for what I guess ? *:D

    @Girafe Thx you too !

    @matias93 Thx ! That's fun to hear that as Mangini made his fortune into railway lines basically :)

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    ANARCHIST !

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    1 hour ago, Krasner said:

    @Bastet69008 Thx ;)So the five numbers at the end of your nickname certainly stand for what I guess ? *:D

    @Girafe Thx you too !

    @matias93 Thx ! That's fun to hear that as Mangini made his fortune into railway lines basically :)

    Yes indeed *:D I used to live right next to the Chateau Lumiere

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    Really nice idea! In any case, that roof grass will be much more easily done by using plant props than modelling them directly on the main building.

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    matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

    "Let us be scientists and as such, remember always that the purpose of politics
    is not freedom, nor authority, nor is any principle of abstract character,
    but it is to meet the social needs of man and the development of the society"

    — Valentín Letelier, 1895

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    Making slow progress on the variants... Next step is an other house model and oddly angled ones :)

    18012309400321771115494433.jpg

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    ANARCHIST !

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    I've nearly finnished the yellow and white version which is one of the color variants visible in IRL Petite Cité TASE... Only a few details to add. Then I'll probably make a fictionnal blue and white, or blue and yellow version so with four variants, we'll get noice repetitive fluctuation effect which is what I intend to see in a worker's neighborhood. So, a future F*CKING TILESET is growing :8)

    18012709283821771115508399.jpg

    And when I'm done with that... THIS ONE'S NEXT :

    18012709283821771115508400.jpg

    THEN THIS ONE :

    18012709364621771115508572.jpg

    (...with no faces and no photos on it, of course. I've "borrowed" these images somewhere on the internet as I was to lazy to go myself at the actual location. Maybe, or probably let's say, that the next one will be a compromise between these last two, as the first one I did is already kind of an adaptation... And then I'll make a more simple house model from an other Cité, this time, for sure)

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    ANARCHIST !

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    These look great and cute, and great you are doing variations, that's always a big bonus and maximises what you can get out of a nice BAT upload.

    Also great to see a different kind of building style.

    For the historic modular wall, the grass area I would try to add some little modeled larger pieces of grass to break up the large texture area. This might work against the tiling purpose, but worth a try. Another idea is to make the top grassy part modular as well and have different forms of vegetation to break up tiling.

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    My STEX Uploads            AndisArt's BAT cookery           Burj Khalifa         

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    Added the few missing details to that... And fueled the small greenhouse with creeping plants on canvas hè hè :)

    18020506264721771115537493.png

    After that I did a first attempt in 6X5 lotting that leaded to be quite convenient. I was able to place the small central plaza all with sneaky streets... And nine footprints for nine houses. So...

    18020506264721771115537494.jpg

    ...I started to make the fitting concrete fences I need :yes: Of course there will be more usual, regular lottings for every house model comming. But I wanted so much to experiment a little. That was getting boring, and a 6X5 megalot may be interesting for some ?

    18020506264721771115537492.jpg

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    ANARCHIST !

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    That nightlighting is simply gorgeous!!!!

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    matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

    "Let us be scientists and as such, remember always that the purpose of politics
    is not freedom, nor authority, nor is any principle of abstract character,
    but it is to meet the social needs of man and the development of the society"

    — Valentín Letelier, 1895

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    @Sciurus Thanks man :)(we hope to see you back soon here *;))

    @matias93 Thanks a lot :)

    I'm simply announcing a small upload... Three abandonned houses I made for personnal use basically. Some have appeared in my CJ here and there. Hope you like it... It's full-HD, read-me in both french and english as usual. One of them include kind of an easter egg - I have not done that for long and I was lacking ideas. It's somehow a small story of urban life, told by four elements I think. You won't understand the whole thing happening here if you miss one :8)

    18022401143021771115576420.jpg

    Don't forget the link : https://www.toutsimcities.com/downloads/view/3317

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    ANARCHIST !

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    Really cool! I like the 'abandoned' filter of the vanilla game, but this is another league. I can even see where to use them, and with the game closed!

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    matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

    "Let us be scientists and as such, remember always that the purpose of politics
    is not freedom, nor authority, nor is any principle of abstract character,
    but it is to meet the social needs of man and the development of the society"

    — Valentín Letelier, 1895

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    Great work my friend ! And the van... is this a Peugeot J9 ? *:D

    I like the houses too, we have the same around here. But maybe could you make a less dirty version ? Like if they were refreshed... And another point : the windows of the groundfloor seems a bit too transparent, especially where there's tiles background. Sinon, c'est un très bon travail:thumb:

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