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34 minutes ago, R3V0 said:

How to find segment though ? Couldn't locate it in the list in scener explorer *sad face followed by head slam to the desk*

After a long search I found it. Use this script:

// change this to true to make the bulldozer work for train station tracks and other networks
bool makeAllNetworksEditable = true;

var mgr = NetManager.instance;
for (var i = 0; i < mgr.m_segments.m_size; i++)
{
    if (mgr.m_segments.m_buffer[i].m_flags == NetSegment.Flags.None) continue;

    Debug.Log("Segment " + i + " -  Type: " + mgr.m_segments.m_buffer[i].Info.name + ", Length: " + mgr.m_segments.m_buffer[i].m_averageLength);
    if (makeAllNetworksEditable) mgr.m_segments.m_buffer[i].m_flags &= ~NetSegment.Flags.Untouchable;
}

All the placed networks will show up with their ID's. (So place the tracks first)


ekCYJKD.pngTim The Terrible's Steam Workshop

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8 hours ago, Tim The Terrible said:

After a long search I found it. Use this script:


// change this to true to make the bulldozer work for train station tracks and other networks
bool makeAllNetworksEditable = true;

var mgr = NetManager.instance;
for (var i = 0; i < mgr.m_segments.m_size; i++)
{
    if (mgr.m_segments.m_buffer[i].m_flags == NetSegment.Flags.None) continue;

    Debug.Log("Segment " + i + " -  Type: " + mgr.m_segments.m_buffer[i].Info.name + ", Length: " + mgr.m_segments.m_buffer[i].m_averageLength);
    if (makeAllNetworksEditable) mgr.m_segments.m_buffer[i].m_flags &= ~NetSegment.Flags.Untouchable;
}

All the placed networks will show up with their ID's. (So place the tracks first)

you can use that, or if you have Bloody Penguins mod "More Network Stuff" there's a button called "make all segments editable" or something and it does the same thing.

also has a button "bulldoze all ped connections" and you can upgrade downgrade ped connections or bulldoze individually if needed after making all segments editable.


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  • Original Poster
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    Gentlemen, 

    Thanks a lot for your help. However both codes are broken, giving namesource and parsing errors. I found the reason why, still couldn't fix them. Unfortunately I have to return back to university in a week so I can't spare time on fixing the code rather than the model itself. If anyone is interested to take a look at the asset feel free to contact. I will move on the next station asset. 

    Best Regards

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    @R3V0 The code can't be broken, I used it myself yesterday.

    And I know the first line is made in a mod, but I don't know if that mod also lists a network ID's, and that's what you need.

    PS: I would like to take a look at your station, maybe even improve it (since I have a lot of free time) and send it back to you so you can upload it. You can add me as a friend on Steam (same username and logo) and add me as co-author or credit me in the description :) Not trying to 'steal' you project but I really like the model and idea, and it would be nice if it becomes really successful :D 

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    ekCYJKD.pngTim The Terrible's Steam Workshop

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    @R3V0 Hmm, that sucks. Hope you find a fix!

    As for the model - I'd love to take a look and see what I could come up with. If I achieve anything worth sharing I'll send it back to you! If you're okay with sharing the model, then you can just contact me on Steam (I have the same username and logo for the sake of my friends) and then we'll figure something out.  :)

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    OHH I HEAR SOMEONE BUILDING DIAPER CHANGING STATION

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    Median station for metros: 

    Serves as a median between to 4 tiles roads. Connection will be made by a bridge to one side of the road. 

     

    2016-09-10 (12).jpg

    2016-09-10 (8).jpg

    2016-09-10 (9).jpg

    2016-09-10 (10).jpg

    2016-09-10 (11).jpg

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    @R3V0 There's even more pictures in this post, and from what I can tell - this is going to be on the front page of the workshop soon after it's uploaded! So is this going to be separate from the other one? Is it going to be a modular station?

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    OHH I HEAR SOMEONE BUILDING DIAPER CHANGING STATION

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    Just now, TransitAuthority said:

    @R3V0 There's even more pictures in this post, and from what I can tell - this is going to be on the front page of the workshop soon after it's uploaded! So is this going to be separate from the other one? Is it going to be a modular station?

    haha and yes, it's gonna be separate from the first one.

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    @R3V0 Oh, okay. Cool! Can't wait for this to come out. Keep up the good work!


