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Fatherted

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About Fatherted

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    City Slicker

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  1. DotCity, a futuristic city builder, minimalist in style, massive in size.

    If it were coloured for population/building types and traffic and infrastructure were clearly visible it'd be very cool.
  2. Can Iink Regions together

    You can also use MS paint to change the config, it won't overwrite existing tiles if you don't change their size. You can only expand South and East because the initial config is in the top-right corner of the config pixel image, which can't be changed.
  3. Simpeg Productions - Farewell

    Perhaps we could compile a user database on the STEX or LEX to save some of the content.
  4. Realistic Automata Mod

    TheBabaPlayer, do you still need help?
  5. Track for running Trams

    Nonny is correct-it's important you follow the NAM's instructions of installation.
  6. Realistic Automata Mod

    Re: APSMS The file is required only to load after 'Network Addon Mod' NOT 'z___NAM'. The file contents will remain unaffected unless a new NAM addon places Automata data in z___NAM.
  7. Realistic Automata Mod

    Quaellen_Wins2, did you make sure to extract the file before doing so?
  8. Realistic Automata Mod

    T Wrecks, the system performance hit is so negligible (less than 1fps on average) that it isn't even worth mentioning. Besides, since my SimCity runs anywhere between 20 and 5 fps by default I see no issue with mods that marginally impact performance.
  9. I got mine off GoG. Works perfectly and no DRM hassle. Admittedly I have FPS issues at 900p but that's my poor computer rather than anything else.
  10. I think the serial number lets you redeem off origin.com without installing it. That is your only free, legal option and I'm not sure if that is the broken version which will get stuck at 1.6.1.10
  11. Realistic Automata Mod

    That's bizarre Titanicbuff. I'm sorry to hear this. Is there anything in your plugins folder that could be incompatible? I'll take a look at the maximum vehicles allowed when I have time but my cities are usually fairly crammed.
  12. Realistic Automata Mod

    Titanicbuff, this is strange. Perhaps the automata have spawned and gone offscreen (reaching the limit) without despawning again. I often get small jams in my city of 25,000 even in less congested areas.
  13. Ooh gosh, whoopsie. I'm not much of a PC modder, am I? It's exemplar modding, to satisfy EA's lawyers.

    1. Ganaram Inukshuk

      Ganaram Inukshuk

      I guess I should explain further then. "Source code modding" would have implied that you found a way to open up the EXE and found a way to read what the code does, which is not only unacceptable under the standards of modding community, but is a breach in the end user license agreement, and also illegal. Such activity would have to be shut down by the staff to keep EA from shutting us down. Either way, it does not end well.

      This is why proper wording is important.

    2. Fatherted

      Fatherted

      Thanks Ganaram. I'll keep it in mind.

  14. Realistic Automata Mod

    Ganaram Inukshuk, the file does load after the second NAM file, I made sure of this. NAM's Persisten Automata mod is overridden whereas the standard PAM uses the same zzz_ structure which could make it load after this mod rendering it useless.   I'll correct the controller misunderstanding, however.
  15. Hey look, I've been PC source code modding! How cool am I?

    1. Show previous comments  1 more
    2. Ganaram Inukshuk

      Ganaram Inukshuk

      Not source code, but just a modification of an exemplar, telling the already-compiled source code what to do. There are 43 known exemplars out there, from Type0E (Ordinances), Type21 (Network Lots), Type10 (Lot Configurations), and Type1E (Props). Automata mods are Type20 exemplars.

      Also, saying that you're "source code modding" would, depending on who's listening, send alarm bells at EA's lawyers who will warrant a cease and desist on you, or send alarm bells o...

    3. Ganaram Inukshuk

      Ganaram Inukshuk

      ...or send alarm bells over to the NAM Team (who would really like to figure out a way to reduce dependency on the NAM Controller, add in new networks that don't require starters, or better yet, fix the Eternal Commuter Bug, the Puzzle-Station CTD Bug, and get One Way Roads to recognise neighbour connections), or alarm bells to the whole community, implying that SC4 is public domain, when it really isn't and probably won't be for a really long time.

    4. Fatherted

      Fatherted

      Gosh, whoops. Mistake amended. I can hold my own on describing Forward+ Rendering but I'll leave you guys to the numbers games. Sorry.

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