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Real Highway (RHW) - Development and Support

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I would only like to say that in the case of azn, it might be a step in the right direction to try to encourage him to do better rather than such comments as that he should lock his lots and not make new ones. After all, if you expect him to move on and improve, it's in everyone's best interest to guide and help rather than showing him anger and disdain.

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J-Dub I looked at your comments on the STEX, and though not inappropriate it does seem that you have no idea what you are talking about and some of your comments are quite bizarre:

"Hey listen guys, this is strictly for the RHW team only, maybe if you shared the id's you guys used, and got your act together, maybe we wouldn't have this problem. One persons Ex 21 is not the same as yours.He offered to do this that way, but no one called back.

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I understand you all's frustration but I think the anger has gone too far.  I'm with J-Dub on this one.  You guys don't own ST and should act accordingly.  The way you spoke to azn was unprofessional and rude ( although some may not consider it flaming, it certainly wasn't kind, constructive criticism).  If you have a problem with the way that he did the lot, then tell him how to do it!  There's absolutely NO need to say that this is a "badly modded lot" and that "all of his files should be locked".  The way that I would look at it, azn's lot would be a good foundation to improve upon, further develop, and perfect.  This mod is in no way useless, but you treat it as such.

Janype: Tropod's comment was directed more at telling azn the problems with this lot, not openly condemning the usefulness and  functionality of it, and saying that it should be locked.  His post had tact and constructive criticism, not harsh words for a beginner.

Comments like "how in the world can you call this RHW?" and "this file should be locked, and you shouldn't upload anything in the future" are completely out of place in ST, and should not be acceptable.  A more appropriate post would have said "I don't think that this lot quite measures up to the standards of the RHW, but we would like to help you improve it, or if you would, let us do some tweaks on it to elevate it to the quality standards of the RHW and the NAM team.".  If you guys would have said that, I'm sure that we would still have this guy modding and working to improve his skills.  But because of your open and indignant arrogance, you have pushed another kid out of the treehouse, and told him that he couldn't be in the club... How selfish...

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I've never seen so much turmoil in just a couple of pages. By all rights, this thread should have been locked since the bulk of the discussion and work's been moved over to SC4D.

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From the forum rules (written by the Dirktator):

and I quote:

2. Be polite. Please post civilly. Speak to others as you would if they were standing in front of you - the anonymity of the net is not an excuse for poor manners and jerk-like conduct.quote>

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WOW!!  What happened here since my last post? 

Please understand that I am taking a neutral position towards everyone in this "argument" so PLEASE, don't get so angry!  This is just a game...

I would like to let you know that this wonderful network/project was created by qurlix (keep this in mind), and that any additional content (after version .12) has not been either supported or discouraged by qurlix. This involves both additional releases (like version 13a/b), additional content on avalable for download (such as the RHW toll booths warrior is stressing as well as this new intersection azninoverdrive has posted), texture packs, etc. 

Just know that this project begun a long time ago and everything added to it would not have meaning if this project did not start the way it did.  Please be considerate of every post in this thread and every contribution to this project, weather its good or bad in your eyes. 

To recall from the first post in this thread:

Originally posted by: qurlix

This thread is for planning, development, and general discussion of the RHW mod.... Feel free to ask any questions, requests, etc at the end of the thread.quote>

This thread is for open discussion I know, but, with open discussion also comes constructive comments, courtesy, and respect to everyone that has posted before you (80 pages of comments!).  Please keep this in mind as you post in order to continue the trend this thread has had for years.  Thanks.

Don't let history repeat itself!  We had a "fued" when qurlix commented about tarkus' defection from Simtropolis, and it almost destroyed this thread (it hung on by a thread!)

Just take a minute to look at qurlix's words: (from page 75)

Originally posted by: qurlix

if you're going to make something in the world, you will only encounter two types of people, those who cannot truly appreciate its greatness, and those who think they can do much better...

It seems once anyone sees a problem they feel necessary to start from scratch. Things can be improved, saved, salvaged. When disputes arise it seems like there is never an effort to work it out with the people in charge...quote>

azninoverdrive posted the picture of the intersection to have it looked at and possibly commented on by whoever willing to offer feedback.  As long as the feedback is constructive, I support it.  However, if the feedback is destructive, I must encourage the community to speak out against it.  No one wants a fight here.  We are all civilized here.  We CAN work something out!  We always had the ability to... Its just the matter of working out a solution that can be difficult. 

