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Everything posted by SimMars Team
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Version 1.0
7,743 Downloads
SimMars is a mod for SimCity 4 taking the game to Mars. It will bring new buildings, transportation systems, user-interface and music and will replace the Maxis SimCity 4 content as far as possible, giving you the feeling to play a colony on Mars. Beta 3 is another step towards the goal of SimMars. Most main game functions and buildings have been replaced and the mod plays fairly well now. However, it is still a beta and hence unfinished. Not everything is replaced yet or fully functional. SimMars will install and play completely separate from your SimCity 4 installation. ___________________________________________________________________ BETA 3 FILESIZE: 277MB Due to the size, the installer is hosted on an external file hosting site (Mod DB). Clicking the "Download" button will take you to the page where the main package can be found. ___________________________________________________________________ UPDATE: There's been a bug discovered where the Mars Face landmark has no model file. Easy fix: Download the this file and place into /My Documents/SimCity 4/Plugins_SIMMARS/+Landmarks/SM_LM_MarsFace ___________________________________________________________________ Download the SimMars Region Pack here to add 7 new regions to your game. ___________________________________________________________________ This download is for PC users only, a Mac compatible version will be released in the future. SimMars Beta 3 additions since last release: - 180 new BATs (buildings) of all types - new highway, rail, subway, elevated rail, toll booths and spaceport. - SimMars game launcher: Beta 3 launches individually from SimCity 4 (see installation notes below) - new User-Interface graphics - new disaster (Blow-Out, replaces fire) - 5 new music tracks - the first few automata models - new ordinances - transformed news items Main goals for the next release are: - creating and modding new automata models (vehicles) - implementing NAM elements - replacing avenue and one way texture Update: Image links fixed -
Where new BAT creations are shown and discussed Place for creating the missing new mods for SimMars Maybe the most crucial aspect for Beta 4 is creating new vehicles All new transportation networks are discussed here As the name suggests, this one is a BAT thread for recreational BATs General place for discussion and questions Get inspiration from these images, drawings and models. If you are creating BATs for SimMars these textures might come in quite handy - Detailed concept laying out the ground rules for the mod
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[quote name='P3CTankman' timestamp='1349292178'] @garet I believe its called SimMars... Anyway I tried on IE and Chrome but one link (first one) just shows up with the message that it has bee removed and the other link has a list of material but doesn't have the map pack (expected as it said "Coming soon" in a sense) The links however work fine. [/quote] Main download links has been fixed now. For the alternative download the correct link was added (section Addons instead of Main Downloads)
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[quote name='TheGreyOne' timestamp='1354787608'] when I try to download it i get [color=#000000][font=Tahoma, Arial, Verdana][size=2][background=rgb(254, 250, 213)]FileServe can only be used to download and retrieve files that you have uploaded personally.[/background][/size][/font][/color] [/quote] The download link has been fixed, file is hosted on MediaFire now.
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Version 1.0
2,130 Downloads
The Terraform 1000 package is designed to simulate the changes apparent in terraforming a desert world into a habitable environment, a process that may take more than a thousand years. The Terraform 1000 mod is fully compatible with SimMars and SC4. It can also be used in combination with other rock and water mods. There are three different terrain stages in the Terraform package: Terrain 1 – Sandy Desert Terrain 2 – Water Terrain 3 – Green Beaches CREDITS: Thalassicus, timcravey, SimMars Follow us on Facebook ---------- -CB Note: Restored missing description images from the upload package. -
wonderful! great to see the way you use the mod
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simmars-forum-threads SimMars - Open Disucssion
SimMars Team replied to AndisArt's topic in SC4 Modding - Open Discussion
SimMars Sountrack has been released for download! Download HERE -
Version 1.0
1,277 Downloads
Download the SimMars Soundtrack, a compilation of 12 game music tracks from the SimMars mod blended into a mix suitable for CD burning. Total running time: 60 mins Also included are 10 bonus tracks. All audio files are in mp3 format. File size: 100MB ___________________________________________________________________ Due to the size the file is hosted on external websites. Download the dummy file here to get to the download locations. ___________________________________________________________________ www.facebook.com/SimMars -
simmars-forum-threads SimMars - Open Disucssion
SimMars Team replied to AndisArt's topic in SC4 Modding - Open Discussion
Ok cool that's great. For anyone who wants to test the latest installer for bugs and functionality you can download the test file HERE. It is supposed to work with either, the regular and the Steam version of SimCity 4. (although you can only have one installed on your computer at a time) -
simmars-forum-threads SimMars - Open Disucssion
SimMars Team replied to AndisArt's topic in SC4 Modding - Open Discussion
Hello all, SimMars has been pretty quiet for the last months, but there are now several things coming up: We will start releasing small downloads in the near future, BATs that didnt make it into the Beta release, a terrain mod and possibly more maps. Also, we have a test build for Steam support for which we are looking for users who can help us with the testing. Did you know that SimMars has a Facebook page? With the new Simtropolis verision 7 a lot of the site has been re-organized and simplified. The former two SimMars forums have been merged into one, the SimMars Project Room, which can now be found in the forum category "BAT - Open Discussion". To de-clutter the forum several threads have been merged: - The BAT & Lot Guidelines have been added into the BAT Workshop (into the first posts) - SimMars Introduction and Concept are now merged into one thread - Open Disucssion & Overall Progress are now merged into one thread Stay tuned! The SimMars Team -
simmars-forum-threads Beta 3 Support Thread
SimMars Team replied to AndisArt's topic in SC4 Modding - Open Discussion
Apologies for the late replies! The forums were down for a few weeks due to administrative work being carried out. @Ktronicus: The easiest is to re-install SimMars. But be sure to backup your region folder and after the re-installation you can use the backed-up Region folder and overwrite the config.bmp with the one from the fresh installation. This should work. @MachineIntelligence: Can you give more details about the issue? -
Version 1.0
2,362 Downloads
Download the SimMars region pack and add 7 new exciting regions to your SimMars game! All regions were rendered from real elevation maps of Mars and represent existing geographic locations. The packet contains the files needed to create the new regions including greyscales and SC4M files compatible with SC4Mapper and SC4Terraformer SimMars Beta 3 is recommended for an immersive experience in the colonization and terraforming of Mars -
@wonderboy145: A torrent upload would have the disadvantage that it depends on users seeding it continuously and also the speeds would depend on the seeds. @SteveOH: we didnt have the chance to test it with the Steam version. We'd love to get this sorted with someone who has it. Can you post in the Beta 3 thread and we'll take it from there?
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simmars-forum-threads Beta 3 Support Thread
SimMars Team replied to AndisArt's topic in SC4 Modding - Open Discussion
@Hannan100: can u try restarting your PC, run SimMars again and see what happens then? -
simmars-forum-threads Beta 3 Support Thread
SimMars Team replied to AndisArt's topic in SC4 Modding - Open Discussion
@zer0flame55: out of curiosity, can you post the link to that website? @Evillions: did you uninstall the previous testing version you were using before installing Beta 3? I suggest you uninstall everything related to SimMars, then delete any of the SimMars folders that remained (check ReadMe for all the paths), then install fresh and see what happens Can anyone else confirm that the Mars Face gives only a box? -
simmars-forum-threads SimMars - Open Disucssion
SimMars Team replied to AndisArt's topic in SC4 Modding - Open Discussion
well, SimMars plays completely separate from SC4, this includes the regions. Beta 3 comes with one map ready to be played. A map pack with more maps will be released soon. Alternatively, the new maps can be rendered by following the instructions in the ReadMe. In terms of how the maps are made, it's the same principle, just using Mars greyscale images and the SimMars terrain mods to render them.
