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Show us your Industrial Areas!

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This is my largest industrial complex, the Utopia Shipyards in Essex Conn. the whole facility provides jobs for more than 30000 sims. All three docks are occupied by the U.S's newest starships, and There are plans to expand to five berths to meet the order.

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WRIGHT INDUSTRIES: CEO and Founder
Subsidaires: WRIGHT MEDICAL, GEN TEC, CORVEGA MOTORS, NORWELL HUCKS, GLOBAL ROBOTICS Co. WRIGHT FINANCIAL, WRIGHT MEDIA GROUP, WRIGHT AEROSPACE, GLOBE COM., PAN GLOBAL AIRWAYS, POSEIDON CRUISE LINES, ROYAL PALM HOTELS & RESORTS & WRIGHT DEVELOPMENT CO.

Wright Industries: Current Project: a man-sized ad-hoc quantum tunnel through physical space with possible applications as a shower curtain

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Originally posted by: Nardo69

An older screenshot of mine. Wasn't too successful at the SC4D picture competion (one only one round: ) 30.gif

schlo1ve0.jpg

@All: Have fun!

Bernhard quote>

This is my fave thus far!

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Originally posted by: AxaphalEsteus

Lol these areas are nothing compared to mine

quote>

Show us your industrial area 1.gif


"If you try to please everybody, you often times end up pleasing nobody, especially yourself. When somebody offers to do a favor for free, like making a mod for SimCity 4, you shouldn't be overly critical of something generously given to you. In other words, you shouldn't look a gift horse in the mouth." - Twilight Sparkle after playing SimCity

"Being a mayor or a content creator for SimCity 4 is a heavy responsibility, Patrick. Each city and each custom content is like a child, and must be treated as such." - SpongeBob Squarepants after playing SimCity

"Without deviation from the norm, progress is not possible." - Frank Zappa

"The wisest men follow their own direction." - Euripides

Welcome to Fairview, my new city journal *:D

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Sometimes you're really lucky. 5.gif

You made up a decent transportation system, use some rather "exotic" transport systems (it's the second time ever I used ElRail over road 21.gif ) and station (it's the first time I used arcedelia's station) and then some long waited growable grow just for the first time (never saw Domino's Sugar Factory in one of my cities!) where they just fit together: 1.gif

 

77588ec7fe13ac1d382223079248e4b8.jpg

Enjoy! 

Bernhard 44.gif

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Not something impressive...

factories.jpg

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"If you try to please everybody, you often times end up pleasing nobody, especially yourself. When somebody offers to do a favor for free, like making a mod for SimCity 4, you shouldn't be overly critical of something generously given to you. In other words, you shouldn't look a gift horse in the mouth." - Twilight Sparkle after playing SimCity

"Being a mayor or a content creator for SimCity 4 is a heavy responsibility, Patrick. Each city and each custom content is like a child, and must be treated as such." - SpongeBob Squarepants after playing SimCity

"Without deviation from the norm, progress is not possible." - Frank Zappa

"The wisest men follow their own direction." - Euripides

Welcome to Fairview, my new city journal *:D

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Always a great showcase in this thread providing many good ideas.

Here's a small contribution. I think the train looks great.

jsindustrial01.jpg

Resized pic, as it was over the 800x600 size limit. - Kyle


Believe in only what you can prove.

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These are all very good and realistic industrial areas. I will post some pictures after I get some more idustrial BATs.

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Nice LE work Jay, it looks great. One question, where did you get that motorcycle billboard?

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ky72x: I made it using the NDEX urban billboard model. Actually, I made a whole set with images off the web so I'd have billboards with more realistic content.

Thanks for noticing the LE work. I've re-lotted every industrial lot I use to suit my own taste.


Believe in only what you can prove.

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One of two oil refinerys, this is the larger one.

inkleborough7nov1701293.th.jpg


  Edited by Ion_Cannon  

Check out my CJ Spedbury, here :)

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An industrial area in Astoria:

astoria9.jpg


Click the links below to visit my:

City Journals  *All CJs are now inactive*
Dante's Peak    Paridise Island (v2)    The United Cities

Workshops  *Inactive*
NTM's BAT Workshop II  and  NTM's Lot Workshop

Show me Your:
Roadsigns!!!  or  Transit Hubs/Transit Centers!

