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BarkersCities

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About BarkersCities

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  1. How important are multiple lines in bus/metro? I've poorly designed my transit systems on all of the cities I've built, and they still seem to work fine. I literally build only 1 line, and it loops pretty badly through the whole city with tons of stations. Do you see any advantages to splitting the lines as opposed to just linking one line everywhere? And question #2, is there a need for more than 1 bus station (or depot, I don't remember what it's called). I build multiple, but I'm not sure that is necessary. Will the number increase unlimited from 1 station, or is there a limit?
  2. Show us your Area view

    Just kinda packing stuff in there, even the small buildings are hi-dense, they are just from the euro template, and the hi-rise from international. I've never been good at making it pretty, more into pushing the limits of the game. 200k, still haven't hit the agent limits yet. I've never hit the building/zone limits they recently raised, even with 500k on 25 tiles, although that city did hit the agent limits. I hear it's possible to hit agent limits on 9 tiles though, that's what I think will eventually happen here.
  3. Show us your Downtown/CBD

    Wow, these are amazing, I really have to add some new buildings, this is mine so far.
  4. Cities: Skylines patch 1.2.2-f2 released, limits raised!

    Does this patch do anything to fix the agent max where garbage, hearses and other services stop deploying vehicles, and cycle between 2-3 deployed, instead of the max? My current city is only at 200k now, and I don't think I've hit it, but when I was using that city tile unlock mod and I got to about 500k it started happening, the city had tons of transit though. And I'm not clear on the limit expanded, is that on city tiles? I still only have an option of 3x3, does it require restarting the city? What exactly does 50% increased building and zone limit mean? [edit] Just read the thread, agent limit is still not fixed, even with 3x3 you can still hit it, that's lame, especially with very high powered computers that can handle it. But it looks like there was some building and zone limit. Interesting that I hit the agent limit before the building/zone limit on my 25 tile city. I guess I didn't have enough elevated roads/rail to make it matter, apparently the pillars count as buildings. From what I've read the agent max is not fixable because of how integer types were used in the development, which is likely why they limited the tile amount to 3x3 to begin with. Too bad, amazing game otherwise.
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