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From farmlands to finance!

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The Commonwealth of Traebia

Update 4 - Candar, City on the Edge of Decay

Welcome to Candar, Simtropolis! We are in 1961 and the federal elections are behind us now, and every candidate promised endless growth and wealth upon Seahaven and its coastal communities. As the nearby states of Winhill have fallen in a civil war, refugees begin to emigrate north, to Traebia. Every single community has grown by at least 3'000 inhabitants in the state.

Every community? Well, it's not quite true. Candar City is a frontier town of the Commonwealth, more than 50 km away from Seahaven. It used to be the second biggest town, in fact, and based almost all of its economy on fluvial and sea trade...but the great Seahaven has become bigger and now overshadows the harbour in Candar. Despite a new railroad connecting Candar to the rest of the world, the fragile trade dwindles and the city peacefully, but surely begins to decay...


Jamonbread, TayMay27 - I've previously replied, but I hope the current slopes will look much better. Even though it's harder to build. :P

Moriadne - I hope no trees have grown in baseball fields since I took my screenshots, even though Candar is in decay.

JGellock, SimCoug, Forthwall - Thank you :) I've installed the Ennedi Slope Mod, which works fine, but takes a lot of getting used to. You'll see in Updates 5 and 6, the RHW was a pain to develop (and with NAM31, I'm going to rework a few quirks.)

10000000000000, Rex12345 - Thanks :) I try to put detail as much as I can, even though it does prove tedious and time-consuming. :)

Grstudios - Thank you! Hope I'll keep up!

Titanicbuff - We at the Great Central Railroad do not sell over-the-counter drugs. However, we do serve excellent meals aboard our intercity trains. Guaranteed horse-free.

Pixelsims - Indeed, Ayleston derives its name from Aylesbury. I had to change the name as another town further north (Amesbury) took precedence to remove any possible confusion.



The Commonwealth of Traebia c. 1961. Notice how many cities have grown in the last few updates : most importantly, cities on the coast are becoming more and more industrialized, especially with the Interstate being built (you can spot it on this map) and the harbor in Verona becoming bigger and bigger.

Albany and Traebia City have doubled these past two years - mostly, well-off refugees from the war-torn Winhill decided to move to Traebia to save their belongings and start anew in a town that has some of the lowest residential taxes, and offers plenty of opportunities. In fact, the Timber Maniacs magazine named Traebia "most promising State of the Decade".

But Seahaven's success is not harmless; in fact, Candar's thriving economy was killed, and the town's progress was shot dead.

Welcome to Candar


Candar has always striven to be a modern city. Despite its heritage, it has always tried to be avant-garde on many designs. The Goldstein Bridge, built in 1959 to carry State Route 6 and, hopefully, Federal Route 51 when it is approved, is an example of this modernity blending with the old infrastructure and buildings of Candar.


Waterfront - Charming, is it not? Well, not quite. Candar is an inland city, but the wide river allowed it to develop a fluvial trading economy. Until the late 50s, even sea-going vessels came to dock at Candar. Nowadays though, Seahaven's piers are more suited for the job. It's dangerous for a town to be based on a single, main economy. It will not take too long before the collapse of the harbour brings about the full decay of the town. Look at all these abandonned and dirty buildings! Not to mention the apartments that were built in prevision for a flattened road that was never built, or the near-lifeless docks. Candar was just taking its flight, but Seahaven's booming expansion overkilled Candar's economic drive.


Richmond - Not everything looks bleak. The streetcars in Candar carry a lot of passengers throughout the city, and the central station is simply monumental. Dubbed "the little great station", its size hides a train shed in its northern wing, and foreshadows future northward development for the Dollet and Springfield Railroad - Traebia City, Garland and beyond. Whether this will halt the decay in the town, no one knows.


Richmond - Overview of Richmond, Candar's wealthy district. Even here, decay strikes and mansions seem abandoned.


