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SC4BOY

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Everything posted by SC4BOY

  1. Tribute to A Nonny Moose

    I enjoyed his kindness and devotion over many years.. he will be remembered.. A unique fellow
  2. Industry Doubler

    This is a mod of the highest quality.. .well thought out, properly proportioned to the game structure, and balanced to the Maxis game and well-tested (you guys carping about pollution.. just use a cheat!) .. and yet you even gave the whiners a way to turn it into a pollution cheat.. I give it full thumbs up! Exactly what I would expect from the Big B..
  3. Without "cheats" you can only have one university. If you have a heavily populated city, you will fill the university to capacity. At that point your only option is to use the college(s). I routinely use them anyways as it does much the same thing at a much cheaper cost and without gobbling up the huge tract of land. I find it especially useful in small, developing cities.
  4. Bug or feature?

    There are some peculiarities about the "rewards". If it doesn't work properly use the "you don't deserve it" entry and just replop it. It can hardly be considered cheating, since you already earned it.
  5. A city that supplies utilities

    Isn't the power they supply really expensive though? When you take into account the fact that a waste-to-energy plant gets rid of garbage and provides power, the price seems much more reasonable. I will admitt though, the price still is quite high. By the way, I didn't know that you could fund the waste-to-energy plants down all the way and still have them burn garbage, I'll have to try that sometime. Once again, I suppose I should say, if you are looking for cheap garbage disposal, Peg's Garbage Chute is a good option- I use a few in all of my cities now. (Link) Given the "real life" issues with "trash burning power" it's probably realistic. We have a many-millions $ plant built here in Columbus about 30 years ago. It had so many problems and was in various states of no or reduced service it was commonly known as the "cash burning power plant". Eventually it was decommissioned and abandoned at the loss of hundreds of millions of dollars to the public (thanks Mr government! )
  6. Sparking power pole

    It may eventually ignite adjacent structures. I'd try to get rid of the power poles or fix the power plant's budget. I use these plants at zero funding all the time and have no problems.. neither fire nor "sparking poles". I have had the sparking poles on rare occasion, so this suggests to me that whatever the issue is, it doesn't relate directly to the 0-funded trash burner.
  7. ST "Friends"

    It appears that the web design intent is to allow people on ST to have a "friend" status similar to FB, etc. This seems to be designed in a similar fashion where someone requests "add friend" then the other person "approves" that status. However I recently found I had been "friended" without my approval (and was being automatically emailed with that persons items of interest). I went to "unfriend" that person only to find that I not only was friended without approving it, but that the only "unfriend" option was to "request of the person to unfriend me' This is totally backward to how it should work and I am guessing is either an error on the code of the web design OR has been improperly implimented by the "admins" for ST. I'd appreciate it if this function were "fixed" so that it worked similar to FB and others. Thanks. This has nothing to do with the person who friended me, but to the proper implimentation of the function.
  8. Plenty of pc power.. perhaps you can show some pics of the "problem cities"
  9. The game is made up of many simulation threads which run loops at date driven intervals.. there is the basic which runs at all times, then some run daily, monthly, and every 3 or 4 months.. and maybe at longer times too.. I expect your are operating on a fairly low power pc (perhaps a laptop, etc) and when that monthly loop runs, you see it slow down while it runs, then it catches up and runs faster again... just guessing
  10. People Power Shakes The Arab World!

    I find most posts here to be incredibly naive.. yes there is a disruption to a formerly stable mid-east government (hmm.. where have we seen this before?) but all that creates is a power vacuum.. it remains to be seen what forces will actually rule Egypt and if it will have even the most rudimentary resemblance to a "democracy". I expect it will be a year to 18 months or even longer before we find out.. and what Obama (or any other US official) thinks of whatever happens will be of only the most peripheral consequence.. and certainly no cause:effect
  11. Sim City 4 runs Too Fast!

    Thanks.. glad it worked out for you.. yes I'm not quite sure what the problem was (it deals only with AMD's so-called x64 or X2 processors.. AMD doesn't explain the issue very well and I'v eonly seen it affect SC4 (though it may be an issue with other programs) I've had an X64 over 6 yrs now and SC4 is the only one I can tell is an issue. As far as I can tell the patch has virtually indetectable impact on system operation, so I keep it installed at all times.. who knows when it may be causing issues in an unseen manner.
  12. Can't find it?... Ask here!

    If you search for "seasonal" you probably will find some examples.. this requires multiple models and timed props
  13. Sim City 4 runs Too Fast!

    The Athlon X2 processors require the use of the Dual Core Optimizer from AMD
  14. How to satisfy high R$ and CS$?

    Those are really "overflow" functions and if your city is functioning well, the demand will always be high.... further if "newcomers" have any alternative, it will always choose the highest level that can be met given the city conditin.. it's how the game is designed.
  15. Actually as I recall, the simulator defaults to the "normal" traffic values if you don't enter it and make mods.. therrefore it shouldn't have any effect on your city as long as you don't use it. I have not looked recently, but the default used to be "Maxis values" if you didn't select any options.
  16. If you want to remove a city's development and keep the land, you use the "obliterate" function, not the "delete city" function. Unless you have a backup, you will not be able to recover it... HOWEVER, if it is part of the Maxis region (or a map that you downloaded) you can get the land back by making a "dummy region" with only the map in it, copy the city tile in question to the "download" folder in your "keep it" region, and use the "import" function to move that city tile terrain back to your "keep it" map.. of course it will have no development.
  17. Airport question

    Roads don't transmit power
  18. You might try rebooting your computer and IMMEDIATELY trying to start SC4 first thing.. I have seen Flash run background things which cause the thing you are describing.. SC4 can be sensitive to things running in the background..
  19. Ea symbol crashing my game

    Are you operating from the EA CD's or are you using some sort of copy or "no-cd" version?
  20. Maxis props disappearing?

    The patch process resets the graphics setting to "minimum".. when you apply the patches do you get the end process with the version file showing fully successful updates (ie is your version updated to 638, the 640 with the nighlights update?)
  21. Seaport depth question

    Those animations aren't intended to "be real".. they are just part of the "look and feel".. however with respect to depth, 15m should be "standard" depth at any areas where you expect ferries, cargo ships, etc to move... there also is a pathing issue.. if you want them to work you must assure the path they follow is clear.. their pathfinding skills are very limited. They also will not make sharp turns.
  22. City Dilapidation

    are you alternating the cities for play? if you don't the R/C will pass the I before the population is ready for C jobs in any number
  23. Please show a pic of your "traffic" view.. Looks like you are not getting traffic at all...
  24. Capitalism versus Socialism

    Socialism is just as greedy as any other form... why? because it's run by people.. and people love power and money even if their friends do/don't have it.. (that's why "some pigs are more equal than others") There is plenty of room for "self sacrifice" as you call it in any form of government.. and the beauty of it is that the government doesn't tell you what your charity should be or to whom it goes or who has the "priviledge" of doling it out.. This is all pie-in-the-sky nonsense.. all forms have problems where the rubber meets the road.. Take your pick.. some work better than others, but I suppose it's all in your definition of "better" .. when I'm emperor of the world, it will be perfect.. just ask me!
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