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Haljackey

Show us Your Interchanges!

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    15 minutes ago, Jidan said:

    Really elaborate interchange! A bit off topic, is those infrastructure really functional or a bit leaning to just a beautiful eye candy?

    Thanks- you'll see from the traffic in my pics (and videos) on the previous page and others that completed interchanges with development around them are very well utilized, and in most cases too well (heavy congestion/crashes). Those without development nearby either have it planned in the future, or are in rural areas with little or no development nearby.

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    2 minutes ago, Haljackey said:

    Thanks- you'll see from the traffic in my pics (and videos) on the previous page and others that completed interchanges with development around them are very well utilized, and in most cases too well (heavy congestion/crashes). Those without development nearby either have it planned in the future, or are in rural areas with little or no development nearby.

    Make sense. I'm under impression that there only certain areas with traffic and the rest is using maybe a traffic generator. But, I was wrong. Thanks for the info!

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    30 minutes ago, alexcheetah said:

    My third try at making a realistic partial cloverleaf interchange like in Ontario.

    Looks great, like the loops and the merge before the merge

    ...but where are your offramps? I see ways to get on the highway here, but not for getting off.

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    15 minutes ago, Haljackey said:

    Looks great, like the loops and the merge before the merge

    ...but where are your offramps? I see ways to get on the highway here, but not for getting off.

    Forgot to throw them in at the last minute lol 

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    1 hour ago, Haljackey said:

    Looks great, like the loops and the merge before the merge

    ...but where are your offramps? I see ways to get on the highway here, but not for getting off.

    Updated!

    partial on map revised 2.jpg

    partial on map revised.jpg

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    3 hours ago, alexcheetah said:

    My third try at making a realistic partial cloverleaf interchange like in Ontario.65ee3e6a43e80_partialonmap3.jpg.d253dcfe6df9b477717ff5ce776fb4e3.jpg

    Partial on ramp 2.jpg

    Partial on ramp.jpg

    Nice try for a beginner!

    1 hour ago, alexcheetah said:

    Updated!

    partial on map revised 2.jpg

    partial on map revised.jpg

    Masterpiece!

    What I can give to you is would be better if you develop the surrounding areas.

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    1 hour ago, Jidan said:

    Nice try for a beginner!

    Masterpiece!

    What I can give to you is would be better if you develop the surrounding areas.

    I'm trying to build out the region before I build a huge city.

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    4 minutes ago, alexcheetah said:

    I'm trying to build out the region before I build a huge city.

    You're doing the right thing.

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    65efe1adbbda6_SCREENdisaster2.jpg.f7d495b81262925e106df5e8074bb9e9.jpg65efe1adbbda6_SCREENdisaster2.jpg.f7d495b81262925e106df5e8074bb9e9.jpgFound out that I had connect the highway to another city so I added a Y interchange at the last minute. Suspiciously the neighborhood in front caught fire and burned down.

    NEW INTERCHANGE.jpg

    SCREEN disaster.jpg

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  • Original Poster
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    Here's a 3-way interchange I built to support a port development. It has a couple half interchanges for local connections on the sides.

    5xhPKbu.png

    c5vIlGc.png

    pG0yQxa.png

    tuQ0NBn.png

     

    To the north is a folded diamond approaching the port area

    JtFrzGE.png

    SRik62q.png

     

    In the port area there's a tight diamond interchange which also serves as a dual rail overpass

    hea3Zvf.png

    dkXM6Ry.png

     

    Not an interchange, but the terminus at the end of the dock connects to a ferry terminal.

    WV1ZSe3.png

    2xfOWhS.png

     

    Zoom outs of the main junction and the port interchanges

    oNnlJ4F.png

    3a3POt0.png

     

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    I like the latest with connectors feeding into the larger system.   This inspires me to clear out some prime real estate in Peyton_Place and construct one of these @Haljackey Freeway Networks.  Highly functional

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    Peyton Place
    Founding UnitedSimNations (USN) Member
    (Click Graphics To Visit Latest Journal Episode Presentation)

    sigpeyton.jpg?psid=1sigstepford.jpg?psid=1
    KPTN TV13 SPECIAL REPORT!...Check Here for Your Latest News And Updates Around the USN Regions!...We Provide Breaking News, Current Events, Special Reports, Weather Alerts, Sporting Events and Community
    THE UNITED SIMNATIONS!  A COLLABORATION OF REIGONS!