Cathedral - The Church of Hyne is a monumental church (that is being surpassed in Traebia City by a faux-gothic cathedral). It was built in 1750 to commemorate the One God, Hyne. Today, amongst the little paved windy streets in Candar, it dominates the skyline of the sleepy city.Religion in Dollet is dominated by the Church of Hyne, though smaller religions exist. This particular church, though, is known all over Traebia; but again, tourism is not Candar's forté, and there are many opinions on whether the cathedral will help revitalize Candar, or crumble with it.


Victoria Estates - The northern suburbs of Candar are from a time when people still flocked to work in the harbour. Nowadays, it is far from everything and slowly falling into quiet desuetude. You can still spot the northern end of the streetcar line, on the right hand border, but it takes horribly long to reach downtown.


Stanton - More surburbs! Those are somewhat newer, and still healthy enough. Most of the people in here work in the factories on the waterfront. Notice the older road textures to the south, as well as the train station. If you're going westwards in Traebia, it's as far as you can get - Yauland begins just past the railroad right of way.


Whistler - Candar has a huge industrial district that seems to offer a bit of resistance to the collapse of the town economy, thanks to the rail link to the rest of the state. Will it prevent urban decay? Well...not sure. Many industries are planning to leave for "greener" pastures, in fact, and planned extensions to the industrial ward will most likely never come true.


Waterfront - The waterfront area slumbers, quiet yet uncertain. Many houses are abandoned though you can still admire the tight grid of the town's old areas. In the past two years, 10'000 people have left, and mostly settled on the Traebian coast. Plans to improve the streets were once considered, a mere few years ago, but have been scrapped since.


East Shores - On the other side of the river, tenements and businesses were constructed in prevision for an eastward sprawl that mostly never occurred This side of the city is known for its cabarets and theaters, but also for its gloomy and empty structures.


Overview - We conclude with an overview of Candar, the big city that held big promises but came short of fulfilling them, the town that was about to shine but was killed before it could. Isn't it quite the irony that the "town of progress" that brought the modern resources the state needed is brought to decline by this very drive for progress? I don't know, but what is certain is that the booming economy Traebia has experienced the past few years definitely does collateral damage - two sides of a coin, perhaps.

Who knows what awaits the town in the future though? Will the surviving industry and some tourism help keep the town afloat, or shall the declining Candar trip over the edge of decay into urban blight and oblivion? Until then, thanks for reading, and I welcome your feedback. :)


The Commonwealth of Traebia

Update 3 - Train Train Take Me Away

Hello Simtropolis! We are now in 1959, and the world is in chaos. After the Eshtar Civil War, on the other side of the world, it is turn for Winhill to end up deadlocked between nationalists from various parts of the once confederated, now forcefully united country.

For Traebia and Dollet, things are a-changing. A new harbor is being built for Seahaven, and an interstate highway is said to cross the city within five years. The fifties are ending, the threat of techno-socialism from Eshtar is becoming more looping, and almost overnight, a new giant industrial district opens up by the once isolated, backwater Seahaven. Under the lead of Major Def Acto, the biggest city in Traebia opens up towards the world...


Simcoug - Thanks for the feedback! I'm struggling with the period thing, simply because I'm trying to go for development of my state into something..else. We'll see where this leads us!

Abracadabraz85 - Thank you so much :)

yayaya1, Grstudios - I've already replied to you, but thank you again for your support!

Benedict - There is a transit map in this update, I hope it satisfies you ;) It's .. different from my usual maps. :)


(Will be available soon again)

As you can see, Traebia is still a sleepy state, but there ARE things that have already changed. The old village of Verona, south of Seahaven, has been built into a small but growing planned harbor, much to the dismay of the villagers. To the south, the city of Grisley, LA, was built five years ago to host the survivors from another city further south, Wintergrasp, LA, that sank without warning into the sea...

There is a smell of change in Traebia, brought about by the wafting chimneys from the new container ships that now anchor at Seahaven and the smoking locomotives of new companies all too eager to link Seahaven with the rest of Dollet again. Most people are still oblivious enough, but every day more newcomers, immigrants and southerners alike, are pouring in Seahaven to find work in the new manufacturing plants that seem to stick out like the hammer of progress in the Seahavener landscape.

