760 posts in this topic Last Reply
This past week the carefully guarded design by Pelli Clarke Pelli for Weston Urban's Frost Bank Headquarters in downtown San Antonio was finally revealed. This will be the first major commercial office tower built in our downtown in almost 30 years, and we were promised an iconic, skyline changing building.
"Weston Urban proposes cutting-edge skyscraper for Frost headquarters" - Richard Webner and Steve Bennett, San Antonio Express-News
"Frost Bank Tower Design Signals a 21st Century San Antonio" - Iris Dimmick, The Rivard Report
It's...err...shorter than what many were anticipating! That has been the immediate, universal reaction as the design will rise only to 400 ft. However, once you get past the diminutive stature, it's actually kinda pretty.
Admittedly, downtown San Antonio has no modern glass towers, so this really is cutting-edge for us:
For some, the octagonal glass design is too modern, while others think it is too restrained and boring. Seeing that skyline cut-'n'-paste with the octagonal Frost Tower flanking the octagonal Tower Life Building tells me Pelli Clarke Pelli knows exactly what they are doing.
The current site is a motor bank landscaped along its perimeter with live oak trees, which the developers have promised to largely preserve, particularly the live oak allée:
Not yet shown is how the rear base of the building will relate to the San Pedro Creek Improvements Project, which is creating a linear urban park out of a neglected drainage creek paralleling the Riverwalk. At one point, the creek project facing the proposed tower site would have looked wondrously like this, but it has since been toned down more like this. I admit, I was partial to the wondrous look.
Frost Bank will also have new, more conventional buildings in Fort Worth and Dallas, but the benchmark for San Antonio was the iconic Frost Bank Tower in Austin, whose completion in 2003 inaugurated a rapid building boom in the Capital City. It is hoped that the San Antonio tower will herald a similar boom in Alamo City. The iconic crown on the Austin building always seemed to me to be squat and peculiar, and it was a wonder just what sort of comparable crown might San Antonio end up with. I do like this cleaner, serrated crown.
Former Mayor Julián Castro surprisingly announced this unsolicited tower project and its complicated public/private downtown land swaps in 2014 just before leaving to become U.S. Housing and Urban Development Secretary, and this building is seen as the crown to his mayoral "Decade of Downtown" initiative. Construction is expected to begin at the end of this year and is aimed to be completed by 2018, in time for the San Antonio Tricentennial celebrations.
Lastly, my own humor:
So, I am starting a new thread here for any and all future assets I create for the game. My thread for the World Trade Center was originally supposed to be for that, but obviously it turned into a thread dedicated to that. In this one, I will try to keep WIP things to a minimum (or at least not like with the WTC), instead focusing on any finished assets and any updates on new stuff I'm working on.
I'm sure most of you found it by now, but my first post-WTC building is the "Dump National Hotel", a magnificent golden slab to plop in your city. Actually, two, as it's actually two triangular towers in one lot. Especially if you read the Steam description, the name is a not-so-subtle parody of Donald Drumpf, mainly his penchant for all things gold and putting his name in 20 foot letters on every building he owns, like with the Drumpf tower in Chicago, where the DRUMPF name now looms over the Chicago River. The hotel can be found on Steam here: https://steamcommunity.com/sharedfiles/filedetails/?id=527008015
(Scroll down below the images to see another big update!)
Now, as I've been trying to work more on other more important things I really need to be doing, I need to spend a bit less time on Skylines stuff, but it seems I just can't resist as much as I'd like. I may or may not do a bus station eventually, but there's something else I'll look into...
For the longest time, I had no idea how to import vehicles, what was needed for them, and so on. But I decided to just make a simply plane-shaped thing and test it in the game. I just kept the pivot point the same as you would with buildings, but I put the nose wheel and the forward main wheels a little lower, as I recalled reading somewhere that the game automatically makes those move, and it worked perfectly! All I'd need to do now is make a decent model with textures and an LOD. Here's the test I did:
Any suggestions for making planes work best would be appreciated! Especially where lighting is concerned, as I don't know if it's the same as with buildings.
I made a few screenshots of SC3K buildings as a reference (create for the SC3K to SC4 Bday BAT Project).
Feel free to add your own.
Brick Arms Apartments
Even Keel Estate
Red Brick Apartments
Like most of you folks, I have a huge back-catalog in a spreadsheet somewhere of assets I plan on making some day.
Well, here's my list.. This is just the stuff I want to make, It's alright if there is already a good asset on the workshop for it, it's just for my own pleasure.
This isn't going to replace the refinery project, I'll still keep updating that thread. I just wanted to have a place to keep my other assets organized and seek advice from everyone.
I'll have to clean up the list at some point, but for now it's just a data dump. I have some more things I would like to make, but I don't have a design picked out yet, so I left them off for now.
Oil Refinery - Oil Processing
Oil Refinery - Cargo Train Station
Oil Refinery - Cargo Ship Dock
Maintained Parking Lot Set
Park, in road menu
Steelworks - Cargo Train Station
Steelworks - Ore Processing
Steelworks - Ore Processing
Road Maintenance Building
Recently Browsing 0 members
No registered users viewing this page.