    OHH I HEAR SOMEONE BUILDING DIAPER CHANGING STATION

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    Second station is also done. I might go for:

    A) 4 tiled simple station
    B) Direct front entranced version of median station, where metro tracks will be two way at the back of the main building

    Bunch of things to mention:

    - 1K res

    - Stupid game doesn't boot up illumination map (color code issue perhaps ? I'm using that steam guide but it seems it's outdated now) 

    - Stupid game doesn't align it properly, despite it's properly aligned on blender. So in terms of tiles it will be 10 length x 11 width (along with the bridge) (1 tiles longer than i've planned)

    - It will come without roads so it's gonna be you to build them as your preference. 

     

    2016-09-11 (2).jpg

    2016-09-11 (3).jpg

    2016-09-11 (4).jpg

    2016-09-11 (5).jpg

    2016-09-11 (6).jpg

    2016-09-11 (7).jpg

    2016-09-11 (8).jpg

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    Thanks for sharing the progress of your work- fascinating- the dedication and attention to detail is impressive- along with your design and rendering/graphic skills and expertise. I don't think that the majority of gamers who subscribe to mods/assets and custom maps really appreciate how much planning creativity and time has gone into producing these mini masterpieces.  Amazing work and thanks for sharing

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    @R3V0 Have you actually tested if you can place line on the station? Because Joak is making a station too and he couldn't place lines when he had concrete over the tracks like you have now.

     


    ekCYJKD.pngTim The Terrible's Steam Workshop

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    @R3V0 It just gets better and better! The model and choice of textures is amazing! Can't wait to see what else you have cooking in the lab! :D 


    OHH I HEAR SOMEONE BUILDING DIAPER CHANGING STATION

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    3 hours ago, Tim The Terrible said:

    @R3V0 Have you actually tested if you can place line on the station? Because Joak is making a station too and he couldn't place lines when he had concrete over the tracks like you have now.

     

    Works fine here:

    I could NOT, however add other track of the station into the loop. Must be related to multiple track issue. (I need to run some script I presume)

    2016-09-11 (11).jpg

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    3 hours ago, R3V0 said:

    Works fine here:

    I could NOT, however add other track of the station into the loop. Must be related to multiple track issue. (I need to run some script I presume)

    So can you place lines on both sides or not?


    ekCYJKD.pngTim The Terrible's Steam Workshop

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    @R3V0 Huh, I thought that the pedestrian bridge would be on the other side of the road.


    OHH I HEAR SOMEONE BUILDING DIAPER CHANGING STATION

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    20 minutes ago, Tim The Terrible said:

    So can you place lines on both sides or not?

    Only one side, other side needs something, a mod or a script. I am following multi station track enabler to see how it fonctions. 

    @TransitAuthority

    It is, i was just lazy and place it like that lol, it's not finished yet, i'm still testing the asset. 

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    27 minutes ago, Tim The Terrible said:

    @R3V0 Yeah you need Multi Track Station Enabler. Let me know, because it didn't work with another station.

    I do have MTSE, still can't assing a track to this dude though. Only 1 side works. I checked ped paths, they are identical to each other, so it can't be related

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    @R3V0 Yeah it might have to so with the concrete covering the tracks. Can you try again but without the concrete? Only then can you know what the cause is (or isn't)


    ekCYJKD.pngTim The Terrible's Steam Workshop

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    @R3V0 Okay, well at least we can deal with that now.


    OHH I HEAR SOMEONE BUILDING DIAPER CHANGING STATION

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    14 minutes ago, Tim The Terrible said:

    Good to know, however, such a shame the game does that :( 

    This is my motto now: "This stupid game"

     

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    I like the look of it, but where do the people wait for the train? They have like 3 inches of platform to stand on...

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    5 hours ago, donoteat said:

    I like the look of it, but where do the people wait for the train? They have like 3 inches of platform to stand on...

    They wait inside the building, once the train comes, gates open and they enter the train, I didn't make platforms on purpose. 

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    oh, right, platform screen doors -- we don't have those where I live because we give people the freedom to have enough personal responsibility to not fall on the tracks on their own

    [post fades to shot of waving american flag while "the star spangled banner" plays]

     

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    Extended version of the same model, after agreeing that standard version would be 16tiles long. Basically it's a double station. Each side will have 1 one way track of GMetro, while the center will be 2 way. Serve as a transportation hub. I'm planning to add bus lanes in front of it, assuming asset editor will allow me to do so. 

    No texturing yet. 

     

    2016-09-15.jpg

    2016-09-15 (3).jpg

    2016-09-15 (1).jpg

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