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HookerHeels

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Everything posted by HookerHeels

  1. SketchUp Designers

    Well Towerdude has fixed his method. Now I've come to see that you have you have SU7 for importing with 3dsMax. I have a copy I'll upload later for every one to download.
  2. Novartisturm, Basel

    Great TD. Nice to see you worked out the bugs. 5/5 10/10
  3. Athens Style Residential Apartment

    Very nice. Glad to see your still around. 5/5 - 10/10
  4. SketchUp Designers

    I have 8, I have recently tried exporting a model into 3dsmax, and it came out very messed up. It might have been the model, so I'm going to see I'f i can find V7 and try the same model. I'll get back to you all soon with answers.
  5. JwalyCity

    :|....1/5 - 1/10...
  6. Large Nuclear Power Plant

    Does this replace the reward one? Anywho, Fantasic. 5/5 - 10/10. This looks just great.
  7. Station Over-Pass 1

    Very nice Bixel. 5/5 - 10/10
  8. TLA Center Turn Lane Arrows

    :O good idea. 5/5
  9. Extra Terraforming Options CXL 2009

    Don't play. At first I thought this was for SC4 :( 5/5-10/10 how ever :D
  10. Sketchup to GMAX (100% free)

    Originally posted by: wolverine FYI, if you are able to export to 3ds via the trial or pro version of sketchup and then import to Max, you should NOT be losing textures. Versions as far back as 7 will properly display sketchup textures when rendered. If you moved all your files around after you exported the sketchup model, be sure to let 3ds Max know where you placed the textures. If you don't, it will ask you to locate the folder prior to rendering. If you click cancel, it will just render a shaded model. Max 2010 on up Users with CE can disregard, as Max opens .skp files. All skp textures should display when you hit "m" There should also be no traingulation and your layers and components are preserved. quote> They show up in 3sdmax, but when I export the model as a .3ds, it looses them.
  11. Byron Building

    :D I like it. Always looking for new W2W buildings. 5/5 -9/10
  12. Wind Farm Plant just a idea of mine

    I agree with hottoddy. 1/5 - 2/10
  13. Paeng's Modular Truckstop

    WHOA!! I've been thinking about making something like this for a long time, you beat me to it! This looks fantastic! 5/5 - 10/10!
  14. Water ploppable scows

    I've been looking for something like these for a while :D 5/5 - 10/10
  15. HK Broadwood 12

    4/5. I think the windows are a bit overscaled. But I still like it.
  16. Pripiat White House (dark night)

    :D I love it. 5/5 - 10/10
  17. Sketchup to GMAX (100% free)

    I use 3dsmax to import. I also lose textures, unless a solid color, from my models. We are working on a way to get both methods to keep the textures on the models, and should hopefully have this solved soon. ~Red
  18. Parc with depollution

    meh, more plopable tree lots...
  19. Mega Complexe Sportif

    1/5
  20. ERHW Inline Support Mod v1.0

    Ohh I see! I like it :D 5/5
  21. ERHW Inline Support Mod v1.0

    Well.. This is interesting, as I cant see what it does :|. I'll wait to rate after asking you.
  22. Cities XL 2011 Large Loans

    Mods already D: 5/5
  23. Ancient Stone Walls (corrected)

    I dont really like the textures a whole lot, but i give it 4/5 - 9/10
  24. Paeng's Quonset Camp

    yes yes, i will enjoy XD 5/5 10/10. these look great. Models are simply detailed, but arnt missing anything. *download* ;)
  25. Sketchup to GMAX (100% free)

    I'll add this to my omnibus article Looks like your way doesn't remove textures.
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