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dmscopio

hkabat-forum-threads Shenzhen/Asian BATs

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Damn that is a really interesting building and I love it!!!. Too bad it doesnt really fit the style of my cities. I wish I could use it. Who cares i'm sure I will!

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Just wanted to say Coco Park turned out stunning. It's a great little bat. These upcoming skyscrappers look quite nice too. I look forward to seeing more updates.

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i want to echo spa here, that Coco Park looks stunning. i really love it and it fits right into simsicty. great job on it. cant wait for more of your work

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jiangsu tower is looking great.

I like the rooftop garden. I guess you'll need to bat all planters, benches, whatever for it so they reflect?

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Originally posted by: dmscopio @T Wrecks: Really? I kind of like the reflection of the roof top garden on the wall. And it is also realistic this way. The facade of the orginal building is all reflective glass, so I think I will keep it this way. I may try to reduce the reflection level or blur it.

quote>

May I make a suggestion?

Rotate random windows left and right by a few percent of a degree.  That'll 'fractalize' the reflection.  Not all the windows are exactly the same IRL, and the same effect occurs.

Don't know if that'll actually work, but it's worth a try.

-ACE

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Interesting idea - would be worth a shot IMHO. 4.gif

EDIT

Ain't that easy to say when one isn't the person who's BATting? 3.gif


-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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Hm… reflections…

Well idea with tilting windows planes is perfectly valid and in fact is used in pro level architectural presentations, although not at this scale – the model itself is small and number of windows is huge… One can devise quite simple script to automate the procedure but the number of separate windows may be a problem on some systems and for some rendering engines MAX has problem with large amount of objects in the scene as database substructure of program is rather rudimental. One way around this could be not to make each window a separate object on it’s own but an element.

Another trick in breaking “perfection” would be applying noise map (play with various settings) to the bump channel. Same as above arrange windows in several different element groups, for instance in check pattern.

 

Main thing though would be getting rid of the sky reflections – NO way those clouds could be seen form game point of view.

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Wow ! The small park looks so fine ! Very good work, dmscopio !!

Night effects are stunning too.

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Looks great! Especially the nitelites! Only one suggestion is that you add more shrubs to the open area of grass on the lot.

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An absolute masterpiece! Not only is the bat stunning, but the lot work is perfect as well!

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  • Original Poster
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    Thanks guys! I must give some credits to jplumbley who is a  mrmber of the NHP team. He designed this awsome lot for me.

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    Jiangsu Tower is looking awesome!! just want to say that CoCo looks awesome in my city! nice work keep it up!!

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    Posted:
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    @dmscopio

    What did you think about BAT'ing the Shenfang Plaza ?

    This building is not spectacular in height, but it has an very interesting design and beautiful colours.

    Just an idea.

    Greets

    Surumi

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  • Original Poster
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    180211324_9e9cee83b2.jpg?v=0235939.jpg235939.jpg

    The Shenfang Plaza is a quite interesting design ideed. I didn't even notice that bafore. I will put this in the list. Thanks, Surumi.

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    Posted:
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    Hmm, looks very interesting. What is it ? A Museum ?

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