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10 hours ago, AvgUsr said:

Yes.

I'll put it up on Steam when I feel it is ready which should be in a month or so.. The Steam base map is garbage, I had to heavily modify it. Keep in mind that my mods and assets inventory will be needed in order for it to fully load up.

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On 06/04/2018 at 10:07 PM, mfcnr said:

Castenbourg a European-themed city, around 320,000. A project in progress:

 

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Looks great, but have you reached the agent limit? How well are the services working?


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I've used up about 85% of segments and nodes, vehicles are maxed-out, plenty of buildings can still be put in though; and after adding agricultural landscaping yesterday, the tree limit is about to be hit. That's a problem as I'd like to cover the 81 tiles with agriculture but have to leave about half the map treeless due to the hardwired limits. All the other metrics on the city are generally OK, except for low demand for industrial products as a result of me putting in way too much industry(for decorative purposes ), continual train traffic jams and a big revenue deficit. But it's functional and all the sectors register +90% happiness.

My previous city(seen below), "Greater Newkirk" an American-type city maxed-out on segments, nodes and a few others. It is slightly under 700,000 in pop. I can't build anything without removing previous efforts and I don't know what to do about that. I wish the game had a larger agent capacity. And these cities run fine on 81 tiles without frame-rate issues. I think the next one I'm going to do on 25 tiles as I can cover most of that without leaving bare areas. BTW, the Steam map I used for below was Burgas, Bulgaria.

20180111192329_1.jpg

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Some of my current city:

YoOCrK1.jpg

3bxQvgb.jpg

 

tlv42ze.jpg

d44jk9K.jpg

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2 hours ago, Darf said:

Some of my current city:

YoOCrK1.jpg

3bxQvgb.jpg

 

tlv42ze.jpg

d44jk9K.jpg

I love seeing all the WIP assets you've got on the go every time you show off, i try to spot all the newer ones every time xD


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Those dirty roads are amazing! Are those props/decals you put on them or are they a separate Workshop asset?  I tried putting decals on my roads to get that effect and hit the game's damned prop limit.

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11 minutes ago, mfcnr said:

Those dirty roads are amazing! Are those props/decals you put on them or are they a separate Workshop asset?  I tried putting decals on my roads to get that effect and hit the game's damned prop limit.

I used OWL's Albedo theme for the roads which makes the roads look gritty. 

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I Believe in achivement.

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I have that theme, I'll give it a try thanks!  Need those run-down roads  ..lol

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Downtown Rostock and inner city/port areas being built atm. Still have a lot of gap filling to do... though population's up to 103K already.

20180516010209_1.jpg

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On 4/6/2018 at 11:07 PM, mfcnr said:

Castenbourg a European-themed city, around 320,000. A project in progress:

 

Clipboard012.jpg

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Looks like a cross between Charleroi and Vienna. Coincidence?

 

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On ‎5‎/‎19‎/‎2018 at 7:05 AM, Michonder said:

 

Looks like a cross between Charleroi and Vienna. Coincidence?

 

I used a crappy Vienna map for it and did a lot of research on Central European cities such as the aforementioned, Budapest, Prague, Bratislava, etc. And I used quite a few of those Paris buildings as I really like them. So you are right, the city is a kind of a hybrid between  French and Central European cities. Problem with that city is that I hit the prop limit and NEED  much more props in order to do what I want to do with it. So I'm leaving that city in suspension for the time being.

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On 4/6/2018 at 5:07 PM, mfcnr said:

Castenbourg a European-themed city, around 320,000. A project in progress:

 

(snip)

 

 

 

 

WOW!

Beautifully crafted. 


Skyscrapers are overrated! 

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I'd love to recreate ALL of São Paulo's real area, I even made that comparison using the game's print and a satelite image on google maps to know how much i've been evolved.

aerea-vert.jpg

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I started this city about 3 days ago so not finished yet with it more to plan for! Also I call this new city Ormer.

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5dcdbdd44330b_HiresScreenshot154mb.png.cea2cfab86722b62a8286b512c594265.pngVery much WIP as I just returned back to Cities Skylines after a 3 year hiatus. Expect more to come.

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