All Aboard!

The Dollet & Springfield Railway Company already crossed into Seahaven as seen in previous updates. It announced in 1958 the construction of new rail to link southern states, and mostly Lakotah, with Seahaven. In the meanwhile, the Roshfall Railroads built up their line to Grisley (from the sunken city southwards), and are aiming to link the new harbor in Seahaven. But in this chaotic context, it is the Great Central Railroad that has won the bid to connect Seahaven with central Dollet, via a brand new line. The red line is the line we'll follow in this update.


The Great Central Railroad is boasting over its modern trains (and its patriotic involvement in the Eshtar Civil War). The Seahaven Arrow is going to link Seahaven and Greenville in style.


In the meanwhile, the historic Dollet & Springfield Railway Company tries a more conservative approach, with its thrice-daily East Coast Express....but it is struggling to maintain proper finances when other companies gnaw at their market, and replacing steam locomotives will prove to be a hard task in the wake of the Automobile Era. But the GCR also uses steam trains : here, we see the local train that will serve Seahaven with other nearby communities.


Northvalley Halt! On the extreme north edge of Traebia, the small village of Radenford and its North Valley are linked by a local stop. Most of the line has been built with single-track to save on costs, especially as only 20 trains, including freight trains, are expected to run during the day. Again, we have a good example of a 50s community, where dirt roads are still the norm.

Let's carry on southwards..


Garland - A freight steam train bound for Albion, a small riverside harbor, stops alongside the track prior to the railway's opening. At stake : testing the refurbished locomotives and their braking and accelerating on the new line.


Traebia City - And so we pull in the capital city, Traebia City. The new station is enormous, but the GCR has actually planned to expand its network from here in the coming years, and at such, it needs a forerunning station. When asked about the reasons why they did not build such a station in Seahaven proper, the CEO answered that land was too expensive and too occupied there for a station this size. Notice how some of the canals have been bridged and now run under the station forecourt.


Traebia City - Here is a closer view of the station. It resembles the architecture on many "modernist" stations of the day, and really seems to be a tad bit over the expected traffic... But already our train is leaving, now going eastwards, towards the coast.


Greenvale - This little community is about to be linked by the new railroads. We're just east of Traebia City, and more of these communities are springing up. Greenvale is right on Federal Route 5, which often worries officials. Too many people drive too fast, and in 1958 three children were run over by speeding motorists. Perhaps the new railroad will help change mentalities?


Greenvale - And so we return to a more rural station building, between two rows of residential buildings. We're only twenty minutes away from Seahaven now.


Charlotte City The history of this city is peculiar. A wealthy Galbadian man bought the whole Forest of Charlotte in delusive hopes to build a city over it. It somewhat worked...a little village sprung up and counted 5'000 souls in 1910, and now about 12'000 people live in the town - but the forest is very much there, criss-crossed by overrun, forgotten grided roads... Even the baseball fields are overrun by trees!

This station here is double tracked to allow overtaking before the final leg of the journey within Traebia.


Charlotte - Indeed, a kilometer further, the line branches towards the riverside port of Albion. The initial goal of the GCR was to link the actual, main harbors in Seahaven; however with the D&SRR blocking the way, the GCR had to withdraw and instead focus on a small riverside dock with few cargo. Hopefully enough cargo to cash in some profit.


Charlotte Woods - North of Charlotte, the one-tracked line curves gently around rural villages. No station here - the low ridership seemed prohibiting ever since the railroad's inception.


Hawthorne - We're now entering Hawthorne. Now we are a mere 7 km from Seahaven's city center, but so far, Hawthorne is still a very independent town with its 14'540 inhabitants. Do note the gorgeous Church of the Savior, built in 1854 and even nowadays famous for its bells, which ring with a very pleasant and lovely melody.


Hawthorne - And here is a view of Hawthorne by night. But let's carry on, for we are soon entering Seahaven..


