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Which feature From SimCity 4 will you miss the most in 2013

The missing features poll  

159 members have voted

  1. 1. Choose the feature that you will miss the most in SC2013



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The gameplay video showed a rail bridge across the bay.

--Ocram

I saw it too...but I believe that was in the region 'play zone' and not within the playable city limits

Edit: What makes me believe that water crossing is not available...I believe it is the gaming engine; I think the water on the game map will act like an 'invisible wall' it won't be a playable / editable zone.

I agree with you on this one, in the live broadcast I didn't see any water within city limits, just within the region, which is non changeable. They were also super nervous when the interviewer started about it and about ferries; There answer was "offcourse there's water, there's always water in any Simcity, hehehehe and boats hehehehe, now look at this curvy road....." or something like that, dodging the question like they do with pretty much any question SC4 or older SC's related.

What I'll miss? Nothing as I won't buy, but I'm super duperly disappointed in this game.

Unlike most people, the live broadcast made it even worse for me, don't even know where to start.

Same here mate.

In regards to the vote up top I wont vote for any because I miss all the things above.

That said I wont be purchasing this SC4 is my game of choice.

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Dude, Maxis never said there wouldn't be bridges over rivers. And it would be ridiculous if they are not added for that purpose. After all, what other thing other than and making a path over cliffs are they normally used?

Post a source or it didn't happen.

They never said there would either.

Surely there'll be bridges... right? :uhm: Has this been confirmed... I thought I saw heaps of bridges in the concept art.

I can live without subways, I mean they were always unrealistic and didn't add much to the game that rail couldn't to. But the other three are all key features of SC4 that will be missed by most of us here.

Concept art is just that, concept art. It's made to be alluring, it's marketing, not necessarly reflective of game play or overall looks of the game.

The gameplay video showed a rail bridge across the bay.

--Ocram

Pre impregnated. Bridges will likely only be included in areas outside playable regions for connection purposes. Think about the size of the city, it's already super small. In fact if you were to think about it on the scale of a medium sized town, it's about that size. Adding in playable water regions would severely reduce the size of it. I'm not saying for certain it's not possible, I just highly doubt it due to the incredibly small map size.

I think I could live with a lot of the poor decisions they have made if it weren't for the map size, this is really going to make this game more casual than a serious simulator. If you want a more serious simulator you're best off sticking with SC4 or wait until another company comes along and picks up where Maxis left off a decade ago.

It's too bad, the glassbox has a lot of potential and I think they threw it away by targeting children / Sims players too much at the expense of more serious city builders / designers.

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Bridges will likely only be included in areas outside playable regions for connection purposes.

Which is something you pull from your behind. It has not been disconfirmed, end of story.

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Bridges will likely only be included in areas outside playable regions for connection purposes.

Which is something you pull from your behind. It has not been disconfirmed, end of story.

I did say likely, yes it's speculation, based on what they have showed us. It's fairly late in the game, nobody should be expecting big changes at this point. There's not much play room on these regions to begin with, look at the latest screen shot. It's packed as is and hardly looks right.

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I think i might actually miss the U-drive it feature from Rush-Hour. It would be 100 times better in SC2013 as vehicles dont appear and dissapear randomly!

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Map sizes will be definetly too small!! I also can't understand why there will be no underground transportation system. :(((

Don't like skyscrapers made by Maxis. Those buildings are too far from the street and as a result there is no "big city" feeling.

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Bridges will likely only be included in areas outside playable regions for connection purposes.

Which is something you pull from your behind. It has not been disconfirmed, end of story.

Well of course it won't be disconfirmed as EA will never openly advertise where they have missed the mark.

The knowledge that bridge building and water manipulation is missing from this instalment is coming from the actual game engine itself...use your eyes, Glassbox was an evolution of the 'The Sims' game engine, hence the smaller maps, and neighbourhood feel to it.

The current engine EA are using to make their sim games have clear technical constraints...objects such as 'water' require other objects to interact with...whether it being a fishing pole object, beach object, or a ferry terminal object, object A will be placed to interact with object B. But you will never be able to actually manipulate the water as it is treated as a rabbit hole or larger 'object' on the map.

It's not about what has been disconfirmed, it's about having the slightest clue about game development, production constraints and watching this game which is very nearing beta!

'The Sims' team are in control of the entire Maxis franchise. In fact, the fact that they even call themselves 'Maxis' is an EA marketing ploy. Fk you're silly if you don't know this.