Originally posted by: qurlix

just STOP...THINK for a second: be human! Think of others, help someone out, say something meaningful, don't do things just to be rewarded. If I can even convince one of you to do this, all my time here has been worth it.quote>

I think that just about sums it up.  Please!  Be calm, compassionate, and civilized! Please take into account the time others have taken to create/post something that contributes to this project and this thread. 

I know we have the ability to solve this problem, and I know we can use this ability to make this work!  Others, as well as myself, care about this thread and this project, and if this thread killed, so will a piece of the RHW and its history. So, please do not do anything to endanger its survival!  Thank<

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I aplogize for everything I have said that has caused Azinoverdrive, or anyone else to feel bad/upset/negative in anyway, I truly mean this. I am not being sarcastic in anyway or having a double meaning, I really am sorry. You can flame this apology or accept it, I hope you choose the latter.

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Im failing to understand why noone listens to my post or if ignorance is the problem

Originally posted by: Filasimo  We understand there are intersections like that but as my fellow colleagues have explained its not that hard to replicate that intersection with the available setup we have developed. In my opinion if someone slapped a project tag that you have spent countless hours developing and that lot they made screws up your project, I would believe that you will be pissed off too! So in my opinion I would suggest that you do not go further in this bc in sense what you are doing is leading this into an unnecessary flame war. We are clearly trying to explain that lots like this are not compatible with the mod period. We are here to let everyone know that what people are doing creating TE lots are going to mess up and skew our projects. I expect this issue resolved and we can move on with other more important things. Good day to you sir.

quote>

Now you want to say were not doing a good job helping him improve? we have offered our help to him and pretty much he spat at us in the face and did not take our help.  If you cannot comprehend that it is bad modding then may God bless your soul and I pray that you guys understand someday. as for this thread i advise to the moderator that this be locked.

END OF DISCUSSION!!!!

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warrior: Thank you...

Filasimo: we are done discussing this...

As for the RHW, how far along are those exit ramps that were in development before all of this flim flam?

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Originally posted by: Filasimo

END OF DISCUSSION!!!!quote>

Umm... No.  This isn't the end.  You have no authority to end the discussion my friend.  No offense!

Just take a look at my previous post to just understand why what you just posted is not constructive, but rather destructive criticism.  This just won't do..

All I can say to you is if you don't like it, don't download it!  No one is forcing you!2.gif

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So, my suggestion is:

We accept the fact that this lot is not quite up to par with RHW and NAM standards, but what are we going to do to improve this lot? I like this idea, and as I was saying before, this upload would make a good foundation to make a good puzzle piece for the NAM. I myself do not mod, so it is in the RHW team's hands. Is there any way to acquire gis permission to use the file? PM?

If you like this suggestion, let me know and I will PM azn to get the permission to use this lot, unless you guys want to start from scratch.

Remember, this is JUST A SUGGESTION.

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sure whatever you say Hal moving on.......we will not be hearing anymore of this all i can say is if you cant comprehend do what you please no one is forcing you ;-)

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Originally posted by: jplumbley Aznoverdrive... 

How in the world can you call this RHW?  This has not been endorsed by the RHW team nor has it added anything to the Mod itself.  If you would listen you could learn how to do it properly or make a decent texture that fits within the same universe as RHW and send it to the RHW team for integration into the project.  

TE LOTS ARE A BAD MODDING PRACTICE FOR NETWORK TILES.

How many times do I have to tell you?  This type of Lot is HIGHLY discouraged by the entire NAM team and is not in any way shape or form considered to be suitable for anyone's game.

Please for the sake of the community stop releasing these Badly Modded Lots and find someone willing to help you.  I would suggest to the STEX Staff that these lots be Locked as they are VERY bad for the Pathfinding Engine and could mess with the Commute Times, Pathfinding, etc.quote>

dude, chill out...

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Originally posted by: haljackey

All I can say to you is if you don't like it, don't download it!  No one is forcing you!2.gif

quote>

Very true, Haljackey.  But no one is forcing anyone to upload either.2.gif   Keep that in mind, everyone.

