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About This File

Welcome back for more wind power lots!

This time its the actual manufacturing plant (SM2 Wind Power Inc.) for the generator's nose cones and blades.

You will find 3 lots in this pack.

The main one is 19X15 and will provide 496 I-M jobs.
D1 (big blades depot) is 9x4 and will provide 3 jobs.
D2 (small blades depot) is 5x4 and will provide 3 jobs.

The large lot has a DTR rail which can be connected to the rail network (RRW). The lot will allow both freight and passenger train to go through for maximum realism. You can expand the main lot by plopping extra depots around its perimeter or you can plop them separately, up to you.

All 3 lots make extensive usage of timed prop families and you can find them in the Landmark menu.
Actions starts at 6AM and goes around the clock.

Dependencies

SM2 Mega Prop Pack Vol1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3640

BSC BAT Props - T1 Vol3 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1764

BSC - VIP girafe carpack vol. 1 & 2 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2821

BSC - VIP girafe berries https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888

BSC - VIP girafe common spruces https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945

BSC - VIP girafe chestnuts https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049

SP SuperSHK MEGA Textures https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/

Alternate links for my packs only

SM2 Mega Prop Pack Vol1 https://community.simtropolis.com/files/file/32980-sm2-mega-prop-pack-vol1/

Enjoy

Simmer2

 


What's New 2.0.0   View Changelog


Released

*Edit Aug 21 2018 Updated files with new readme which reflects new dependency list (far less files to download) and folder structure. For the sake of an organized plugin I suggest you re-download this file and remove the old one. No other action is required in game as this update does not change the lot/s in any way*

Credit for new folder structure and helping me organize it all, goes to Tyberius06

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@terryalonso Unfortunately no. You must have all the dependencies listed in order to make it work.

Same rule applies to the other countless uploads you find here or on other web exchanges.

Simmer2

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@Simmer2 I want to clarify something.

When I said "undersized" I didn't mean the building was undersized in relationship to the rest of the game. What I meant is that I think the building would maybe have been a lil bigger proportionately to the Turbines.  I'm only clarifying so nothing gets lost in translation.

But I am not going to hold that against you as this is a fantastic lot with excellent use of timed props. Keep up the good work! :)

I look forward to more.

 

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@DavidDHetzel Pay attention David. The reason why I had to make the lot far bigger than the one I showed originally IS because I made the building 25% bigger (3 and a half hour render). Furthermore, I put 2 of the bigger newly rendered buildings (one is the actual building and the other I made it into a prop) on the lot in order to give the plant even more square footage.

I hope that helps and thank you for the review.

Nick

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Hi everyone,

 

this is an awesome lot and I love using it. However after a while it gets abandoned, I assume due to long freight trips.

It is connected to the railway and road network, a port is also very close.

 

Does anyonoe have advice on this?
Thanks in advance

2020-11-24 11_15_06-SC4Fix r7.png

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Hello @AP

Its a plop lot therefore not susceptible to abandonment due to freight output. As far as I know only growable industrial lots fall under that situation.

Perhaps if you could query the lot and take a pic with the query open I could see whats happening to it.

I suspect it was abandoned due to high crime stats. Large lots tend to do so.

Please PM me the pics I requested and we will find a solution.

Simmer2

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Hello Nick,

im downloading the last lot you made and im missed.. Guess i got 80% right now ;-)

Thanks a lot for all your Work and Time to create all this wonderful lots,

Oliver

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