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Ifubuildittheywillcome

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About Ifubuildittheywillcome

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    Sophomore
  1. Master Chief Reflector Pool

    www.hackhalo.com
  2. House of Rax

    Wow, they look very realistic. I love the design and coloring.
  3. NAM General Discussion Thread

    This is the most astounding thing I've ever seen. The entire Simtropolis community is in tears from joy. I am simply not able to think of words that could describe what has occured in this thread. For this you deserve a full 10 bunnies.
  4. Dexters Parking Bays Transit Enabled

    Yes, this is nice but it still isn't great unless somebody gives it bus stop and parking garage capabilities.
  5. NAM General Discussion Thread

    I HAVE AN IDEA! This is a proposition for a new type of network. On an Aircraft Carrier, airplanes are propelled into the air by being hooked onto slingshot-like things that have incredible speeds and allow the planes to take off in such a small area. I would like something like this for cars. The network would be three tiles wide. Its pretty much a super-expressway, and goes straight from the starting point where traffic can enter to the ending point where it can leave. At the starting point, the road actually moves like a flat escilator, and the road would be strongly magnetized. The Cars would be stuck to the road and the road would be moving at speeds of at least 200 miles per hour. The middle tile would contain equipment used to power the magnets and keep the system moving so fast. There would be no intersections, and other networks would use overpasses. The network would end and be able to be turned into an avenue when it would have to be stopped so that drivers could leave the network and enter local regular roads and vice versa, and then could return to the magnetized network. It could be used as a fast way to the other side of rivers,a fast loop around the city, or a quick bypass of downtown traffic. This network's capacity would be a little smaller due to the fact that to much traffic would cause to much air resistance on the system and slow it down. So what do you think?
  6. SimHavoc Multi-Mega Mall : Retail Space for Lease!!!

    I'd like to buy some space!!! Can you squeeze in Bloomington Family Insurance? It would fit in nicely as one of the smaller shops. Let the person above me have the bigger of the 2, cause mine doesn't have to be big.
  7. Fairfield Inn Hotel

    BEAUTIFUL!!!! Definate 10!
  8. Washington DC

    Sorry, but the police vans, or paddy wagons as you call them, have absoluley NOTHING to do with fires. Their purpose is to help control riots and to stop them from spreading. They are automaticly sent out as part of the police force when a disaster is occuring.
  9. RAIN!!! I made rain!

    You are going to have to hover your mouse over all of the options in "Lower Terrain" because it shares a pic with another option. (I believe it is Shallow Valley"
  10. RAIN!!! I made rain!

    Thank you DP!!!
  11. RAIN!!! I made rain!

    ATTACH THE MOD THAT ALLOWED YOU TO DO THAT OR TELL US HOW TO DO IT IN THE READER!!! IF NOT WE WILL HAVE TO START A RIOT!!! Don't use all caps again thanks. Modders will release modds when 'they' do so, not when you demand them.
  12. RAIN!!! I made rain!

    Obviouly Teirusu is an angel of God, and He has sent Teirusu to give us the great powers that He holds himself into a computer game so we know how it feels to be kind of a semi-demi-God. *Goes to Church to praise* Thank you Teirusu! First snow, then rain, then lakes, then streams??? You've raised yourself up to a very high point in the modd squad. If you can give us a mod that allows you to use these features, it will definatly rank up there with T7T's pathfinding mod's usefulness and Trolca's train mod's good-lookingness, if thats a word. THANK YOU!!!!!!!!! HAIL TEIRUSU!!!! [EDIT]-Teirusu, could you post here and update us a little?
  13. Map Exchange problems

    Map name: Extended Columbia River Delta Region Creator: Flamesrock Error: When I choose the jpeg, it returns me to the region view and changes nothing. EDITED BY SCREWBALLL: Region checks out fine on my computer
  14. New Urbanism In SC4

    Where I live, the landscape is always chainging from sprawl and New Urbanism, and vice versa. In Stone Bank, a small rural (or at least once rural), things are changing fast. The town was started in 1833, and its population around that time was just the loggers and lumberjacks that worked for the mill on the Oconomowoc river. The population grew up to about 70-so aroun 1900. It then continued to grow until about 500 in 1990. Things started to change. A new school was built, and new subdivisons went up everywhere. The small 5 road town has changed to a part of the outskirts of greater Milwaukee. The town now has about 1500 people, and is expected to be corporated any time now. A new fire station, which by the looks of it creates the feeling that this town is turning in to a cul-de-sac ruled neighborhood where the only word used to describe subdivisons is "estates". In a neighboring city called Oconomowoc, things are different. New Urbanism is now being attempted in the old farm owned by the famous beer family, Pabst Farms. Main roads are built where commercial shops (mainly strip malls, they are everywhere in Wisconsin, one LITERALLY every 350 yds. in medium sized cities), a school, and a YMCA are located/to be located. Roads come off of this avenue and come to small residential blocks. This neighborhood could completly support itself if it had to. Me myself, I don't have any preference, but I do believe New Urbanism is much more asteticly pleasing.
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