Hawthorne - Here the map becomes two-tracked, and will remain so for the rest of our journey. We're now entering Seahaven, next stop : Maple Hills!


Seahaven / Maple Hills - Built on a hilly landscape beneath Löwenstein Castle, Maple Hills is a neat suburban stop, even though there is no "suburban" service per se. The people in Maple Hills are still very happy to be linked to Seahaven's city center, as well as to further destinations in Traebia.

The line curves southwards for its final leg...


Seahaven / Melrose - It was hard to build our right of way amongst the city landscape, and a last minute disapproval by the D&SRR forced the construction of a new train station. Here, the old D&SRR line is under, while a bridge carries the new railroad above it. The bridge itself belongs to the D&SRR, to whom the GCR owes money yearly.

And finally, the final stop for today...


Seahaven / St Frank - The terminus for the line is built north of the Inner City, triggering some revitalisation projects in an area that direly needed some fresh air. At least St Frank is linked to the city's streetcar system, which is a great boon for our railway.

Talking about streetcars, I couldn't finish this update without posting this...


Indeed, this is the bus and streetcar map for Seahaven! This style of map was pretty widespread in our real life late forties/early fifties, and has been successfully adapted in Seahaven. Most bus stops are actually not named, and most bus lines have a very low frequency. Yet, for a city this size, this is pretty extensive, and can only further encourage the growth that is being induced by all these new manufacturing plants!

This is everything for now on! Next update we'll visit the city of Candar while Interstate I-10 is slowly built through Seahaven and the Commonwealth of Traebia. I hope you enjoyed and as always I am looking forward to your feedback. :)


The Commonwealth of Traebia

Update 2 - A Breezy Day in Seahaven

Hello Simtropolis! We are in the year 1953 and...And we've actually skipped New Vienne County. Very simply, there's railway companies that are beginning to be interested in Traebia, and what better way to discover an area than watching the hills rolling, sitting next to a stinky old man in a slow train, knowing you've already missed your connection? We'll see more of the countryside and of the railway development in Update 3.

So while we're stuck in Traebia, why not visiting Seahaven City? The town is lovely in summer...can't say the same about our brothers fighting in the Eshtar Civil War in this dreary 1953, nor can we cheer the Bevelle Riots ongoing. Oh well! Without further ado, let's visit this breezy spot that is Seahaven City, TR.

But first and foremost...


Benedict - Thank you :) I try to be somewhat original in my presentation, pretty much learning from good CJs and bad ones alike. I'll try to keep up the pace! Also, the Balamb windmill seems to be as far as I can remember and compare (I also have but I am not a fan of huge dependency lists, but it's worth it I guess.)

SHnozZa - Thanks, I love this alien base too as a matter of fact. :>



In two years, not much has changed, but Seahaven has experienced a 9'000 inhabitants boost, mostly people coming from the upper states who settled in the eastern side of the city. Federal Route 7 has finally been finished, and there's some work concerning new railroads.

Welcome to Seahaven!


Welcome to Seahaven City (official name Seahaven), the most populous town in the Commonwealth of Traebia. This city is home to 89'000 happy sims, almost a third of the whole population of Traebia. We'll visit each numbered area, don't worry! This city is also the seat of New Vienne county, but it is very special as it straddles Devallay County (the whole of the southern shore, in fact). It is the entry point for many overseas shipping, and is known for its decorative square canals. In 1953, the major, Democrat DeFacto, has begun to study a possible filling of these canal ways, and so despite the water taxis enjoying hefty business.


1 - Canal City is the first neighboorhood we'll visit for today. Its name comes from the mass housing development on both banks, but historically, it was Seahaven's industrial district. When the harbor expanded, north of the town, many workers were housed in these little towers, destroying all of the historical factories. Nowadays, is it a quiet district, focused around the Factory Museum - this old factory on the top of the picture was completely refurbished and turned into a civic center and an art museum, where all the hype artists come to display their arts. Ahh, this lovely green sign above this door, all the expressionism of this neo-realist artist, his sorrow and anger showed by the man running off a door...what do you mean, it says "Emergency Exit"? Ah, well, let's visit further downtown for now, well after maybe a night in some charming hotel?


