Jump to content

Paeng's Bicycle Paths with Alley Parks  1.0

   (21 Reviews)

rsc204

Note that a set of Bikepath Extenders was attached on SimPeg in Paeng's development thread. They'd since gone missing, but you can find those attached to this post.

Message added by rsc204

1 Screenshot

About This File

A set of handsome bike paths combined with alley parks to get your bikers off the busy roads and avenues, at the same time providing nice stretches of small parkways for a leisurely stroll...

See a full catalog of all included pieces in the included ReadMe!



How to Plan a Bike Path

These bike paths are wide enough to have 2-way bicycle 'traffic' - so they are only built on one side of a road. Note that they don't form regular 'networks' with criss-crossing intersections (cross or tee), but instead they usually follow a stretch of road or avenue, detour around COM properties and sometimes just end at some road intersection or a particular building, e.g. a school, a park or similar.

Since they do block development, you need to be creative in your zoning and in planning your bike paths. Make your zones either face a side road or detour your paths around some of the developments. Combined smartly, you will not 'lose' too much road access. See Readme for more information!



Dependencies

* Murimk Bicycle Props

* BSC MegaProps SG Vol 01

* Porkie Props Vol 01

* Bike Path Resource - included

* SPOT (Plop Orientation Helpers, optional)



Developer Notes

Unless noted otherwise, all pieces are sized 1x1. They are cheap to plop and to maintain.

Mostly they are completely neutral (effects etc.) except for some key pieces - they provide slight desirability perks.

Note that there are two versions of the bus stop - one is fully functional (Cap: 2000) while the other one is eyecandy, to be used with road top stops or similar.

All segments are located in the 'Transportation | Miscellaneous' menu with custom icons.



Support

Should you need support for these items please visit the
PLEX on the STEX - Community Support

Paeng Productions Forum (no longer available)


Thanks

I'd like to thank my fellow NightOwl Murimk who (again :) 'sponsored' a few custom BATs, adding the kind of detail that makes a set 'alive'.

 

update: 13.10.2018 - updated dependency link by Tyberius06

  • Like 13
  • Thanks 2



User Feedback

Recommended Comments

Nice, I like it. Too bad that they need to be by a road to function. That mess this up. Still you can get 5 stars from me, 4.6/5
  • Like 2

Share this comment


Link to comment
Share on other sites
[quote name='Mithrik' timestamp='1303314653']Nice, I like it. Too bad that they need to be by a road to function. That mess this up. Still you can get 5 stars from me, 4.6/5[/quote]

Well, they don't [b]need[/b] to be by a road - that would just be the 'realistic' approach... but basically you can lay them out wherever you want ;o)

Share this comment


Link to comment
Share on other sites
wow this is great work<img src="https://www.simtropolis.com/forum/public/style_emoticons/default/4.gif" alt=":golly:" class="bbc_emoticon">
  • Like 1

Share this comment


Link to comment
Share on other sites
Emote fail ^^^ :P

Very nice Paeng. I like how it goes around the bus stop, and the rest of the lots look great too. 5/5.
  • Like 2

Share this comment


Link to comment
Share on other sites
[font=arial, sans-serif][size=6]excellent great contribution[/size][/font]
  • Like 2

Share this comment


Link to comment
Share on other sites
I love them, but can't they be tranist enabled so cars can cross them?

And also, do they actually commute people? that would be nice. I'd love to make a car free city center.

Personally I would also really love it if you could make them red btw, in my country most bike paths are red, at least in urban areas.
  • Like 2

Share this comment


Link to comment
Share on other sites
I like the bike paths. However, I lack diagonal pieces and puzzle pieces for bicycle crossings. :( Can you then still produce new overlays?

Here is a picture of your bike path in my region:
[img]http://www.ld-host.de/uploads/images/90f8ee32dade5506f363f96863c24701.jpg[/img]

Thanks ^^ô

Share this comment


Link to comment
Share on other sites

these should be pedestrian useable....you wouldnt need to carefully route this through a city if people could actually use it and it not be just eye candy.

  • Sad 1

Share this comment


Link to comment
Share on other sites

nice work man! i was  desperately searching something like this!
should the bikers move on the bike lanes, or did i mess up something? pedestrians are walking in their area... 
but nevertheless i like them in my new city :)

Share this comment


Link to comment
Share on other sites

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections