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I have a question about the transit enabler. I'm making train station lots with platforms (Both freight and passenger) and I'm having trouble with freight trains originating or terminating at passenger stations and passenger trains originating or terminating at freight stations. I want only freight trains to start at freight stations only and only passenger trains to start or end at passenger stations only, but I still want the other type of train to go through the opposite type of station without it ending there. I know I need to set certain transit switch points to do this but I don't know which ones to use or how many of each one. Can someone tell me what to do to accomplish this? I want to fix this issue with the lots before I upload them to the STEX. I would greatly appreciate the help.
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I have a question about the transit enabler. I'm making train station lots with platforms (Both freight and passenger) and I'm having trouble with freight trains originating or terminating at passenger stations and passenger trains originating or terminating at freight stations. I want only freight trains to start at freight stations only and only passenger trains to start or end at passenger stations only, but I still want the other type of train to go through the opposite type of station without it ending there. I know I need to set certain transit switch points to do this but I don't know which ones to use or how many of each one. Can someone tell me what to do to accomplish this? I want to fix this issue with the lots before I upload them to the STEX. I would greatly appreciate the help.
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Version 1.0
3,337 Downloads
I'm sure everyone noticed that NONE of the power plants had parking for workers. Well, now the Waste to Energy Plant does. I've even included one with a spur for gondola cars to deliver and unload their trash. Only the first tile of the spur is transit enabled so you can make it look like a track is going to the plant. Enjoy! Dependencies: 1. PEG CDK3 SP Rail Fleet 2. RealRailway (RRW) NCD BSC Texture pack Staff Edit : Fixed dependency links.- 3 Comments
- 12 Reviews
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Version 1.0
3,807 Downloads
I'm sure everyone noticed that NONE of the power plants had parking for workers. Well, now the Oil Power Plant does. I've even included one with a spur for tank cars to deliver and unload oil. Only the first tile of the spur is transit enabled so you can make it look like a track is going to the plant. Enjoy! Dependencies: 1. PEG CDK3 SP Rail Fleet 2. RealRailway (RRW) NCD BSC Texture pack Staff Edit : Fixed dependency links.- 3 Comments
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Version 1.0
1,695 Downloads
I'm sure everyone noticed that NONE of the power plants had parking for workers. Well, now the Coal Power Plant does. I've even included one with a spur for hopper cars to deliver and unload coal. Only the first tile of the spur is transit enabled so you can make it look like a track is going to the plant. Enjoy! Dependencies: 1. PEG CDK3 SP Rail Fleet 2. RealRailway (RRW) NCD BSC Texture pack Staff Edit : Fixed dependency links.- 4 Comments
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Version 1.0
2,387 Downloads
There are lots of types of parks in the parks menu. But no one can drive to get to them because there is no park parking lots for people to park their cars in! I'm here to change that! This file includes 4 parking lots. Sizes of the parking lots are 1X1, 1X2, 1X3, and 1X4 and are located in the "Parks" menu. No dependencies. Enjoy! -
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