2 - Southend. Morning is set around Independence Monument. This giant tower was erected in 1855, at the outset of the Dollet Civil War, to commemorate the independence of the initial colonies. It was also a defiant sign towards Galbadia, which at the time was -the- major power on the mainland, and had managed to take the Timber ally, and even a homeland state over! As you can see, the city's streetcar line ends around the monument, and it is a busy transit center as all of the southern and eastern city's bus lines converge on this plaza. Southend is the oldest part of Seahaven, and also the busiest. Fancy Big Tower, the building with the banner, is the highest building in Seahaven at the time.


3 - Southend. In the early 20s century, many rowhouses were built as refugees from Galbadia, Winhill and Timber flowed into Dollet. Most were demolished a mere ten years after their building, but those were conserved. This very part of Southend saw the rise of the GLBT and aborigine civil rights movements, and is known as the Clockwork, in hommage to the bookstore you can see on the very far left side of this picture.


4 - Southend / CBD. The financial center of Traebia is here - next to the Fancy Big Tower, to the Cathedral of St. Georges, and to decrepit buildings. This part of Southend is known during the day for its commercial services, even though all of Melrose and the Inner City are teeming with banks and office buildings now. During the night, however, it becomes a popular nightlife hub, which highlights the duality of the 50s - an era of drowsiness and idleness, but also of conservative morals turning into devious interests as soon as night falls.


5 - Northside. The World Plaza is a very famous landmark in Traebia, and was built in 1942 during the construction and upgrade of Federal Routes 5 and 7, which intersect right here. You can see the distinctive shape of the Galbadian mainland on the bronze globe, or hang out above the traffic that sometimes does get busy, even for a small town like Seahaven. It is also where, in 1952, General Caraway spoke out against the atrocities committed in the Eshtar Civil War, sending troops to assist the loyalists in a peninsular country next to Eshtar (but referred to as Eshtar Civil War in the media).


6 - Northside. The train station is still brand-new in this part of Seahaven, as the lights are strangely up in some houses. This is the area known as The Mall, which is a busy office area in the town. You can see the Kölnturm, which is Trabian for "Cologne Tower", named after the famous Trabian city and its settlers who founded Seahaven. There is also the Cathedral of Hyne, standing next of the Loire memorial. This plaza is dedicated to Colonel Loire, who bravely fought in the 1910 Galbadian War in the last battle in which horses were used. His death is most epic, as after having raided the Galbadian fort just outside Traebia, he died ambushing and fighting off enemy forces - forcing them to withdraw from Traebia.


7 - Northside. The campus of the University of Traebia can be seen in here, and it is the only main college in the whole of Traebia. Sadly, the area around has been left to rot, especially the two towers next to the canal, which used to be a single, giant luxury hotel. In a huge scandal, the hotel's owner, a Timber politician, was caught running a pyramid scheme and imprisoned. The hotel towers were abandoned, and a procedure is currently underways to demolish the crumbling buildings before they fall off on their own - not to mention the very negative impact on the land about.


8 - Melrose. Just north of Canal City, the district of Melrose stretches outside the Inner City. It has enjoyed extensive development and nowadays, can almost be considered the western half of the CBD, even though it is more residential and less so busy than the Inner City. A few buildings in the vicinity are dilapitated, but the area is generally well-off. In the center-left, you can spot the Market Hall, former heart of any city's economy, and nowadays a very nice place to drink a Nuka Cola with friends. The shopping centre north of Melrose is the first of its kind in Traebia, and it's expected that soon enough supermarkets will swarm the land.

Do you see this huge ball in this shopping centre? It's the Blitzball Arena, a spectacular sport from Bevelle and Lucas, two Centran countries, which enjoys extensive worldwide coverage. It's a shame that due to the extreme technology and sport itself, there usually is only one team per country in this sports, and so it is a great honor for Traebia to host all Dollet blitzball venues.


