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City-building game(s)

Found 3 results

  1. I'm aware of the agent limitations and building limits. I'm also aware that most of this is hard coded into the game itself The main thing that irritates me so much about this game. 81 tiles is decent but I would love to have a city building game where building multiple cities throughout a large region is possible. Preferably I would really like to have a map the size of a world much like space engineers. I personally don't think the agent based system is good enough of an excuse as to why we can't have that. Several games also use agents but offer much larger maps sizes than C:S although these are not city builder games. I personally feel that the agents only within your immediate vicinity should be rendered / loaded but still allow players to travel freely through the region. What would it take to get truly larger maps? The current map size even at 81 tiles (somewhere around 150 square miles) is about the size of Spartanburg SC.
  2. Hello all. This subject is something I have thought about for a long time. I love all kind of city building games, but SC3000 has always been my favourite. Why is this? Well, other than some childish nostalgia I think map size has a lot to do with it. I have played a decent amount of SC4, but I have always been frustrated about the small map sizes. I know you can build large regions in SC4, but these regions consists of smaller independent maps that are rendered independently. This has always irritated me with SC4, since I never had the feeling that I was building something very large in one picture. I know the map size in SC3000 isn't very large either, but I do think it is easier to build a metropolis like city in one map in this game. Please correct me if I'm wrong. If there is something I have missed about SC4s map sizes, I would love to hear. SC4 is such a nice game, the graphics are awesome and way more realistic than SC3000. The community and downloads has always been bigger and better for SC4, so I would love to make a switch to the game, but I never think I will unless one can build large cities in ONE map. Do you guys know something that I don't?
  3. Among standard feature inclusions "being considered"... Offline, Bigger map, Terraforming (!!!), Classic Mode (functionally a sandbox mode), Subways, Lot Editor, User Made Content, SimCity Exchange....things that will make Simtropolis creators very happy... Packs/ expansions being considered... Farms, military, subways... The survey image is here Gamespot EA considering offline mode for SimCity Venturebeat Rumored EA survey suggests SimCity could get offline mode and bigger cities Kotaku SimCity Survey Gropes About For Ways To Keep Folks Playing The Mashable article Survey Suggests 'SimCity' May Add an Offline Mode highlighted key potential change including one unexpected one... Cities Without Boundaries: The landscape is wide open. Push your cities for miles and miles. Set your own city borders and connect your cities however you like. Wow. If that happens. I still want city map size to have 8x8 options though. Keyword for map size or any power-constrain features, options! Let users decide. It seems that the diehards campaigning here and elsewhere didn't fall on deaf ears. They did hear us. So will they DO IT? Will they save themselves? Apparently EA wouldn't bother with user survey if they're not interested in investing more time and money in that franchise. So keep talking guys and gals!
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