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Chirpynado

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About Chirpynado

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    Freshman

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  1. Show us your Area view

    Here are some screenshots of my city Sancta Terra, which is 25 tiles big. It took a lot of optimization of my traffic in order to not hit the vehicle and agent limits, so that I could reach a population of of 700k+. At the time of taking the screenshots, I had spent about 100 hours of play time on this city, which I had made in anticipation of the release of the upcoming Air Ports DLC The map I used is a modified version of the map 'The Dust Bowl' that is part of the Natural Disasters DLC.
  2. Show us your Area view

    Nagatoro City
  3. Funny Screenshots

    This reminds me of the flying cars in the film series Back to the Future. It happened when I moved my cargo harbor. Fixed itself after a while, though.
  4. Show Us Your... Nature

    From a map I'm working on.
  5. Show us your Area view

    To be honest, although my account is relatively new, I've already spent 1000+ hours on this game. However, the downside is that it turns into a struggle session for the CPU. I wish this game had been optimized to work with DX12 or the Vulkan API instead DX11.
  6. I'm probably asking something that's obvious to others, but do I have to enable this by choosing a certain option or will these buildings show up regardless of map and settings?
  7. The special disaster Chirpynado happening in my city of Fire North Video link: https://youtu.be/XH17D9rnNlk My apologies if this isn't the right subforum to post this.
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