-Tarkus

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Look, Filasimo, about the whole comprehension thing, this is an OPEN DISCUSSION, and I for one will do what I can to make sure this thread is moving in the right direction. Sure, no one is forcing me, but this is something I care about.

What if a newbie or someone who has a question about the RHW going to do if all they see posted is flaming and arguments? I'm sure they wouldn't know what to do... This thread is here for them and every single member of the Simtropolis community (as well as visitors/guests), so its just not you and I.

What needs to stop is any form of destructive criticism in this thread. That is not just my opinion, but the rules laid out for this thread and the foundation of this entire site!

we will not be hearing anymore of this quote>
Just who is this "we" anyway. If you (you in the plural form), do not want to read more of this you don't have to. You do not have to state something like that.

So on that note, let's try to have a better, more civilized chat about the RHW project in this thread.


Psycho_Teddy: We can improve this lot by integrating it with the ANT network/RHW project, with a puzzle piece which would be included with the NAM. This intersection is an excellent start, and I can see how it will make the RHW network even more flexible! Thats but one idea of how to make it better, but I am no modding guru. Perhaps if you forward this to the NAM: request thread you may get a better response from the modding veterans.

Oh, and about the ramps: they have been in development nearly as long as the RHW project itself. Whats the good of a highway without ramps? If you go WAY back to the first few pages of this thread, you can see where its humble beginnings started.

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I'm not going to say a whole lot on this issue, since I don't understand the technical details of modding. However, I will stress the importance of showing some common decency. Dirk didn't found the community so people could be jerks to one another. Being a jerk isn't cool, and jerks also get banned, sometimes permanently. I'm not threatening anyone in particular, but it is something for everyone to keep in the back of their mind. 2.gif


General Rules|Chat Rules

"Adherence to one's principles should not prevent satisfaction of those same principles."

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Look, Filasimo, about the whole comprehension thing, this is an OPEN DISCUSSION, and I for one will do what I can to make sure this thread is moving as said by hal?

honestly are you the creator of this thread? no

are you a member of the team? no

no one is forcing you to lead this thread. if a person has a question they can go to the SC4D NAM thread for help. again you are saying that we are making destructive criticism. i dont see that either get the facts straight. thank you and for people wanting to find help or questions about new developments here is the right place to go: https://www.sc4devotion.com/forums/index.php?board=91.0

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Psycho_Teddy: We can improve this lot by integrating it with the ANT network/RHW project, with a puzzle piece which would be included with the NAM. This intersection is an excellent start, and I can see how it will make the RHW network even more flexible! Thats but one idea of how to make it better, but I am no modding guru. Perhaps if you forward this to the NAM: request thread you may get a better response from the modding veterans.

Oh, and about the ramps: they have been in development nearly as long as the RHW project itself. Whats the good of a highway without ramps? If you go WAY back to the first few pages of this thread, you can see where its humble beginnings started.quote>

Ok, I will submit this idea to the requests thread.

Are the ramps going to be released anytime soon? (That's really what I meant, but it didn't come out right.)

Btw: Thank you for the intervention...

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At toxic piano, I'm don't mean to bad mouth the NAM team, they are life savers. I only said what I said, 1 because talk got badly sidetracked to this LOT. Which should only be done in the comments box of the Lot not the RHW's thread, 2 I was giving a trait comparison, of the TRAFFIC LIGHTS here, versus the avenue is all. Seen, some of the delevopers start getting personel about the Lot. No, I don't blame them, but I think we should not focus on this LOT issue anymore, forget it, and move on. Best for all of us.

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Originally posted by: Filasimo

honestly are you the creator of this thread? no

are you a member of the team? no

no one is forcing you to lead this thread. if a person has a question they can go to the SC4D NAM thread for help. again you are saying that we are making destructive criticism. i dont see that either get the facts straight. thank you quote>

Why are you so being aggressive/defensive Falasimo?  Why would it matter at all if I created this thread or a member of the RHW team??? I don't understand...

I  just can't make out what you are saying there.  I don't think I am leading this thread I don't think anyone is forcing me to lead, but I do want to make sure that those who check this thread regularly can get a update when there is one.  I also do what I can to answer questions and help out those who request it as best I can.  Sure, they can go over to SC4D NAM thread for help of they wanted to, but this is the original RHW thread and this has been and will always be a place where we can discuss, comment, and ask questions about the RHW network, just as qurilx stated in the first post in this thread.