9 - Willets Point. We are now north of the city, just next to the industrial district. You can see the railroad to Dollet slithering around housing developments. To the south, Hornet Stadium, hope to the Galbadian soccer team Seahaven Aurochs. To the north, relatively new suburbs have been built by the railroad.


10 - Burbank. The islands east of Seahaven are home to extensive residential development. Burbank Island is the closest island to Seahaven. Its population is wealthy enough, though not as well off as in other areas. Here you can enjoy yourself, but don't go close to the shore - the water is freezing and if you wondered why there aren't any beaches in this city, well, try to bathe in freezing water...Not too many people are fond of that.


10bis - And we are lucky enough to see a sailing race underways in the strait in between Southend and Burbank. If swimming isn't too great, the waters of Seahaven are perfect for sailing and other related water sports. It's not all without risks, however. In 1952, a sailboat crashed in one of the pillars of the Burbank Bridge and the skipper drowsed afterwards. The Burbank Bridge, by the way, was doubled a few years ago, though not in the same style...


11 - Maple Hills. Well, it seems we're drifting a lot towards sports in Seahaven? That's certainly why most of its teams in many sports are very good in top matches (the Champion's League is no match for the Seahaven soccer team, which has won the last two cups. Perhaps that's what was hinted on the Big Fancy Building's poster?) Back on topic, this little stadium was built in the 30s and is still regularly used for training and even matches, despite the construction of a new stadium we'll see below.

But look back up. This is Löwenstein Keep you see on the hill, and it's one of the oldest structures in Traebia. It was built during the second colonial era, as at the time, Seahaven was on the northern border of the Traebian colonies, which were opposed to the Centran Colonies. In the devastating war between both countries, in the 1750s, the fort was used by both sides, until Centra won over Traebia - even though Traebia won most of the important seats in the subsequent Thirteen Colonies, which would lead to the Dollet Civil War a century later...


12 - Roxbury. Here is the new venue for the baseball matches, as a matter of fact! This stadium was finished a mere month ago, but already six matches were played (and Seahaven lost four times, which is ironical given it's their new big stadium..). This is also the centre of the southern half of Seahaven, in Devallay County - Roxbury. You can see the Kim Petras Bridge carrying Federal Route 7 to the north, leading straight into Southend.


13 - Industrial Zone, Airport. The airport isn't finished yet, but already a high-tech industrial park formed to the extreme west of Seahaven, alongside Federal Route 5. There are many innovations there, but not enough to call this place Silicon Valley. Not just yet.


14 - Harbour / Surray Wharf. To finish this little tour, here is the industrial district of Seahaven and its lovely harbour, which at the time had few piers because container shipping was just beginning. But you can already see a few, as well as barges and other warehouses. This harbour is Seahaven's strength, and where most cargo transits (even though more and more ships skip Seahaven to reach Candar City), as well as the city's second main concentration of jobs. You can see the north end of our little streetcar system, too.

That's all for now, folks! I hope you enjoyed this update, please comment, and next time we'll skip to the year 1956 and the establishment of a railroad that will cross the state's counties. See you around!


The Commonwealth of Traebia

Update 1 - Glenvale County

Hello Simtropolis! The year is now 1952 and I will be your guide to the lovely Glenvale County. Here's the map!


City of Wymore

We'll begin in Wymore, a 19'000 inhabitant town alongside the River Yaulny. The city is famed for its old folly dating back from the colonial times, but it's mainly a passing point between Devallay and Glenvale Counties. You'd think this brings business, but it really doesn't. Run down houses everywhere!


Northanger Castle...


Downtown Wymore, with its run down houses and its Clockwork Store. So let's leave this place for now. Hm, let me have a look at the map.


We'll drive alongside State Route 6 from Wymore to Traebia City, passing Osmaville. Let's get started!


At least the Wymore Nighthawks are doing good in the federal football league. Their training grounds are to the north of town, and we're passing them by as we drive.


And then for farmlands. Hm, I wonder why is this farm so well fenced. Could it have to do with the town's little dirty secret that's said to exist?

