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Everything posted by zergprotoss
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omg that huge!! all the pics... but in some of them aparently your are building RCI outside the city boundaries... im correct or i need glasses? wish me luck in my pharmacology examn that im about to do
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Yes i love starcraft a lot its because its building things as in this game but my favorite race is protoss I think you are a very reasonable person and your answer have a lot of knowledge i really like that and its positive to the comunity... And you are correct sir... We all player have the potencial to became moders... And as soon as i have more time(im in the last part of the semester) i will read and learn the basics of modding... i dont have any idea about coding but i have the will to learn to make better things and help this comunity as you do... I thing you should try to implent anything you got in mind.. let the comunity choose if its the correct path when they see your work.... Im sure that in balance it will make a better game even in the long run,,, becuase im sure everyone and specially modders will learn something new about the coding in this game and help to reverse-engeenier I know it will take some time but eventualy will learn the core programing of the game or a new simcity come out Sorry if my english is not the best my native language is spanish Greetings from Panama
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and what about chagin to first try to fix broken things in the city.. know that this topic is about city limits but this is not a deal breaker a least for me and im sure that a lot of people think the same... What ill love is seeing bugs like the one of the great works fixed or the unhappy sims leaving megatowers.... Loossing students becuase you have a bus terminal and they are banishing in the region...... Or the other one afecting the tech levels.... or what about commuting? Thinking of making a bigger city is great but a think breaking city limits will make exsisting bugs a little worse... So why not first trying to overcome this and then plan in bigger cities.. Just my humble opinion and one more thing xoxide thanks a lot for all the great ideas and mods that you made you have made a great good to this game Now answering your question ill love to see bigger cities is that commuting working a little better... so that way i can spcialice cities a little more and that way i can have one city as for population and the other one for extraction and a third one for manufacturing... Maybe asking too much but this is my idea Thanks for the time Greetings from Panama
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Want to Mod for SC2013 But Don't Know Where to Start?
zergprotoss replied to CapTon's topic in SimCity (2013) Modding - Open Discussion
agree -
Offline-Only Mod: "UniDirectional Networks (UDoN)"
zergprotoss commented on xoxide's file in SC13 Game Mods
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Is the bigger regions dream dead?
zergprotoss replied to Snorp09's topic in SimCity (2013) Modding - Open Discussion
thanks very you very much for explaining a little... is there any way for us...plp with almost no progrming skills to help to develop this? -
Is the bigger regions dream dead?
zergprotoss replied to Snorp09's topic in SimCity (2013) Modding - Open Discussion
Can you show us some digram or pic of this working?? Im so cuirious -
Offline-Only Mod: "UniDirectional Networks (UDoN)"
zergprotoss commented on xoxide's file in SC13 Game Mods
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Another View to Bigger Maps (Increase City Construction Limits)
zergprotoss replied to Idealcastle's topic in SimCity (2013) Modding - Open Discussion
this sounds great ill love to help but know almost nothing about modding -
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test TrafficLight
zergprotoss replied to Nico Robin's topic in SimCity (2013) Modding - Open Discussion
by the pic is seems it make changes in how light works... im gonna give it a try thanks -
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Elevated Railway (Offline Only - replaces maglev)
zergprotoss reviewed oppie's file in SC13 Game Mods
- 76 Comments
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- maglev
- cities of tomorrow
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(and 1 more)
Tagged with:
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Offline-Only Mod: "UniDirectional Networks (UDoN)"
zergprotoss reviewed xoxide's file in SC13 Game Mods
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