     

     

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    Hello everyone, I'm creating my city that has an airport, and making some access entrances to it. I need to know if anyone knows a video tutorial on how to use FLUPS (underground roads/avenues over RHW), it would be good for my city, but I still don't understand how to use them. Because I want to remove some elevations that go over the RHW, i think it`ll more clean in some points.

    asasasas.jpeg

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    Sometimes you have to do everything wrong to get it just right.

    riverside-1.jpg.ea6c211dcce0580f8e7136ae505a5f0c.jpgriverside-2.jpg.fa4e1f8bab0a32c19c16b8f309706367.jpg

    Setups are wrong at moments... but the pathing works and it looks great.

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    Two new diamonds from me, along with an enhancement to a existing 3-way

    Diamond underpass.

    erv4dkO.png

    Instantly became crazy overwhelmed so soon widened it to a avenue

    E3ri036.png

    --

    A quickchange diamond overpass

    u5EEfgF.png

    Again, this became overwhelmed once I made it so widened to avenue

    T0wULw5.png

    --

    To prep for highway widening north, expanded these connections from 1 to 2 lanes

    6QlXnC4.png

    aehWoKa.png

    Zoom out showcasing the absurdly long NB FARHW connector ramp

    vhVDG8n.png

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    On 22/02/2024 at 6:34 AM, harryloko20 said:

    Did they discontinue this roundbout piece? I had it in version 36, and when I came back and was in version 43+ I no longer had it

    Hi @harryloko20, not sure if you found it already. It is located in the Highway menu among the Maxis features under "Prefabs". However, you need to activate the Maxis Highway Override (MHO) in the NAM installer (see images below). I also found it in the NAM documentation:

    https://www.sc4nam.com/docs/feature-guides/maxis-highway-override/#using-rhw-with-the-maxis-highway-override 

    Picture2.jpg.d980a119c358975c3f2ccf8ddce96854.jpg

    It is a great looking feature and I will certainly try it out. Thanks for making me aware of it.

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    SC4 Dictionary   690711f9d5161_LEXFiles.jpg.2b0e1a1a7f3d32928c39be4237a1b8ff.jpg

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    3 hours ago, simmering said:

    Hi @harryloko20, not sure if you found it already. It is located in the Highway menu among the Maxis features under "Prefabs". However, you need to activate the Maxis Highway Override (MHO) in the NAM installer (see images below). I also found it in the NAM documentation:

    https://www.sc4nam.com/docs/feature-guides/maxis-highway-override/#using-rhw-with-the-maxis-highway-override 

    Picture2.jpg.d980a119c358975c3f2ccf8ddce96854.jpg

    It is a great looking feature and I will certainly try it out. Thanks for making me aware of it.

    hi friends, thanks for reply, A few days ago someone responded and I managed to find it in the menu, I was looking at it wrong, it was always there hahaha

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    In progress of clearing out land for a HalJackey Freeway System in one of my bustling cities! 

    • Haha 1

    Peyton Place
    Founding UnitedSimNations (USN) Member
    (Click Graphics To Visit Latest Journal Episode Presentation)

    sigpeyton.jpg?psid=1sigstepford.jpg?psid=1
    KPTN TV13 SPECIAL REPORT!...Check Here for Your Latest News And Updates Around the USN Regions!...We Provide Breaking News, Current Events, Special Reports, Weather Alerts, Sporting Events and Community
    THE UNITED SIMNATIONS!  A COLLABORATION OF REIGONS!

     

     

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  • Original Poster
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    Four new half interchanges. One used braided ramps and is my second use of the basketweave pieces.

    WKItwWI.png

    c8rPxik.png

    aNVMUGX.png

    MUAb56J.png

    Here are both of them

    8yXia9V.png

    The central 3-way

    M5matEi.png

    Zoom out UIQciM4.png

    -

    The other two are half loop things

    rpjws6a.png

    rIi8dcY.png

    ADs6UDB.png

    Uv3KCqu.png

    rqZspxq.png

     

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