 I am not going to comment about who/where destructive criticism came from, but just who is this "we" again?  Do you mean the RHW team or am I wrong?

Originally posted by: Filasimo

for people wanting to find help or questions about new developments here is the right place to go: https://www.sc4devotion.com/forums/index.php?board=91.0quote>

This is also the right place because this is the original thread and is very easy for any member of Simtropolis to post.  As said, you can also post at a similar thread @ SC4D, but it is a hassle for Simtropolis members to do so because they must register there first before they can ask a question.  Questions/comments about the RHW will continue to be welcome here as long as Simtropolis remains an active website.


Psycho_Teddy:  I cannot give you a release date simply because there isn't one.  As always said, "its done when its done"!  Remember that people devote their free time to this project so there will not be a posted release date due to issues in their lives. Just be patient, good things come to those who wait...

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Wow, Haljacky! You said EVERYTHING I wanted to say! I am behind Hal 110% on this one! 4.gif

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Originally posted by: J-Dub Explain How this messes up your project.quote>

Take a second and follow my link on the previous page and READIf you cannot comprehend the fact that TE Lots screw with the Pathfinding Engine then you are in the wrong discussion.

Originally posted by: J-Dub Azn also did suggest he would do a puzzle piece, but instead of discussing this, you guys all just get pissed for no good reason, and don't listen. Yes this is hard work to be done, but you guys have been so secretive on this site about it.

If yous are so concerned about your so called systems supposebly getting screwed by te lots, then U fix it! If other users are okay with this, why can't you guys be? quote>

You have no idea do you.  I personally the last time had back and forth PMs with Aznoverdrive.  He acted as if he wanted to learn but then he stopped and quit and said it was too hard so he wasnt going to learn.  I took more than 5 hours of my time trying to explain to him and help him nicely and he slapped me in the face.  So if you think I or the NAM team did nothing to try and help you are SADLY MISTAKEN.

Originally posted by: J-Dub I don't know about the MIS, but this is a temporary set up for now, again he did offer doing it the right way, but no one replied on to how this should be set up as a puzzle piece.quote>

Why should we help someone we have wasted our time on already and he does his own thing anyways?  It doesnt make sense to me to waste more of my time on someone who doesnt care or try to learn.

Originally posted by: J-Dub You guys also didn't patent the title  RHW.quote>

Maybe not, but we built the RHW name into a name considered of high quality and he is tainting that name with his garbage.

Originally posted by: J-Dub And the other thing, the game makers were the ones that first did te lots.quote>

TE Lots are NOT intended for NETWORK PIECES!!!!!  They are intended to be bus stations, subway stations, train stations, etc... NOT NETWORK PIECES.

________________________________________________

Originally posted by: Psycho_TeddyYou guys don't own ST and should act accordingly. quote>

Never said we did.

Originally posted by: Psycho_TeddyIf you have a problem with the way that he did the lot, then tell him how to do it!  There's absolutely NO need to say that this is a "badly modded lot" and that "all of his files should be locked".  The way that I would look at it, azn's lot would be a good foundation to improve upon, further develop, and perfect.  This mod is in no way useless, but you treat it as such.

quote>

There is when you offers of help go ignored and your warnings of his bad modding are ignored.  His files should be locked, atleast the TE Lots that are replacing Network Pieces.  I have not said he should stop uploading ever, I said he should stop uploading the TE Lots that he makes in place of Network Pieces.  They are a shortcut that screws with simulation of the game.

Originally posted by: Psycho_TeddyA more appropriate post would have said "I don't think that this lot quite measures up to the standards of the RHW, but we would like to help you improve it, or

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Thank you, NAM Team, for explaining to us that it may not work well with the RHW...now because this is a free country, we can consider ourselves warned and make a descion. Who knows? Some of us may want an interim solution until the RHWMIS comes out. We don't need you to make a decision for us as to what we add to OUR SC4 game that WE paid for. Thank you.

You don't own ST, you don't own our copy of SC4, and you dont own...never mind, thats another can of worms lol 9.gif

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Last Online: A long, long time ago... 
 

