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Industry Doubler  2

   (94 Reviews)

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About This File

This mod doubles the number of jobs provided by the in-game industry buildings. There are 4 files you can optionally install; they double the jobs for each industry category (farming, dirty, manufacturing, and high-tech). So, you don't have to double all the industry categories if you don't wish to do so; you can pick & choose.

I made this mod after trying out the industry-quadrupler mod on this site. I found that mod to be unbalanced, and in the "cheat" category, so I made an alternative mod to be more balanced with the rest of the game.

1. I only doubled the number of jobs, rather than quadrupled them. I found 4x was just too much.

2. I doubled the building tax values. This makes the income from industry to be the same as the default for the same number of jobs. This allows a "industry city" to be economically feasible, just as with the default game values.

3. I doubled the power and water requirements for the buildings. This means you have to spend the same amount of money to support a similar number of jobs as you would with the game default. (I found this balance to be lacking in the industry quadrupler.)

4. I doubled the pollution from each building. Again, this means that the same amount of jobs will produce the same amount of pollution as with the game's default. (Again, missing in the 4x mod.)

See the readme for installation details.

  • Like 18
  • Thanks 6



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cottonblonde

   4 of 4 members found this review helpful 4 / 4 members


This is perfect, and really much more realistic. This, in combination with the I-HT industry bug fix, (and obviously in combination with NAM) really seem like, to me, the most important fixes in the game.

Simply a must-have.

I'm sure the creator would be happy to know its still being enjoyed, probably by many, almost 10 years after he made it.

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Naomi57

   2 of 2 members found this review helpful 2 / 2 members

Works like a dream.  Using the slash query tool, the industry jobs numbers double, as documented.  The doubling is almost instant, even on existing industrial lots, though it does take a little while for the new sim employees to find their way to working there, which relates to how the traffic simulator re-evaluates jobs for sims from time-to-time.

No need to bulldoze anything, but I did need to install another Water Pump more or less instantly, too!  *;)

Thank you!!!!

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sprawl2

   0 of 1 member found this review helpful 0 / 1 member

I just installed this mod as instructed, and my game crashed. I removed the .dat files and the game keeps crashing...

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Guest

Unknown date

   0 of 1 member found this review helpful 0 / 1 member

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Amazing! It really makes sense to have buildings have more people, i always found the number of jobs on a dirty industry to be rather small.

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Thanks for your work! I never tried the quadrupler (was going to) but found this instead. It seems like a reasonable mod compared to the x4.

 

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