Hm. I guess I can stay in Wymore overnight, right? This farm intrigues me...and what with the sign? Could it be some sort of military compound?


Hmm, something IS definitely wrong in here.


What the -- I didn't touch anything!


Oh my, this is the famed Area 42! Area 51 is where the public is led to gather for wild conspiracy movements, but the actual labs experimenting with alien technology, para-magic, and Eshtar trickery is located in Wymore - right in front of the farmers' noses. I'm shocked! And now I'm also certainly sought out by the CIA.

Town of Elden/Davinton


We're driving north now, and we're passing little villages and farmlands.

Town of Osmaville

Oh, but we've already arrived in Osmaville! This town is much neater, and it is a planned city since its inception. Grided plan, grided plan, must build a grided city around. Here's the city hall...


Notice the Church in there. It's actually been built last year, and modelled after a classy cathedral in Centra. But let's scroll down, shall we?


Just south is downtown Osmaville. The city is built alongside Route 6, and its center is full of businesses of all kinds; this is quite a change from the earlier town.


There's also some nice sights in there. The Willer Windmill, for instance, is a perfect replica of a typical Balamb polder mill.


And here's an overview of the town. Let's drive onwards!

Traebia City


We've arrived in Traebia City. This town is inhabited by 25'200 people, which makes it the third-biggest in the State. It's the seat of Glenvale County, as well as the State Capital. Here, you can see the Presidium District, and its House of Representatives, where the Council and Parliament sit - an all in one government building that seems to dwarf the town around it.


Traebia City is a canal-based city; those canals were built in colonial times for defence against the still active tribes, and in prevision of the upcoming War of Independance in 1798-1800. We're now in Oldmarket, the former seat of trade. It's very pretty, what with its neatly arranged flowerbeds and its red cobblestone roads. You can almost hear the birds chirping away!


Cathedral district, which is really not too beautified anymore. St Nicholaas Church, in the middle, serves as the seat of the Church of Hyne's Diocese of Traebia.


Outside the walls, some commercial development that sprouted recently. Ever since the rise of the automobile in the 30s, urbanists in Traebia and worldwide have taken to separating Residential, Industrial and Commercial zones. This would, in other places, lead to massive sprawl and suburbanism. Whether this will be true in Traebia remains to be seen so far, but this is just the beginning.


Longfellow Keep is the State's oldest building. It was built when Traebia was settled by colonial forces in 950, before the natives drove everyone out and destroyed the former civilization's remnants. It has been restored upon re-settling, and now serves as a museum as well as one of the most well prized examples of 1st-wave colonial and medieval architecture.


Back to colonial times - Fort Augustus served as a river fortress, denying enemies any access further along the River Rush. In 1854 it became a jail, before becoming private property in the 1940s. Today, it is managed by the Traebian Committee for National Heritage, which sponsors examples of Dollet heritage, especially as the socialist Eshtar, in the other side of the world, begins to loom over.


There is no such thing as an unincorporated community in Traebia. This is a small town that is under Traebia City governance. As you can see, not everyone can afford concrete routes, and these dirt roads will last well into the 50s.


Finally, Ruthold Manor. This is a sports complex catering to Traebia (and Dollet)'s three national sports : horseriding, baseball, and soccer (association football). However, ice hockey and Galbadian football (like in Wymore) are becoming increasingly commonplace.

This concludes our tour of Glenvale County! Next update we'll visit another county, New Vienne county, before focusing on the railway works south of the Yaulny. As usual, feedbacks are welcome, and thank you for checking :)


Welcome to Traebia

The Commonwealth of Traebia

Forum Link

Hello, Simtropolis, and let me welcome you to the Commonwealth of Traebia!

In this CJ, I will focus on the whole State of Traebia - a small state in the United Nations of Dollet, reminiscent of states like ol' Delaware or Rhode Island. From the fifties to nowadays and beyond, this small patchwork of farmlands will see much evolution and changes. For the better or the worse, now that is the question.

