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I personally like urban sprawl when it's done right. I live in the suburbs of Greensboro, NC and love it. It's always quiet, very little traffic except on the main roads, and there's virtually no crime out in the suburbs. Even though I have to drive everywhere to get anywhere I don't mind that at all; I work as a pizza delivery driver so I have to drive all the time anyways. I have found people in the suburbs seem friendlier than those in more urban parts of town (and they tip better anyways ), and delivering to the more urban parts of town is more dangerous due to the higher crime. Sure suburbs may feel sort of cookie-cutter at times but overall it seems to work out for me and the many others who live and work here. That's just my opinion though, and from having lived in a city in Germany I'll say I would not necessarily want to return to that.
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@io_bg: wow that looks real good! I like the McDonalds and avenue intersection in the first pic; they add some nice highlights
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@Texan: that's the CPT painted desert terrain mod, found here: https://www.simtropolis.com/stex/details.cfm?id=16036. Sorry about the late reply
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The Best Towns/Cities In The USA
City2TheMax replied to x493x's topic in Architecture & Urban Planning
My absolute favorite two towns are Monterey and Carmel-By-The-Sea, California. Anyone who has been there would know why I choose these two places; they are just so relaxed and quiet - a nice change from the intense Bay Area a couple hours north. -
Just a train delivering industrial goods across the plains: And another shot:
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Hmm it seems to be working! and also after getting the latest NAM and changing the neighbor connections to the new connections. Thanks for your help!
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Hmm no I don't have that plugin. The RHW networks still operate in every other situation except for this particular one. thanks for the idea though.
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It's the NAM unified simulator I believe? I don't have the latest version of the NAM, but I have the next-latest version.
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So I've encountered what is (to me) a unique problem, but which is very problematic for my region. I recently upgraded a RHW-2 route to RHW-4 to handle larger traffic demands - nothing fancy, just a bigger road. Letting the simulator run, I would expect the new road to be recognised after a couple of months, letting sims go to their jobs in the other cities. However it's been about 2 years and the simulator still hasn't calculated the new route, which has led to quite a bit of abandonment and "no road access" zots. I have a few speculations of what the problem could be. In addition to this city I have also updated the same main highway in the other 3 or 4 connecting cities. I did not do this all at the same time in order to give the simulator time to calculate the new routes, however I wonder if the new route can't be calculated properly over the 3 or 4 tiles it takes to get to the main job sector. It did work properly for the other cities (medium tile cities), but not for this city (the large tile city). I also wonder if it has anything to do with the RHW simulator itself. At first I used the new RHW neighbor connectors, which seemed to work fine. But when the latest city wouldn't calculate the new route, I decided to change all RHW connectors to ground highway connectors, which has worked well in the past. Here's the problematic route: as it looks right now, it looks like the route has been newly built and is just waiting for the simulator to calculate it. However this simply isn't happening in my city (again after 2 years of letting the game run). Sorry about all the text, But I would love someone to help me out with this... the problem is slowly destroying my city, and possibly me region as well.
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These interchanges are really inspiring! They look awesome Well here's one of my own... I had meant for it to be a small interchange at first, but due to the difficulties with terrain and getting pieces to fit right, I ended up with this. It took forever to make, and probably won't get nearly the use that it's designed for, but I like how it turned out.
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- interchanges
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2010 FIFA WORLD CUP - South Africa OFFICIAL THREAD
City2TheMax replied to torontosubway's topic in Current Events
USA just won against Algeria in additional time, and they're moving on! But I believe Germany will win, cause they're my fav team -
Show us your Universities, Colleges and Campuses
City2TheMax replied to DuskTrooper's topic in SC4 Showcase
My university UC San Juan has been carved out of some neighborhoods, and is gonna grow with more sports facilities to be added. I still need to find some good BATs thats would work as student housing, however.- 194 Replies
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I like the uses of the NWM y'all are doing! Here's mine. I'm actually a bit reluctant towards using these 3 lane roads as I have a hard time finding them being used a lot in RL situations, but I think they turned out OK here.
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I guess this is pretty much a suburb. It's a part of a few connected cities that lead towards an industrial area.
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What frustrates you about sim city 4
City2TheMax replied to Pasta-power's topic in SimCity 4 General Discussion
Originally posted by: diamonddog_74 How does one make the game think the computer has one CPU? I have a dual core machine. I actually lowered the color depth from 32-bit to 16-bit, and I have not experienced a CTD after that. I have 256 MB video card, so I should be able to play at full blast color, but I've found that it takes a lot longer to redraw the screens if I have it set at 32-bit color depth. The game would crash if I rotated the view angle.quote> Well to make the game run on one core go to task manager, select "processes", and then when you find SC4.exe right click it, select "set affinity", and then uncheck all cores except for one. I got constant CTDs even though I have a single core processor, until I realized it was hyperthreaded (which means my computer thinks it has the equivalent of 2 cores). So every time I play SC4 I uncheck one of the "cores" and bam! no more CTDs