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Bridges will likely only be included in areas outside playable regions for connection purposes.

Which is something you pull from your behind. It has not been disconfirmed, end of story.

Well of course it won't be disconfirmed as EA will never openly advertise where they have missed the mark.

Maxis openly stated that subways aren't in the game, what's stopping them from doing the same with bridges?

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Bridges will likely only be included in areas outside playable regions for connection purposes.

Which is something you pull from your behind. It has not been disconfirmed, end of story.

Well of course it won't be disconfirmed as EA will never openly advertise where they have missed the mark.

Maxis openly stated that subways aren't in the game, what's stopping them from doing the same with bridges?

I wouldn't say openly...I'd say they were challenged directly and their response was more of a "no...but look at all these busses, trains, roads......."

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I voted for 'em all...

Why are bridges up there? If they haven't been disconfirmed, they don't belong.

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Personally, I wish they had larger maps, though with the depth of the simulation, I can understand why it's not included at present. I would like an option to have the entire map open to having cities, whether or not this will be in is yet to be determined, and if I get the lead dev's twitter handle, I'll be asking him, rest assured.

I also am hopeful they will release an agriculture component, every city shouldn't rely on a Simlent Green factory.

and they've released concept shots and boxart with bridges, they're probably not finished yet, Mr. Pierre at Maxis is the one working on that if I recall correctly.


  Edited by PTPLauthor  

SimCity is still being developed, just because something isn't in the game right now, doesn't mean it won't be in the final game.

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Voted for all except bridges, as that's speculation at the moment, but it wouldn't surprise me in the slightest. The thing I will miss the most is the regional view in SC4 and being able to have a huge metropolis made out of smaller cities connected together, you know, because cities don't live in bubbles....

Not that I'm buying the game anyway.

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There should be more than just 5 options of things that you will miss, because i miss so many things. Online playing is actually not the worst reason of never buying this game until it will be changed, but no democracy at all and too many features gone is the worst thing that they ever do to this game. I vote all of the options and actually, i will vote any other option if the option is exist. Personally, $10 is still too expensive for this fake "Simcity" game for me. The price itself is problem, quality is more than just problem, and the lost of democracy and no ability to modify the game is even worse and online playing make this one become the worst of all and that's why they name is SimCity, because they want a copy of the first Simcity, this time with 3D Graphic and a bit better feature and it is online. For me, if Maxis and EA service quality is like that, than $1 is expensive enough for the 1 star game. SimCity 4 will become my favorite game, for a long time until they could bring a better SimCity game.

However, i still hoping that they will change some features and add more thing because in the truth, THERE STILL TIME BEFORE YOU WILL SAY "FAIL" OR "TOO LATE". NOW, HEAR TO YOUR "MASTER" AND NOT CONSIDER THEY WHO KNOW ABOUT THE ASPECTS OF PLAYING SIMCITY AS "NO ONE" AGAIN.

And I would say thanks a lot to DMainEvent for creating this topic and give us place to express our dissapointment toward this game.


  Edited by jason leo  
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Seamless regions

Zoning by density

Hopefully a mod can add the second feature, but missing the first may be a deal breaker for me anyway.

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UUUUUUUGHHH, all this time waiting and ths is what I have to look forward to. Well I will not be missng anything as I will not buy the game. SC4 is all that I need and until some game developer realizes that there is a boatload of money that can be made by taking SC4 RH and adding 3D gameplay/updating the game engine to make modding less buggy. Sure they can add in the online gaming and all of that stuff but as long as there is an option given to be online/offline. Thats all we want is options and not being forced to play and pay the way EA wants us to. I said if before and will say it again EA is too big to make decent games. They are my least favorite game developers. So if there are any future game dev's reading this if you want to make some money listen to the things that are being said in this thread...you wont be sorry.

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I really miss everything listed equally, though more so for the lack of a 100% offline single player mode.

This, I can't play it the way I want, where I want, when I want, I have to play it EA's way, what is not my way.

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Big maps and subways. 10 years after playing SC4 for the first time I am bored of the ingame terraformer and frustrated with its inability to generate good regional geography. I use SC4 terraformer exclusively now, and I prefer to use pre-made regions rather than make my own. City building is the important part of the game for me.

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    And I would say thanks a lot to DMainEvent for creating this topic and give us place to express our dissapointment toward this game.

