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obsolete Additional CDK Seaport  1.0

   (16 Reviews)

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About This File

This download is obsolete and no longer supported

Originally created by Pegasus; version 1.05 (no longer available)
Modded by BigRedFish for freight train functionality; version 1.07 (on STEX)
Modded byme to be an additional port, instead of a replacement; version 1.08

This is heavily modified seaport, as per the credits above. Pegasus made the original CDK Seaport and it replaced the original seaport from the game. Then people complained that the freight trains would not drop off their loads at the port. So BigRedFish modded it so the freight trains would drop off their loads at the port. Later, MrTrueSage released an Upgradeable Seaport Mod onto the STEX. PEG's CDK Seaport wasn't compatiable with the upgradeable seaport mod. This version is compatiable with the upgradeable seaport mod. In fact, you can have this one and the modded version by BigRedFish installed at the same time.

There is only one Dependency for this file:

Swamper77's Seaport Support file:
https://www.simtropolis.com/STEX/details.cfm?id=13714

This file is required for it to function properly.

Please read the Readme for installation instructions and details.

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I always prefer Lots/BATs that have been carefully worked up to new, fancy but buggy new BATs. This will definitely have a place in my cities!!! 10/10!!!

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I got tired of the CDK Seaport replacing the game's seaport, so I modded it into the file contained in the zip. Be sure to download the Seaport Support File, if you intend to use this file!

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Hi Swamper, gracias amigo for a such useful mod !!!. I was tired of having only a available seaport for my cities !!!

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Hey I like the idea n I've been waitin for it for some time, just one problem, the v1.08 seaport doesnt seem to operate correctly, but Ill try it again and pm u if it works or not

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@Graywolf: There are several seaport files here on the STEX and each one modifies the Seaport Developer file, and therefeore the seaport files on the STEX are incompatiable with each other. My Seaport Support file addresses this issue. Link is above in the description.

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I have the same problem as unforgiven...my game exits when I try and load a city with a seaport now since dl'ing this.

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Great Job! Noticed a difference in ships & behavior imediately. NOTE: needed to remove 1.07 & restart SC4, otherwise - weirdness. Now I have the SC4 Port & the CDK! Placing them close to one another makes the ships steer into the ports & each other.

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Forgot the thumbs ^^ rated +10. I can't terra-form so well so perhaps I may try seawall / port stuff fillers.

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I like the lot/bat but alas stopped using it as I upgrade my seaports and then get impeached from my city at the end of my month don't like the 13 billion a month increase in expenses. but other then that great lot 7/10 (lost 3 for the 13 billion I mentioned)

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It is a very good seaport; however, when I say yes to the upgrade request, the seaport disappears, its still there; the capacity goes to a max of 7, and the maintenance cost skyrockets to an obscenely high level that immediately bankrupts my city. I've done this while using it in conjunction with the seaport rail station.

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