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Show Us Your Skylines Interchanges

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2 hours ago, Arnold J. Rimmer said:

Here is showcase as I said

 

Hope you enjoy!

 

 

Very impressive work.

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On 07/08/2017 at 5:29 PM, Arnold J. Rimmer said:

Here is showcase as I said

 

Hope you enjoy!

 

 

Great work there. Very smooth and the ramps gradients look great too

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Here's a couple of images of an interchange I did in my vanilla let's play series, Fairview Shores.  This is currently the main entrance into the city, though the city will soon be getting a new CBD in a different area.  The four sides of the roundabout include the highway, a farming area, a generic industrial area, and a low density commercial/residential area.  Underneath the roundabout is a park along with a rail line connecting the farms to the generic industry.

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18 hours ago, MisterBlueStar4 said:

Downtown Interchange(Not finished)

waIBSSz.png67DK705.png1ny8wKC.png

 

 

If you finish it, it gonna be  really good! Seed is perfect man :-)

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My most recent highway exit. I've since added the rest of the roundabout exits and modified the surrounding road network to fit more nicely around it (the original grid layout came before the highway was built). I didn't bother fussing with merge lanes since the highway is at about a 10-12 degree incline in order to gain enough height for ships to pass under the suspension bridge just off-screen, and jagged slopes upset me. The second image is a rendering of how the whole junction exists in my head with my own set of traffic laws.

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stadiuminterchange-png.316576

I'll post more images of the completed area when I get home in a few days.

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I was a member here some 7-8 years ago, back in my SC4 days. Recently started getting properly into C:S, so I thought I'd make a return here by showing off a few interchanges in the mostly finished areas in my first proper city *:D

This is the interchange on the starting tile, and is currently the main highway access for a number of businesses - and about 85.000 souls. While I left most of the original thing intact, I did add a sort-of C/E system that heads to an industrial area, which can be accessed in 4 ways (main highway, the 2 avenues, and a tunnel that also connects to the 6 lane avenue, which starts in the main suburb and goes underneath another river just outside of the top of this shot)

4aJwvSN.jpg

Now going to that industrial area, this is the first proper interchange I made myself. I hate it now. Rebuilt the entire thing once to smoothen out a big curve outside of the shot. Recently added the road connections as a relief to another interchange, and that tunnel also connects to a road for the same reason.

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Oh yeah, that interchange kinda continues.

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Okay, here's the whole thing. And If I actually stick to my plans for once then that unfinished area on the right is going to be downtown.

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1 minute ago, Koesj said:

Messing around with custom roads. I probably won't ever release them since @Ronyx69 is working on much better stuff.

You might still want to make your release. As mine will come with a lot of restrictions, very limited connectivity to other roads, and only manually placed pillars.

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Ronyx rhymes with electronics...  

Steam  //  Twitch  //  YouTube  //  Twitter  //  CSLModding.INFO

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Slowly working my way towards a city that makes full use of the Expressways @Ronyx69 provided us with. No pillars on this monster interchange up until now:

 

 

20171219225551_1.jpg

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5 hours ago, Koesj said:

Slowly working my way towards a city that makes full use of the Expressways @Ronyx69 provided us with. No pillars on this monster interchange up until now:

 

 

20171219225551_1.jpg

Very impressive, seriously. It's a monster, but it makes perfect sense and looks great too.

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My first try at a non-messy custom interchange. One motorway needs to intersect with a 4-lane/2-lane highway fork.

Screenshot 1.png

Screenshot.png

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OubvqUQ.jpg

g0YnJlA.jpg

Two interchanges from my city Rehnemund. I've been working on it since the release of Mass Transit and it has reached about 210k cims now.

 

Topmost screenie is the intersection between the (half) ring road, the airport and the main highway through the city.

Second one shows the (half) ring road mentioned a while further along it intersecting with a spur connecting to the harbor and downtown as well as a seaside community (the normal road going down).

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Messing around with some visual mods as well as @Ronyx69's ploppable Grass:

20180108125452_1.thumb.jpg.66ca5fd192128428e7f3fc90fcc8ddaa.jpg20180108125519_1.thumb.jpg.9f844a31b27d04f9a986e5a71cdeab4b.jpg

 

e: here's a detail shot

20180108130332_1.thumb.jpg.b8be1abc1ac4995728c10b3987ddb62b.jpg

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On 8.1.2018 at 12:58 PM, Koesj said:

Messing around with some visual mods as well as @Ronyx69's ploppable Grass:

20180108125452_1.thumb.jpg.66ca5fd192128428e7f3fc90fcc8ddaa.jpg20180108125519_1.thumb.jpg.9f844a31b27d04f9a986e5a71cdeab4b.jpg

 

e: here's a detail shot

20180108130332_1.thumb.jpg.b8be1abc1ac4995728c10b3987ddb62b.jpg

Wow, that looks fantastic. What kind of pillars are you using?

Now that dwarfs my little interchange here, if it even counts as one... =)

rural_intersection.png

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Here's a view of my downtown, urban interchange. So many ramps squeezed in!

Screenshot_5.thumb.png.dbbdffbf27d69be9a5e70c981d78c269.png

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Screenshot_34.png.bda08291bf243b669ac5fba9fe79921f.png

 

Here's a very small but efficient downtown interchange in another part of the city.

 

Screenshot_35.thumb.png.b56a867a7cac9621fe0172abe83b86d5.png

Screenshot_36.png.52fe5b38330e61370430f73a6d5b5d40.png

 

This next one is a doozie. It flows constantly but is the primary interchange into my huge industrial district.

Screenshot_38.png.beebd509fb26b82bc63a260d54533e1b.png

Screenshot_39.thumb.png.54fc1093427dadaffdda62c7737ff35e.png

Screenshot_9.thumb.png.b505dc6e5fc56da0a647f9d32e1d8d68.png

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This is the first actual post I've made on Simtropolis in many, many months. The reason is it's the first thing I've done worth posting in many, many months.

EA8F1C961F81404EE2ACC640C7091199173905DF

It's a big, fat European mess.

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 1947 - 2016 

 

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Have been messing around with quays, the overpass network and some downtown freeways to create this WIP urban interchange:

vGTHEY5.jpg

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Looked at this whole thread. Tons of great work and some good examples of what not to do, as well....I've learned a ton from others in threads like these, so thought I'd share my own tid bit b/c internet ftw.

I started this city to make a tutorial about more expressive, functional, and realistic new city connections (using mods ofc), but never did anything with it. I ended up having too much fun with the city and ruined traffic eventually..never fixed it, so never accomplished my goal lol.... Anyway, here is as far as I got:

https://steamcommunity.com/sharedfiles/filedetails/?id=1575844953

https://steamcommunity.com/sharedfiles/filedetails/?id=1570967810

https://steamcommunity.com/sharedfiles/filedetails/?id=1570965128


21CFC8B85F0B36F38525DED14ABE532B72B27A78

3B0579CDBD6041E84A3A464B8F3FE4C90D7F4971

827C765919793DE85ED9825A59D46AFC8C672495

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Hello!

Today I have made two interchanges.

Also i made another interchange, which photos i will upload later.

More photos on imgur: https://imgur.com/a/sVTzMcB

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