Other Significant Links:
STEX Uploads  and  Guidelines/Rules/Tutorials

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Another industrial area of mine:

capdis4.jpg


Click the links below to visit my:

City Journals  *All CJs are now inactive*
Dante's Peak    Paridise Island (v2)    The United Cities

Workshops  *Inactive*
NTM's BAT Workshop II  and  NTM's Lot Workshop

Show me Your:
Roadsigns!!!  or  Transit Hubs/Transit Centers!

Other Significant Links:
STEX Uploads  and  Guidelines/Rules/Tutorials

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One of my favourite industrial areas, didn't use a slopemod back then, though I don't think I could get the rail up under that highway using one anyway.

Oaken_Ind2.jpg

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Check out my CJ Spedbury, here :)

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Some great shots here, people!

CoalHarbor-Apr5061301969570-1.png

This second image is not 'finished', but I really love how this factory sits beside the canal. It just looks so perfect...

CoalHarbor-Jun12081313196853.png


  Edited by Yoshiisland  
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Keep calm and take photographs.

Deviant Art Page | The Railfans of Simtropolis | YouTube Channel | Flickr

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@Yoshiisland: I agree: The look of the factory beside the canal is absolutely great! And the Japan River walls always look good. The rail yard in your first pic looks nice, too. :yes:

A small contribution: The Maersk goods handling center in Weener, Victoria County.

Weneer_15.jpg


  Edited by heitomat  
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Victoria County
a city journal by heitomat

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May I ask where you got those Maersk logistics buildings?

The Maersk building is a model made by cogeo, and the lotted version I'm using is a part of this set by FrankU. The links to cogeo's models are provided within FrankU's description. :)


Victoria County
a city journal by heitomat

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That's an awesome picture Nardo! I love how the El-rail goes in front of the factory.

Heitomat, that's one hell of a distribution centre! I've always considered getting the FrankU lots, but I've never really gone around to doing so. I think you convinced me to do that immediately.


Fortune_City_signature.png

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Great looking warehouse area Heitomat, I never knew about that modular warehouse kit, that is going to come in very handy, thanks for the link :)


  Edited by Ion_Cannon  

Check out my CJ Spedbury, here :)

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RHW is the only custom content, but here's a little industrial park on the edge of one of my towns that I've proud of.

ibFZu.jpg


  Edited by okaleldar  

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Industries on both Earth and Mars

futurefactories.jpg

6223173365_9b0ef2dcb2_b.jpg


"If you try to please everybody, you often times end up pleasing nobody, especially yourself. When somebody offers to do a favor for free, like making a mod for SimCity 4, you shouldn't be overly critical of something generously given to you. In other words, you shouldn't look a gift horse in the mouth." - Twilight Sparkle after playing SimCity

"Being a mayor or a content creator for SimCity 4 is a heavy responsibility, Patrick. Each city and each custom content is like a child, and must be treated as such." - SpongeBob Squarepants after playing SimCity

"Without deviation from the norm, progress is not possible." - Frank Zappa

"The wisest men follow their own direction." - Euripides

Welcome to Fairview, my new city journal *:D

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Anyone in need of fuel? I have somewhere to make it!

This here is the National Petrochemical Complex of the Capital district of Timberland--it has a myriad of storage tanks, an oil powerplant complex, the oil docks and the refinery complex

Timberland-CentroCapitalino-PetroleraNacional02.jpg

Next to the petrochemical complex there's this industrial area in the port area:

Timberland-CentroCapitalino-PuertoIndustrial02.jpg

This other one is in another city, Borlín (side region before my next big project)--this is a city-center industrial complex, with a vast rail maze connecting it with all cardinal directions:

BorlnIndustrial01.jpg

This here is the powerplant complex of Borlín--this one has a smaller refinery complex, as the rest would be to the other side of the city tile's limit.

BorlnComplejoPetroqumico01.jpg

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