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Transit enabled Rural Trail Set  2

   (32 Reviews)

2 Screenshots

About This File

DRMK - Transit enabled Rural trail set v.2 - MODIFIED by Swamper77

 

A set of transit enabled rural trails to connect your farms to the road network.

 


VERY IMPORTANT - ACKNOWLEDGMENTS


This Rural Trail set would never have been done (at least by me), without the great work of several people from which I used the LOTS and PROPS.

 

The main idea behind the creation of this set came from using both Deadwoods dirt trails, and Suico rural fences. I wanted to use them both at the same time! So I decided to fire up the LE and commit myself again!

 

I'd like to thank Deadwoods and Suico whose great lots I've used, also a big thanks to Vlakhaas for his Hedges, all those involved at BSC for creating those great Mega Props Pack and to PEG for the PEG_Resort-Pack.

 

Finally a heartflet Thank you to Swamper who improved those lots, so they could be more efficient.

 

If, by sheer ignorance, I forgot someone, please inform me and I'll correct this readme file right away.


v. 2 improvements: NEW SECTION


All improvements are the work of Swamper 77 who I want to salute and thank!

He generously did that without being asked, and I'm grateful for his help!

The improvements are:

  1. Now compatible for Mac
  2. Railroad crossing now allowing freight AND passenger trains and a raised capacity of 4000 instead of 100
  3. Street crossing capacity increased from 100 to 500 thus reducing the possibility of congestion.
  4. Removing of several non-used properties such as : Power, water, park and landmark effects. Resulting in a "cleaner" file.
  5. He removed the reference to the Farm Fences that Suico released on the STEX long ago. The only reason they were required was for the building model. he changed the referenced model to the invisible one that Maxis uses on their parks.
  6. He also edited the "Exemplar Name" property for each lot to have a unique name.

DEBUGGING


A heartfelt thank you goes to NicolaiS, BoeMatic, daihtnaoz and CaptCity who by their comment and patient testing, helped me find what was missing. It turned out to be an omission on my part. I simply forgot to put Suico Fences in the dependencies. That was the missing piece.

Gentlemen I hereby thank you for your generous help.


BETA TESTER


I'd like to thank my good friend Dan (Dhoppeii) for beta testing and doing the QA on those lots.

In fact as he is responsible for me doing rural communities it's only fitting that he test them! WINK


DEPENDENCIES - EDITED


Brace yourself! There's a lot (and I mean A LOT), of 'em.

I still have to learn how to use as few dependencies as I can. So please forgive me for that huge shopping list!

 


NEW DEPENDENCY

Farms Fences by suico

https://www.simtropolis.com/STEX/index.cfm?id=4585


Regular SC4 Landmark : Parthenon and Stonehenge.

Vlakhaas - BSC Hedges Caliban

by Vlakhaas

https://www.simtropolis.com/STEX/index.cfm?id=12405

 

BSC DAE Dirt Track Texture Pack

by deadwoods

https://www.simtropolis.com/STEX/index.cfm?id=11023

 

DEDWD Aussie Windmill

by deadwoods

https://www.simtropolis.com/STEX/index.cfm?id=15243

 




User Feedback



Recommended Comments

First of all, I really like your set. I went crazy, brown boxes. After checking and reinstalling the dependencies, I tried something different. I changed the building type in the LE. I changed it to a BSC trail. NO more brown boxes. Maybe I am missing some details, but it looks a lot like the screenshots.

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Sorry Darmok...I just tried the PEG .dat you mentioned with no effect. It looks like flojitom might be on to something however. Unfortunately I'm no good with the LE, but I'll poke around and see what I can come up with.

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I tried changing the names of the files in the LE and only acheived a double amount of trails with brown boxes.:( I may just resort to using PEG's no brown boxes mod.....

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Scratch my last comment.. I misread flojitim's post and tried changing the building file with positive results! Except for having the wrong values, everything seemed to be in place...props and all. Perhaps a reworking of the building file may help. BTW Darmok, have you tried running a downloaded set of the lots from the STEX or are you still using your originals? Just an idea to test out.

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TO ALL WHO HAD PROBLEMS - Please look at the new dependency list, there was an ommission, I've put a link to Suico Fences, which seems to solve the problem. Thanks to all who help find and correct the situation. And for your patience. -Darmok

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Yes! Thank you Darmok! Now I can finally put these to use. :) 10/10 and extra points for effort on fixing the problem. Thanks again.

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A well-earned 10 (Deserves to be higher.) I always liked the rural look. Thanks for the efforts to get it working for all.

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Looks great! I would like to have it in my game but some dependencies are not available anymore :(

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Norely, I'll see what I can do to update the dependency list, but I don't have a lot of time to do so right now, I suggest you make some research on the LEX (BSC STEX) at SC4 Devotion, and I'll try to update the list as soon as I can.

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I downloaded back in January but just past this in the farming section of the stex and felt it was neccesary to tell you how great these trails are. I use them all the time and not just in farming areas. Thank you for your creative effort.

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Thanks High5flyier, it's always good to know that our work is appreciated, I hope you enjoy them for a long time!

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