OK, for another persons view point on the matter:

I think (and no doubt someone will rebuff me):

a) the NAM team and RHW squad are great, I cant really fault them (you could even say i love them)

b) its a free world so we can use whatever we want, and also upload anything we want...

c) people that don't read the manual shouldn't qualify for help

these boil down to this:

let that guy upload his faulty goods, once the MIS is released it will be obsolete anyway, and anyone that has read the manual (assuming it gets included) will know the problems with TE lots. He should atleast ask the NAM team if he can use the label's and I think they should say yes, as long as he provides a disclaimer saying that the RHW team have not certified that this works 100% (or something to that effect).

This may (will) bring lots more newbie posts about ctd's and the like but they havent read the manual, or the disclaimer, they have no right to complain.

And please NAM and RHW teams PLEASE stop arguing, its soo distracting and off putting to people who just want to enjoy the game

Joe

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I  just can't make out what you are saying there.  I don't think I am leading this thread I don't think anyone is forcing me to lead, but I do want to make sure that those who check this thread regularly can get a update when there is one.  I also do what I can to answer questions and help out those who request it as best I can.  Sure, they can go over to SC4D NAM thread for help of they wanted to, but this is the original RHW thread and this has been and will always be a place where we can discuss, comment, and ask questions about the RHW network, just as qurilx stated in the first post in this thread.

 I am not going to comment about who/where destructive criticism came from, but just who is this "we" again?  Do you mean the RHW team or am I wrong?


let me first tell you that "we" as in the NAM team keep in mind that i am a member of the NAM team and you dont think you are leading this thread? what do you call those pictures and updates you are sending over here? did we tell you to do that? no. this may have been the original RHW thread but things change its like a store moving to a new location and leaves the old one. do people still go to that old store location hoping to check out new products? no we as in the NAM team if you forgot what we was have a new home and people can go there for updates. please get your facts straight.

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Oh? So now you're gonna tell us what we can and cannot post here? Makes me wonder whos REALLY trying to control/lead this thread. Yes, Haljacky CAN repost updates here because the text from SC4D is NOT copyrighted. There are some people who dont want to use SC4D, at least they can get SOME of whats going on there. Remember that QUIRLX started this thread so HE will be the one to decide when this thread is done.

So, yeah, leave Haljacky alone. 3.gif

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Originally posted by: star.torturer

please NAM and RHW teams PLEASE stop arguing, its soo distracting and off putting to people who just want to enjoy the gamequote>

I agree.  This does not belong here.  This thread is for planning, development, and general discussion of the RHW mod (as stated in qurilx's first post).  The current discussion does not have anything to do with these, and thus should not be posted in this particular thread.  Please find another place to continue this discussion.


jplumbley:  I understand that you, along with the RHW team, may have some concerns with these recent developments.  However, most of your comments are not needed and directing them at particular members will not solve this problem.  Please continue your conversation elsewhere.  This blasphemy is not welcome here.

About this thread itself, it has changed since the NAM and RHW teams left Simtropolis.  However, I must correct you here.  Numerous members have posted in this thread since the RHW team's defection, and the remaining regulars left do what they can to help keep the discussion alive by posting updates and answering questions as best we can.  The RHW team is welcome at any time to help keep this thread up-to date,participate in the discussion, and answer questions! 

It is because of this that I must disagree that this thread is dead at Simtropolis.  It is very much alive!

I know you are entitled to your opinions, but please be respectful to others when expressing them in this thread, even to the member you are expressing them to!  Blaming them and discussing your own/teams problems will not make any progress in this discussion, so I recommend that you should either say something constructive or don't say anything at all.

Thanks.

However, on the bright side it is nice to know that this type of intersection is in the process of being textured! and will become a draggable intersection.  That will be very useful indeed!


Filasimo:  I know you are a member.  I do my part in this thread, but I do not classify myself as the leader.  I do what I can.

I agree that things have changed here though.  However, I must say that this is not like an old store.  Members/new members of Simtropolis can learn about the network here, and can then head over to SC4D if they want to.  I did make sure I had my facts straight before every post in this discussion.  I do not know why you always say that I need to get my facts straight.  How can I get my facts any straighter Filasimo?  Anyone?  Let me know!

-haljackey.

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Right, and Rickmastfan67 (who made the updated textures) posts his updates here so its not just Haljacky.

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Knowing the fact that whatever I say that makes perfect sense goes way over your head Im just going to stop this is not worth my time.

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