This CJ will therefore follow development in the region, both good and bad, along with the occasional vote and digression on history, politics, sports, the mating season of Traebian llamas, and of course, waffles. More seriously, we'll see Traebia move on with time, from the messy bureaucracies to the overhaul and construction of massive projects - infrastructure, power plants, surburban sprawl and urban decay, business or technoparks, harbours, and of course ranches.

I am going to update the CJ both here and in the CJ section. I prefer publishing in the CJ section, but I have trouble really browsing it on other CJs, while I find the scrolling mode of forums more appealing. So, to cater to everyone, I'm going to post in both and reply to both threads. ^_^ I'm pretty excited, mostly because this is a quite interactive CJ (I'll hold votes too), and because I had never tried to develop a region through time before. I built it, then left it like that, instead of micromanaging every town and organically developing a region that's always going to be in perpetual motion.

But don't let me hold you. Welcome to the United Nations of Dollet!


The Flag of the United Nations of Dollet.

But what are the United Nations of Dollet? It's a federal nation, located on the Galbadian Mainland, composed of seventeen distinct old colonies. Traebia was founded by settlers from faraway Trabia, too long ago, and is nowadays the third smallest, and third least populated of these seventeen states.


See this little blue state? This is Traebia (TR). The CJ will mainly focus on it, as well as parts of the surrounding states in due time. So, without further ado, let's see what this little state looks like!


Well, we're in 1950, so it really isn't developed. It's out of the way of...pretty much everything. The federal highways do not even cross Traebia. Maybe it's why its 300'000 residents like it so much. Quiet and nice. In this CJ, we will travel the whole state and maybe even beyond as it grows. I don't know, but there's a strange smell wafting in the air. Waffles, or the coming changes? Personally, I like waffles. In fact it's the state's speciality.


The Flag of Traebia proper.

So what's the big deal? Well, let me show you a few of the towns that make up Traebia. First, we have the oldest city, Traebia City (also known as Longfellow). This city is pre-colonial; it was part of the Old Dollet Kingdom that was settled in 950 along with Galbadia, Timber and Winhill before collapsing under the rebellion of indigenous tribes. It was forgotten until the re-colonization of the continent in the 16th century. It's the State Capital :


Here you can see the heart of Traebia City during the evening rush hour : the County Seat, the city's famous 18th century canals, and Oldmarket Square.

Let's go south to Candar City. This was the first colonial city to be built : inland, safe from corsairs that sailed the seas back then, yet allowing plenty of development. The forest was gradually replaced by farmlands, but those very farmlands became habitations much later.


Downtown Candar City is dominated by its river harbour, which sees a lot of cargo traffic on Rivers Yaulny and Rush. It's well known for its little, multicolored housing and its tight and organic grid plan.


The Church of Hyne, in upper Candar City, is the oldest building still standing in Traebia. It was built in the Dollet Kingdom's era. As irony had it, the "Church of Everlasting Salvation" was finished as the natives looted and destroyed the Kingdom, and ten years after its completion it already stood in ruins in a deserted kingdom. It was re-discovered later, restored, and nowadays is the city's most iconic sight - except the waffle factories built a year ago, in 1949.

Notice how people in Traebia have electricity and toilets in their houses. This is the atomic age, after all!

And now to finish with the state's biggest city, the sea-side town of Seahaven.


In Seahaven, one can find a lot of things to do, and its industrial harbour is the biggest in Traebia and even in the nearby states. This gives Seahaven a very stable and prosperous economy, and about 80'000 people live in the city nowadays. In 1955, it's projected 120'000 people will be Seahaveners! This is Unity Mall, the biggest shopping centre in Traebia at this time.


And this is Seahaven Central Station, the only railway station in Traebia, linking it with Dollet in just over three hours. The historic downtown core is very spaced and green, and the city's streetcar line crosses just in front of it. The status is that of General Caraway, a great figure who led Traebia and Dollet to independance, and who was native to Seahaven.

This is all for now, I hope you'll enjoy this! Next week, we'll explore the vast reaches around Traebia City! Hope to see you there!


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