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Gilles Bus Stops  1.0

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About This File

Sorry for the approximative English I have sometimes... ;)

 

When I started having big cities, I was really tired to always have red bus stops in the "Traffic" screen.

I searched on the STEX for larger bus stops, there are some of course but I found them too big for the advantages they give (3x3 tiles for x2 capacity?)

 

So, I've done my own bus stops, and now I share them (my first upload on the STEX) :

 

The italic notes are here to make my lots as realistic as possible.

Normal Bus Stop Specifications :

A small building where the controller and the passengers can wait  forthe bus who arrives on the road in front of the stop.

 

Tiles : 1*1

Capacity : 1000 passengers/day

Plop cost : 150§

Month cost : 5§

Jobs : 2 R§ (sweeper and controller?)

 

 

Gilles Medium Bus Stop :

This stop enables two buses to be there at the same time. There are two buildings as ones in the simple stop. In the second, an office worker helps passengers. All is supervised by the bus company's supervisor.

 

File : EnhancedBusStation_2x1_5270d363.sc4lot

 

Tiles : 2*1

Capacity : 3000 passengers/day

Plop cost : 350§

Month cost :

Jobs : 4R§ (sweeper, office worker and 2 controllers) and 1 R§§ (company's supervisor)

 

Gilles Large Bus Stop :

This stop can afford four buses (two on the ways, two on the parkways). There are also two buildings with more office workers and a covered waiting aera. A guardian (you can see him if you zoom on the left buliding) looks if all is safe on the stop. All is supervised by the bus company's supervisor.

 

File : Enhanced BusStation (2x2)_b27223e0.sc4lot

Tiles : 2*2

Capacity : 6000 passengers/day

Plop cost : 600§

Month cost : 10§

Jobs : 8R§ (2 sweepers, 3 office workers, 2 controllers and a guardian) and 1R§§ (company's supervisor).

 

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For install, just download and unzip into the Plugnis folder.

 

Notes:

- I've downloaded the props libraries given by SimCity.com with the LE. I don't know it they are dependencies but these lots contained props extract of these libraries.

- The main disadvantage of these stops (as all bigger stops) is when you have to destruct the great building who makes your little stop overcrowded to build the larger stop... /:-/

- I hope I've done correct lot, if there is an issue, excuse the novice lotter I am.

- These stops aren't traffic enabled. I've tried to make them TE, but I prefer to give you "no issue" lot than a bugged TE one.

 




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