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dmscopio

Dmscopio's BAT showcase

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    Thanks SimFox, I think I just put these on hold for a while and see what excactly is going wrong. And yes, I use bootcamp, can that be a problem? Anyway, thanks for hints.

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    I don't think that boot camp should be a problem, basically all it does is creates separate partition and some little code to let you select which on is to be used to start you laptop. But I haven't used it myself as my PowerBook is the last one with PowerPC, so not Windows on Mac for me, I'm stuck with Tiger and quite happy with it, since i use my Fruity computer only for internet and some basic stuff and do rest on desktop PC. Very interesting to see how fast it will render though...

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    I have a problem with your most recent building: Jiangsu Tower. What textures do I need to let the ground appear?


    KINGDOM OF SAVOY

    COMING BACK, HOPEFULLY SOON?

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  • Original Poster
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    @CarmineHilton?u probaly missing some texture, jblumpley of NHP team make the lot for this bat. you better ask him about the texture. Or you can use LE to make a new lot. I wish there is a tool you can identify the texture pack base on the texture ID.

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    Enter the fairy - Your wish has been granted! *waves wand* *throws fairy powder* 3.gif

    SC4Tool comes with a built-in dependency scanner that is capable of scanning all props and textures used on a lot for their ID and the name of the prop or texture pack they belong to. 2.gif

    Then again, just by looking at the lot I can tell that you need the BSC Textures MEGA Pack, the BSC MEGA Prop pack by SimGoober, and if jplumbley was right with his comment on the STEX, the prop packs by Cycledogg as well.


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
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    that is awsome news for me, TWrecks! You are always my fairy that granting all my wishes!

    BTW: There seem to be progress on my render issue. I reduce the objects in my scene and it finaly give me a successful message this morning. Well, almost successful...some part of the stadium still got cut off, but the good news is zoom 1&2 is working and no more code 30 error. I just need to make new LODs and re-export again. I think that will solve the problem.

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    Originally posted by: dmscopio that is awsome news for me, TWrecks! You are always my fairy that granting all my wishes!

    BTW: There seem to be progress on my render issue. I reduce the objects in my scene and it finaly give me a successful message this morning. Well, almost successful...some part of the stadium still got cut off, but the good news is zoom 1&2 is working and no more code 30 error. I just need to make new LODs and re-export again. I think that will solve the problem.quote>

     

    Glad to hear it....I hate it when rendering gets in the way with finalizing a truly great BAT!

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    Originally posted by: T Wrecks Enter the fairy - Your wish has been granted! *waves wand* *throws fairy powder* 3.gifquote>
     

    Ha, I knew it! I K-N-E-W it! Such an incredible amount of new lots, modding and what not can only be achieved with the help of Fairy Godparents. 19.gif Tell me, do they also grant wishes to, uhhh..., other "big kids"? 2.gif

    But joke aside, I'm glad that you almost sorted out the rendering problems, dmscopio. Good luck with the remaining issues, so we hopefully can see this amazing BAT in the game soon. 4.gif

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    So you say you have reduce number of objects in the scene and render went through?? How many objects did you have? General rule is that number of objects is more responsible for render time then number of polygons, but i didn't think that it could lead to such an error... This is a good experience!

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    I've downloaded all the textures you've said and still I have no ground! ... What is this??


    KINGDOM OF SAVOY

    COMING BACK, HOPEFULLY SOON?

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  • Original Poster
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    CarmineHilton: I am afraid that you need to create a new lot in LE. That is much easier than looking for the texture packs.

    And here is the update of the Shanghai stadium:

    stadiumcol3kc8.jpg

    The picture was taken by blade2k5.  There is still a little glitch. In his game the stair got cut off, but in other testers's and my game, it looks fine. Right now I just waiting for feedback from the NHP team for the test resaults.

    More updates coming soon...

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    The stadium BAT looks great! 9.gif The only suggestion I have is to make the nightlights a bit more exciting. 4.gif

    The lot however... needs work. It is kind of bland right now... I know big lots are hard to make, but I think there is room for improvement here.

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    I think lot looks odd cause there are no shadows on it. Why is it so? Are they simply turned off in game settings, or is it because Stadium was dropped on the lot as a prop??
    I would suggest to lit up that fantastic roof! and go for colors!! You know something along the lines used in (EDIT: Munich Re Alianz , got mixed upinsurers) Arena...

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    SimFox - I have the shadow setting set as low as it'll go in my game. That could be why there are no shadows.

    dmscopio - if the stairs are missing only in my game so far, it could be my pc being the difficult old clunker that it is. This piece of junk is always doing something off the wall, or it fails to do something it's supposed to do. So I would assume that if the BAT has the stairs in others' games, then most likely it's just on my end that they don't. It'll be a couple of days before I can look at it again in-game, working a lot of hours until Friday. I'll be able to look at it then.

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  • Original Poster
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    Thanks everyone. I changed the nightlight as Simfox pointed out. It is up, have fun!

    pic1zb3.jpgpic2ml0.jpg

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    Whoaaa...nightlights are excellent. Not only the roof but also the inner stadium, it perfectly changes from bright to dark.

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  • Original Poster
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    thanks guys, this bad boy takes me so lon to render, it turns out all right eventually.

    Some teaser images of the up coming Dmscopio stadium:

    r16da4.jpg

    r21fa3.jpg

    r10ye6.jpg

    r13jd7.jpg

    This one also suffered rendering issue, but after some testing, I found that the night windows texture is causing the problem. I don't know why in details. I just remove all the night windows textures in the scence and the code 30 error just disappeared. The code 30 error in batformax means error happened in zoom 1&2, so i guess the night windows texture just mess up in these 2 zooms. The night windows work just fine in my Desktop PC, but I done this alone with the Shanghai Stadium in my Mac laptop and the night windows never works on the laptop. Anyone know what is going on? Anyway, your comments on the new stadium?

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    wow, oh my god, thats a very impressive stadium, i hope you will release soon. 6.gif


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    That is bloody amazing! 3.gif

    Hope it's gonna look as good in the game as in those shots.

    Great work!

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