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Everything posted by Lazarou Monkey Terror
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Advanced Lot Plop - new GUIs with DLLs
Lazarou Monkey Terror replied to CasperVg's topic in SC4 Modding - Open Discussion
I don't think this is a bug with Plop and Paint, more that weird bug with the Maxis buildings that have mixed up the building exemplars or something. -
Sharing the petition for EA to release SC4 source code
Lazarou Monkey Terror replied to 2MuchRandom's topic in SimCity 4 General Discussion
Cheers, I signed and shared it on Mastodon https://mastodon.social/@Lazarou/116774066908289925 -
Some more work on Jazzanova, a dense, inner city medium sized tile.
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New Walking Sims - Additional Pedestrian Variety
Lazarou Monkey Terror commented on FANTA1990's file in Gameplay Mods
This is wonderful work, my city appreciates the new variety of sims, particularly the scooter sims as there are a lot of those in my real life city (London) and my own city was lacking! If you are considering more files like like this, and please do, then may I request a selection of robot animations? -
The Sandi Toksvig Estate, on a corner of Jazzanova
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Some things I have wanted to share since The Great Hosting Betrayal, a inner city medium tile called Khanistri Hills, overlooking the Brajonel metro centre Great to have Simtropolis back, only fellow mayors can truly appreciate this
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Simtropolis Returns!
Lazarou Monkey Terror replied to CorinaMarie's topic in Simtropolis Recovery Project
This is such good news, I was about to install that new 'painting props' addon when the site went down! That old hosting company had better look both ways crossing the street, that's all I'm saying! lol- 148 Replies
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I have a puzzling glitch in some of my modded lots from 2023, no matter how it appears in the Lot Editor, when I open up my city the overlay texture is all wrong. Even if I create a new lot the same overlay texture conflict occurs. It happens across a number of lots from 2023. What could be causing this and what is the remedy? I think the overlay tile is from the The Thing series of parks, I don't know why it's turning up in my lot?
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Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
It works! Fantastic work everyone! So going forward, what do I need to change in Reader in a lot where this shows up? -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
I'll try it out once we've finish our movies for tonight, this is some incredible sleuthing, thankyou! -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
The lot is my own creation, I use The Thing everywhere in my city but needed something to go under a monorail, so tried my hand at making something new. I made the lot by copying a similar one for the BSC parks, changing the overlay texture and renaming some things. -
Despite having a nightmare with custom content and the Lot Editor recently I've still had time to build. "Ezra Connection" is a small tile between larger ones, traffic passes through the tile as much as travels around it, I'm particularly pleased with how I've managed to get Monorail traffic travelling over multiple tiles.
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Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
(Hope that works) -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
PGX - WLP002M2 Straight wMonoRail_56ace8ea.SC4Lot -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
Not my own textures, the ones from The Thing, which I use in my own lots. 'PGX Textures 01' is the DAT file, I could tell you the overlay texture as well but my virtual machine has collapsed in on itself and I'm not messing with that until Monday! "Creating my own textures" is on the list of things to learn, but first I need my Lot Editor working, lol! -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
That's right, the lots are looking fine in LE but when I play them in SimCity it's the same overlay texture that replaces any overlay texture from Pgxpgx that I've used for my own custom lots. Right now my virtual machine and windows 7 are not playing ball so I can't really investigate any Lot Editor issues. I feel cursed! What needs to load last, ie 'be in the zzz folder', is it the overlay texture dat file or the custom lots I've made? -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
that is exactly what I'm doing now in fact! -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
ho ho, I've been having a wild time with this file structure! -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
My Plugins folder is horribly over-bloated with stuff, I''ll take some time trimming it down. Lot Editor currently takes 45 mins to load and I think I'm pushing it too far. 4 z's is an option, as is making my own texture IDs, if any of us know how, lol! I could never get Pim-X to work as a Lot Editor, must be something I'm doing wrong. Some avenues to explore anyway, cheers! -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
No, that didn't work. And now, possibly related? My Lot Editor isn't showing the prop families it used to, so far it seems limited to family of shopfronts that I use, but all my prop families are in one folder, why should this one disappear? Anyway, it is late where I am and that's all the mystery I can handle for today. Perhaps a sleep will make things clearer. -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
I could never abandon The Thing, it's integral to my city. I'm happy to relot my recent lots but it needs to be with those overlay textures. Should I put my modded files using those textures in a ZZZ folder? -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
The "ZZZ folder" thing didn't work Back to what you were saying about Lot Editor being the problem, the glitched Lots are ones I've made in a virtual machine of Windows 7 Could the conflict be happening in THAT plugins folder, for some reason I don't notice it when making the lot but it shows up in the full game? If so, how would I fix that? Find the old "textures.dat" and replace it with the new one? And then I guess fix the lots this effected? -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
That's what I'm hoping. My plugins are spread between the DAT packed ones in the Maxis folder and everything post 2023 that I haven't DAT packed yet is in normal plugins. -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
The errant overlay texture comes from this pack, from the PGX Textures 01 file. It has been updated since I downloaded the original, if I download the latest version, put it in my Plugins folder with a folder starting with "ZZZ", will it load the latest version? I'm giving it a go anyway... -
Overlay Texture conflict?
Lazarou Monkey Terror replied to Lazarou Monkey Terror's topic in SC4 - Custom Content
Here is a separate lot with the same problem the same overlay texture