    No problem. I thought I might bring this up as I have been extremely frustrated with the way this game has been going for the last 4 months now. And it seems the developers trickle out news and most of it is bad to terrible. I feel as though Micro-Maps is almost unforgivable. There not going back in time 1 game, there going back in time two games. to the max map size of SimCity 3000. which was a good game, but definitely TWO steps backwards. EA has definitely made some Bad decisions here, and I expected more from Maxis than this. And these developer who claim to be SimCity veterans obviously have lost there way. They have NO concept of why their FANS play the game. They think we want to see every business making sausage (I can't speak for everyone but I DO NOT WANT THE GAME TO BE THAT GRANULAR IF IT SACRIFICES QUALITY). I hate to sound like an ungrateful lunatic here, but FREAKING SCRAP GLASSBOX if this is what it is doing to the franchise. Come up with a simulation engine that simulates Cities and not towns that scratches the itch for those of us with an architectural, model-train, economic-simulation bug within us.

    One thing I do like about this game is that they have overlays that help visualize data. But they had that in SimCity 4 too. Give us back the charts and spreadsheets too! I like the spreadsheets... Maybe I am a nerd, but that is what I like! Sorry for the rant, I am just extremely angry about the direction of this game. And if you like it, good for you. I don't, I will not like it, I may end trying it out just to convince myself how terrible it is.

    Have a nice afternoon...

    PS. I don't have any official evidence that bridges are not in the game, just lack of evidence. And the fact that the developers weasled out of the ferry's question, which to me means, forget about water crossings altogether unless it is in the Region.

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    it should be your city your way you should be able make the city,the region not maxis!

    i cant belive they can take something so good and just butcher it up into a crapy game!

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    Very well said...

    I DO NOT WANT THE GAME TO BE THAT GRANULAR IF IT SACRIFICES QUALITY

    "No there's no cheese no beef in our cheese burger. But LOOK we ADDED ROASTED SESAME SEEDS on the buns!"

    FREAKING SCRAP GLASSBOX if this is what it is doing to the franchise.

    "No the burger will stay 2cm x 2cm. Smaller burgers are better for your digestion. But LOOK we use NASA TOASTER to roast the SESAME SEEDS!"

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    All of the options bother me aswell but the small tile size is the most irritating followed by the online element... If you can build a bridge and there is a river or something through the middle of your tiny city imagine how much room you will have left. Your city will consist of Sim bridge and one sim street lol. Sorry to be so negative :-(.


      Edited by lew1984  

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    I liked making islands on the big tiles in SC4, but even then I thought that the build area was getting dangerously small. And now, with only medium tiles? No point in having any water other then a small river, or it'll take up 50% of your build area..

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    the more I read and see and hear, including all the interviews, videos, etc.... We wanted and expected SC4 but with much better graphics and curved roads. What we are getting is the original SimCity from the 80s with updated graphics. We are getting pretty much NOTHING brought along from the last 3 SimCiy games (2000, 3000, 4).

    No terraforming

    No mods

    No zoning freedom

    No highways built how we want

    No subways

    Spaced out cities on the "region" (nowadays even smaller cities tend to have other towns or cities with 1 or more shared city borders)

    They claim 2km x 2km city size (medium map from SC4), but looking at the videos, either the building scale has increased or their claim is blatantly false (or the pre-release builds shown in the videos used small city size).

    No 100% offline capability for those that hate to have big brother watching and saving everything they do.

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    No mods

    At launch.

    No zoning freedom

    No zoning density freedom would be more accurate. We can still choose where we want residential, commercial and industrial zones to go.

    And even then, we still have control over the density, we just have to change the road beside.


      Edited by jacksunny  

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    Trouble is if you want to develop your city centre and increase the zone density you'll have to rip up all your roads, rebuild them and redo the zones its just backward lol.

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    No mods

    At launch.

    No zoning freedom

    No zoning density freedom would be more accurate. We can still choose where we want residential, commercial and industrial zones to go.

    And even then, we still have control over the density, we just have to change the road beside.

    If you are Mayor, like most American city Mayors, you have a vote or say on density zoning within your city limits. EA is making us more or less contractors for city construction, not mayors.

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    Posted:
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    No bridges? This is like how there were all of those people who thought there would be no water.

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    No bridges? This is like how there were all of those people who thought there would be no water.

    Oh really? ...and you have seen water used within the city construction are? Please link pictures.

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